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Temporary Nvidia Robotics Jobs (NOW HIRING)

Hardware Engineer

San Francisco, CA · On-site

$145K - $192K/yr

... wide temp ranges, IP, and solar loading * High speed signaling including GSML, multi gigabit ... High performance embedded compute, in particular Nvidia Jetson lineup * High and low speed ...

Temporary Nvidia Robotics information

See salary details

$84K

$96K

$116.5K

How much do temporary nvidia robotics jobs pay per year?

As of Jun 5, 2026, the average yearly pay for temporary nvidia robotics in the United States is $96,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $102,000.00 per year, depending on experience, location, and employer.

What is the difference between Temporary Nvidia Robotics vs Temporary Robotics Technician?

AspectTemporary Nvidia RoboticsTemporary Robotics Technician
Required CredentialsRelevant certifications in robotics, Nvidia-specific training, technical degreesTechnical diploma or associate degree in robotics, electronics, or related field
Work EnvironmentTech companies, research labs, AI and robotics development centersManufacturing plants, automation facilities, maintenance sites
Employer & Industry UsageTech giants, AI firms, robotics R&DManufacturers, automation service providers
Common Search & ComparisonFocuses on Nvidia-specific robotics projectsBroader robotics maintenance and installation roles

Temporary Nvidia Robotics roles typically involve working on Nvidia-powered robotics projects within tech and research environments, requiring specialized Nvidia certifications. In contrast, Temporary Robotics Technicians perform maintenance, troubleshooting, and installation tasks across various industries, often with general technical qualifications. Both roles share a focus on robotics but differ in industry focus and specific skill requirements.

What cities are hiring for Temporary Nvidia Robotics jobs? Cities with the most Temporary Nvidia Robotics job openings:
What are the most commonly searched types of Nvidia Robotics jobs? The most popular types of Nvidia Robotics jobs are:
What states have the most Temporary Nvidia Robotics jobs? States with the most job openings for Temporary Nvidia Robotics jobs include:
Infographic showing various Temporary Nvidia Robotics job openings in the United States as of May 2026, with employment types broken down into 46% Full Time, 19% Temporary, and 35% Contract. Highlights an 84% Physical, 8% Hybrid, and 8% Remote job distribution, with an average salary of $96,000 per year, or $46.2 per hour.

Contractor, Robotics Engineer

Lila Sciences

Cambridge, MA • On-site

Other

Posted 21 days ago


Job description

Your Impact at LILA

Lila's Autonomous Science Platform is building a closed-loop, AI-driven scientific facility, and inter- and intra-cell transport in the AISF is a critical bottleneck on that path. We're bringing on a Robotics Engineer on a temporary basis to help unblock it.

Sitting on the Next Gen Robotics team and based at Alewife, you'll work hands-on across the robotics stack - physical hardware and simulation - to integrate, tune, and debug systems that have to run reliably in production. The work spans ROS2 development, motion planning, and real-world hardware integration, with upstream science projects (including 1023-009-GRIDv1) gated on what you ship. This is a 3-month contract with potential to extend and potential to convert to full-time based on performance and ongoing need.

What You'll Be Building

  • Develop ROS2 nodes, launch files, and message/service/action interfaces to support inter- and intra-cell transport workflows
  • Bring up and integrate physical robotic systems - including arms, AMRs, or mobile manipulators - into the AISF environment
  • Build and maintain simulation environments in Isaac Sim and/or Gazebo to de-risk hardware deployments before they hit the floor
  • Debug hardware and software integration failures end-to-end: kinematics, calibration, timing, and sensor issues
  • Contribute domain depth in motion planning, navigation, localization, perception, or sensor fusion as the team's needs evolve
  • Document configurations, failure modes, and operating procedures so the team can scale and maintain what you deploy

What You'll Need to Succeed

  • Bachelor's degree or higher in Robotics, Computer Science, Mechanical Engineering, Electrical Engineering, or a closely related field, or equivalent hands-on industry experience
  • Strong experience with ROS2: node development, launch files, message/service/action interfaces
  • Solid understanding of robot kinematics - forward/inverse kinematics, Jacobians, transforms
  • Proficiency in at least one robotic simulation platform: NVIDIA Isaac Sim and/or Gazebo
  • Demonstrated experience working with physical robots - robotic arms, AMRs, and/or mobile manipulators
  • Depth in at least one of: motion planning (MoveIt2, trajectory generation), autonomous navigation (Nav2), localization (SLAM, AMCL), perception (object detection, depth sensing), or sensor fusion (IMU, LiDAR, camera integration)

Bonus Points For

  • Experience deploying robotic systems to production or field environments
  • Strong Python and/or C++ in a ROS2 context
  • Ability to debug hardware/software integration issues independently
  • Experience in lab automation or scientific environments