2

Remote 2D Concept Artist Jobs (NOW HIRING)

Culver City, California (In-Office) / Remote considered , UK London office / remote considered Job ... and/or 2D/3D software packages (e.g., Blender, Maya, Nuke, Houdini). o Familiarity with Google ...

Floorplan Artist

Tampa, FL · Remote

$120K - $143K/yr

This position utilizes client-supplied CAD files and standards documents to create 2D interactive ... In this remote position, the Artist must remain reliable and able to work independently, while ...

New

This position utilizes client-supplied CAD files and standards documents to create 2D interactive ... In this remote position, the Artist must remain reliable and able to work independently, while ...

New

You should be comfortable taking assets from concept through final in-engine implementation ... We're looking for artists of all levels who can operate independently, bring thoughtful creative ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... concept to completion * Solid experience profiling and optimizing shaders and vfx on multiple ...

next page

Showing results 1-20

Remote 2D Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do remote 2d concept artist jobs pay per year?

As of Jun 13, 2026, the average yearly pay for remote 2d concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote 2D Concept Artist vs Remote Character Designer?

AspectRemote 2D Concept ArtistRemote Character Designer
CredentialsPortfolio, artistic skills, possibly a degree in art or designPortfolio, strong character design skills, possibly a degree in art or related field
Work EnvironmentRemote, collaborative with game/film studiosRemote, often freelance or studio-based, focused on character creation
Industry UsageVideo games, film, animationVideo games, animation, comics
Search & Comparison IntentUnderstanding roles, job requirements, or applying for similar positionsComparing character design roles, job scope, or skills needed

Remote 2D Concept Artists and Remote Character Designers both create visual assets for entertainment industries. While concept artists focus on developing initial visual ideas and environments, character designers specialize in creating detailed character visuals. Both roles require strong artistic skills and often overlap in industries like gaming and animation, but their specific focus areas differ.

How do Remote 2D Concept Artists typically collaborate with other team members despite working remotely?

Remote 2D Concept Artists often use digital collaboration tools like Slack, Zoom, or project management platforms to stay connected with art directors, game designers, and fellow artists. Regular virtual meetings and feedback sessions are common to ensure alignment on style, themes, and project milestones. Sharing work-in-progress images, participating in brainstorming sessions, and providing timely revisions based on team input are key parts of the workflow. This collaborative environment helps maintain clear communication and supports a cohesive visual direction for the project.

What are the key skills and qualifications needed to thrive as a Remote 2D Concept Artist, and why are they important?

To thrive as a Remote 2D Concept Artist, you need strong drawing and painting abilities, a solid understanding of visual storytelling, and a portfolio showcasing your artistic range. Proficiency with digital art tools such as Adobe Photoshop, Corel Painter, or Procreate is required, and familiarity with project management systems like Trello or Slack is often helpful. Creativity, time management, and effective communication are essential soft skills, especially when collaborating remotely with teams. These skills ensure the timely delivery of high-quality visual concepts that align with project goals and facilitate smooth collaboration across dispersed teams.

What is a Remote 2D Concept Artist?

A Remote 2D Concept Artist is a creative professional who designs and illustrates visual concepts for games, movies, animation, or other media while working from a location outside the traditional studio environment. Their main role is to produce sketches, character designs, environments, and other visual elements that guide the production team’s vision. Working remotely allows them flexibility and the opportunity to collaborate with international teams using digital tools and communication platforms. They typically use software like Photoshop or Procreate and must have a strong portfolio showcasing their artistic skills and imagination.
More about Remote 2D Concept Artist jobs
What cities are hiring for Remote 2D Concept Artist jobs? Cities with the most Remote 2D Concept Artist job openings:
What are the most commonly searched types of 2D Concept Artist jobs? The most popular types of 2D Concept Artist jobs are:
What states have the most Remote 2D Concept Artist jobs? States with the most job openings for Remote 2D Concept Artist jobs include:
Infographic showing various Remote 2D Concept Artist job openings in the United States as of June 2026, with employment types broken down into 1% Locum Tenens, 75% Full Time, 10% Part Time, and 14% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

Graphic Specialist/(2D/3D) Designer - Intermediate (contingent 034)

Systems Products and Solutions, Inc

Aberdeen Proving Ground, MD • On-site, Remote

Full-time

Posted 17 days ago


Job description

Title: Graphic Specialist/(2D/3D) Designer – Intermediate

Location: APG, MD or remote

Responsibilities:

  • Provide specialized 2D/3D modeling, animation, and graphic design support in alignment with CPE IEW&S communication and mission objectives.
  • Proficiency in necessary programs and software products required to perform these functions.
  • Develop and produce custom 2D/3D models and animations to support briefings, training materials, and technical visualizations tailored to Army systems and initiatives.
  • Create dynamic motion graphics, animated sequences, and visual effects that enhance multimedia presentations and digital communications.
  • Design visually cohesive products—such as posters, infographics, and print materials—that integrate 3D renderings and models for both internal and external distribution.
  • Translate complex technical data into accurate and engaging visual content, including schematics, system overviews, and operational workflows.
  • Collaborate with communication teams to storyboard, design, and execute animation projects that align with CPE IEW&S branding and messaging standards.
  • Format and optimize graphic and animated content for use across various platforms including print, PowerPoint, web, and video.
  • Ensure all visual media products comply with Army and CPE IEW&S branding, security, and accessibility requirements.
  • Ability to design and develop new 3D concept, review and improve existing designs and products, create documentation for concepts.
  • Demonstrates an understanding of video game design, forensic animation, architectural modelling, film production, marketing and advertising, and 3D printing.
  • Provide support to website design, development and maintenance desired. Back up support to other digital and creative design efforts.

Education/Experience:

  • Bachelor’s Degree - graphic design, 3D computer animation, product design, 3D visual effects production and 3D computer game design
  • A minimum of five (5) years’ experience in the field of 3D design or other related fields
  • Substitution: Associates degree and minimum seven (7) years' experience in the field of 3D design or other related fields. Additional years’ experience can substitute for field of study.
  • Portfolio of work may be requested
  • Must be able to create various deign layouts and concepts for project with CAD tools. Must be able to use the latest 3D modelling tools and technology, including but not limited to SketchUp, Autodesk, and Altium Designer.
  • A secret security clearance is required.