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Nvidia Robotics Jobs (NOW HIRING)

JR2022760At NVIDIA, we're pushing the boundaries of AI, robotics, and accelerated computing to transform industries and improve lives. We're looking for a Senior Developer Relations Manager to own ...

Robotics Engineer

Redmond, WA · On-site

$155K - $205K/yr

About General Robotics General Robotics is building the future of general robot intelligence. Our ... Experience utilizing constrained edge compute devices (e.g., NVIDIA Jetson) for data acquisition ...

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Nvidia Robotics information

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$84K

$96K

$116.5K

How much do nvidia robotics jobs pay per year?

As of Sep 15, 2026, the average yearly pay for nvidia robotics in the United States is $96,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $102,000.00 per year, depending on experience, location, and employer.

What is an Nvidia Robotics job?

An Nvidia Robotics job involves working on cutting-edge robotics technology, including AI-powered perception, planning, and control systems. Engineers in this role develop software and hardware solutions for autonomous machines, leveraging NVIDIA's GPUs, AI frameworks, and simulation tools. These jobs often involve contributing to platforms like Isaac Sim and Jetson to accelerate robotics research and deployment across industries such as manufacturing, logistics, and healthcare.

What are the typical responsibilities of a robotics engineer at Nvidia?

Robotics engineers at Nvidia are often involved in designing, developing, and testing advanced robotics solutions that leverage the company's cutting-edge AI and GPU technologies. On a daily basis, they may work on software algorithms, integrate sensor and perception systems, and optimize robotic hardware performance. Collaboration is a key part of the role, as engineers frequently interact with colleagues in software development, research, hardware engineering, and product management to bring new robotics platforms to market. Team members also participate in regular cross-functional meetings to align project goals and ensure seamless integration of robotics technologies across products.

What are the key skills and qualifications needed for a robotics position at Nvidia?

To excel in Nvidia Robotics, candidates typically need a strong background in robotics engineering, computer vision, machine learning, and software development, often supported by a relevant degree in computer science, engineering, or a related field. Experience with programming languages such as Python and C++, familiarity with ROS (Robot Operating System), and certifications in AI or robotics platforms are highly valued. Strong problem-solving abilities, teamwork, and adaptability help professionals address complex technical challenges and collaborate effectively. These skills are crucial for developing, optimizing, and deploying advanced robotic systems that meet Nvidia's innovative standards.

Does Nvidia Robotics have a robotics department?

Nvidia Robotics is a division within Nvidia focused on developing robotics solutions, including AI, sensors, and autonomous systems. The division employs engineers and researchers specializing in robotics, computer vision, and AI technologies to advance robotics applications. Job seekers interested in Nvidia Robotics should have skills in software development, AI, and robotics hardware integration.

How much do Nvidia Robotics engineers make?

Nvidia Robotics engineers typically earn between $80,000 and $150,000 annually, depending on experience, location, and specific role. Senior engineers or those with specialized skills in AI, machine learning, or robotics may earn higher salaries. Compensation often includes benefits such as stock options and bonuses.

What cities are hiring for Nvidia Robotics jobs?

Cities with the most Nvidia Robotics job openings:

What are the most commonly searched types of Nvidia Robotics jobs?

The most popular types of Nvidia Robotics jobs are:

What states have the most Nvidia Robotics jobs?

States with the most job openings for Nvidia Robotics jobs include:

Infographic showing various Nvidia Robotics job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 90% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 2% Hybrid, and 10% Remote job distribution, with an average salary of $96,000 per year, or $46.2 per hour.

Senior Solutions Architect, Embedded Physical AI

Santa Clara, CA • On-site

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 10 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

Physical AI is redefining what robots can do, and embedded platforms are where that future becomes real. We are looking for a hands-on Solutions Architect with deep embedded systems expertise to serve as a technical anchor for NVIDIA's Physical AI ecosystem. This role sits at the intersection of hardware bring-up, sensor integration, and deployment of next-generation robotics models.

You will bridge pioneering research and real-world application engineering, working closely with customers and NVIDIA Engineering, Product, Sales, and Ecosystem teams to turn prototypes into production-grade, AI-accelerated robotics systems. Are you are passionate about Robotics and ready to make a meaningful difference. If so, this role fits you.

What you'll be doing: Serve as the primary embedded systems expert for NVIDIA Physical AI partners using technologies such as Jetson, Holoscan, Isaac ROS, Isaac OS, GR00T. Engage with customers to ensure smooth integration of production stacks, including real-time Linux environments, ROS 2, sensor pipelines, and edge AI models. Deploy, profile, and optimize robotics foundation models (VLAs, World Models) on embedded computers and guide customers on tradeoffs Translate customer requirements into practical NVIDIA-based architectures, and work closely with internal teams to feed field insights into product feedback and roadmap priorities.

Lead technical discussions, presentations, and hands-on workshops with key partners, while developing proof-of-concepts, and reference implementations. What we need to see: BS in Electrical Engineering, Computer Engineering, Computer Science, Robotics, Mechanical Engineering, or a related field (or equivalent experience). 5+ years of hands-on experience in embedded systems, including developing on NVIDIA Jetson, performance tuning, and system-level debugging.

Strong fluency in ROS 2 and background in deploying robotics autonomy stacks, and sim-to-real validation workflows. Previous work integrating sensor pipelines such as cameras, LiDAR, and IMU Proven expertise in AI model deployment, optimization, and GPU profiling on edge hardware, using SDKs like TensorRT Outstanding communication and collaboration skills, with the ability to translate complex technical concepts for researchers, engineers, and business teams. Ways to stand out from the crowd: Hands-on experience with NVIDIA Robotics libraries such as Isaac ROS and cuVSLAM, as well as simulation frameworks like Isaac Sim and Isaac Lab Familiarity with deploying and optimizing VLMs, VLAs (such as GR00T) or World Models (such as Cosmos) on edge platforms, including techniques like quantization, compression, and distillation.

Experience with camera and sensor software stacks such as NVIDIA's HSB (Holoscan Sensor Bridge), V4L2, GMSL cameras, ISP tuning, or high-throughput video processing. Prior experience with real-time and safety-aware embedded robotics systems in industries like autonomous vehicles or manufacturing. Experience using agentic tooling to accelerate integration, debug, and build reference-implementation work.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 11, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US