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Full Time Motion Capture Artist Jobs (NOW HIRING)

Leverage experience from the film and game industries to optimize motion capture and keyframe ... Bachelor's degree or above in Animation, Film, Directing, Digital Media Arts, or related ...

We love the art and technology of motion capture and have a lot of fun, all while having a true ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

We love the art and technology of motion capture and have a lot of fun, all while having a true ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

We love the art and technology of motion capture and have a lot of fun, all while having a true ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

We love the art and technology of motion capture and have a lot of fun, all while having a true ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Scanning Specialist

Boston, MA · Hybrid

$78K - $130K/yr

... artists. This role is part of the Shared Development Services (SDS) group, meaning you will be ... Additionally, you'll collaborate with the Boston Motion Capture team, providing on-site support ...

Scanning Specialist

Boston, MA · On-site

$78K - $130K/yr

... artists. This role is part of the Shared Development Services (SDS) group, meaning you will be ... Additionally, you'll collaborate with the Boston Motion Capture team, providing on-site support ...

Teach 3D courses covering animation previsualize, animation, motion capture, lighting, rendering ... artist or designer statement (or statement of practice and creative activity) * a statement of ...

Showing results 21-40

Full Time Motion Capture Artist information

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$5

$29

$37

How much do full time motion capture artist jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for full time motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What is the difference between Full Time Motion Capture Artist vs Part Time Motion Capture Artist?

AspectFull Time Motion Capture ArtistPart Time Motion Capture Artist
CredentialsTypically requires a degree in animation, computer science, or related field; certifications in motion capture technology are commonSame as full-time, but may have less emphasis on certifications due to part-time nature
Work EnvironmentFull-time studio or production environment, often with regular hoursFlexible hours, often freelance or project-based, may work remotely or on-site
Employer & Industry UsagePrimarily employed by game developers, film studios, and animation companiesFreelance or contract work within similar industries

Full Time Motion Capture Artists typically work full-time in studio environments with consistent hours and employer benefits, focusing on long-term projects. Part Time Motion Capture Artists usually work on a project basis with flexible hours, often freelance, and may have less job stability but similar industry roles.

What cities are hiring for Full Time Motion Capture Artist jobs?

Cities with the most Full Time Motion Capture Artist job openings:

What are the most commonly searched types of Motion Capture Artist jobs?

The most popular types of Motion Capture Artist jobs are:

Full-time

Re-posted 20 days ago


Job description

About NetEase Games:

As a leading internet technology company based in China, NetEase, Inc. (NASDAQ: NTES and HKEX:9999, "NetEase") provides premium online services centered around content creation. With extensive offerings across its expanding gaming ecosystem, the Company develops and operates some of China's most popular and longest-running mobile and PC games. Powered by industry-leading in-house R&D capabilities in China and globally, NetEase creates superior gaming experiences, inspires players, and passionately delivers value for its thriving community worldwide. By infusing play with culture and education with technology, NetEase transforms gaming into a meaningful vehicle to build a more entertaining and enlightened world.

NetEase's ESG initiatives are among the best in the global media and entertainment industry, earning it a distinction as one of the S&P Global Industry Movers and an "A" rating from MSCI. For more information, please visit: http://ir.netease.com/

Responsibilities:

  • Lead the design and execution of performance animation for key story sequences and interactive cinematics, overseeing facial performances, dialogue scenes, and action-driven performances to ensure emotional authenticity and cinematic quality.

  • Collaborate closely with Art, Design, and Engineering teams to establish and maintain production pipelines and quality standards for performance animation, ensuring consistency in character emotions and visual storytelling.

  • Define production guidelines and animation standards for facial performances, dialogue scenes, and character acting, driving scalable and efficient content creation workflows while continuously improving quality and productivity.

  • Leverage experience from the film and game industries to optimize motion capture and keyframe animation pipelines, solve technical challenges, and enhance the overall quality and expressiveness of character performances.

Requirements:

  • Bachelor's degree or above in Animation, Film, Directing, Digital Media Arts, or related disciplines preferred.

  • 3+ years of experience as an Animation Director, Action Director, Performance Animator, or related role in the film or game industry. Candidates must provide portfolio examples demonstrating both action-oriented and subtle dramatic performances.

  • Deep understanding of cinematic language, character acting, and emotional storytelling. Ability to independently deliver high-quality performances ranging from facial animation and dialogue scenes to action-driven sequences.

  • Proficiency in motion capture data processing, keyframe animation, and in-engine performance integration. Ability to solve technical challenges throughout the animation production pipeline.

  • Strong cross-functional collaboration and communication skills, with the ability to work effectively with Art, Design, and Engineering teams to drive production standards and pipeline execution.

  • Strong industrialized production mindset. Experience establishing animation standards, optimizing workflows, and improving team-wide delivery quality is highly preferred.

  • Ability to thrive in a fast-paced production environment. Prior experience in film production studios or cinematic teams is a plus.