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Internship Nvidia Robotics Jobs (NOW HIRING)

This is not a "fetch coffee and shadow engineers" internship. You'll own real work and ship real ... Experience with NVIDIA's robotics stack (Isaac, Cosmos, GR00T) * Exposure to distributed computing ...

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Internship Nvidia Robotics information

What types of projects do interns typically work on during a Robotics internship at Nvidia?

As a Robotics intern at Nvidia, you'll usually be assigned to real-world projects that contribute directly to the company's robotics initiatives, such as developing algorithms for autonomous systems, enhancing simulation environments, or testing robotics software on physical platforms. Interns often collaborate with experienced engineers and researchers, gaining hands-on experience with state-of-the-art hardware and AI frameworks. The projects are structured to provide both learning opportunities and meaningful contributions, allowing interns to develop technical skills while understanding industry workflows.

What is the difference between Internship Nvidia Robotics vs Robotics Engineer?

AspectInternship Nvidia RoboticsRobotics Engineer
Required CredentialsEnrolled in a related degree program, basic technical skillsBachelor's or Master's in Robotics, Electrical, or Mechanical Engineering
Work EnvironmentInternship program at Nvidia, collaborative, research-focusedFull-time role in robotics development, engineering teams
Employer & Industry UsageNvidia, technology and AI industryVarious companies in robotics, automation, manufacturing
Common Search & Comparison IntentLearning about entry-level opportunities in Nvidia RoboticsUnderstanding career progression in robotics engineering

Internship Nvidia Robotics provides students with hands-on experience in Nvidia's robotics projects, focusing on learning and skill development. Robotics Engineer roles are full-time positions requiring advanced education and experience, involving designing, developing, and maintaining robotic systems. While internships are ideal for gaining industry exposure, engineering roles offer long-term career growth in robotics development.

What are Internship Nvidia Robotics positions?

Internship Nvidia Robotics positions are temporary roles offered by Nvidia for students or recent graduates interested in robotics and artificial intelligence. These internships provide hands-on experience working with cutting-edge robotics technology, including autonomous machines, computer vision, and machine learning. Interns collaborate with experienced engineers and researchers to solve real-world problems, contribute to ongoing projects, and sometimes publish research. The roles are ideal for those pursuing degrees in computer science, robotics, electrical engineering, or related fields, and offer exposure to Nvidia's unique tools and platforms.

What are the key skills and qualifications needed to thrive as an Internship Nvidia Robotics, and why are they important?

To thrive as an intern in Nvidia Robotics, you need a solid background in computer science, robotics, or engineering, with proficiency in programming languages like Python or C++. Familiarity with robotics frameworks (e.g., ROS), simulation tools, and version control systems, as well as coursework or certifications in AI or machine learning, are highly valued. Strong problem-solving skills, teamwork, and adaptability help you excel in collaborative and fast-evolving project environments. These competencies are crucial for contributing effectively to innovative robotics projects and gaining hands-on experience in an industry-leading technology company.
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Infographic showing various Internship Nvidia Robotics job openings in the United States as of July 2026, with employment types broken down into 9% Internship, 1% As Needed, 68% Full Time, 20% Part Time, 1% Temporary, and 1% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution.
Research Scientist, Robotics Research - PhD New College Grad 2026

Research Scientist, Robotics Research - PhD New College Grad 2026

Nvidia

Seattle, WA

Full-time

Re-posted 3 days ago


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

NVIDIA is at the forefront of the AI and robotics revolution, and our robotics teams are on a mission to build the essential technology that can enable any company to become a robotics company. The Seattle Robotics Lab is passionate about fundamental and applied robotics research across the full robotics stack, including perception, planning, control, reinforcement learning, imitation learning, and simulation. This research strives to transform research paradigms, transfer into NVIDIA's robotics and simulation products, and build new robotics markets for the world.

The Seattle Robotics Lab has led many influential works that have been presented at top robotics, AI, and computer vision conferences; these works include BayesSim, cuRobo, DeXtreme, DiSECT, Factory, GraspNet, ITPS, MimicGen, RVT, and SHAC. (See our publications page for a complete list.) The work has deeply impacted the research community and NVIDIA products, including Isaac Sim, Isaac Lab, and Isaac Manipulator. Furthermore, SRL collaborates closely with other research and engineering teams to advance and use the Cosmos and GR00T-N foundation models, as well as the Newton physics simulation engine. The team is targeting several grand challenges in robotics and is aiming to achieve never-before-seen capabilities within 2-3 years. We are looking for research scientists to play a pivotal role in these efforts. These scientists must have outstanding research and engineering skills, a proven research track record, strong supporting references, and a team-first approach.

What you will be doing:

  • Developing algorithms, models, and methods for robotic manipulation and loco-manipulation, for both industrial and household applications;

  • Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands;

  • Contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack;

  • Engaging with the academic community through high-impact publications, conferences, workshops, and code releases;

  • Collaborating with product managers and engineering teams to transfer your research into NVIDIA products that will have real-world impact;

  • Mentoring interns joining NVIDIA during their PhD programs.

What we need to see:

  • Completing a PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience).

  • A strong research track record, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP.

  • Exceptional programming skills in Python, as well as proficiency in modern deep learning frameworks (PyTorch or JAX), robotics frameworks (ROS or ROS2), and physics simulation frameworks (Isaac Sim/Lab or MuJoCo). Familiarity with C++, CUDA, and Warp is a plus.

  • Exceptional communication, collaboration, and interpersonal skills, with significant experience working on teams.

  • Comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging real-world communication systems; and designing robust workflows for model training and evaluation.

The following research areas and applications are of particular interest:

  • Bimanual and dexterous manipulation

  • Mobile manipulation and humanoid loco-manipulation

  • Multisensory perception (e.g., vision, tactile, and force/torque sensing)

  • Simulation, sim-to-real, and real-to-sim

  • Vision-language-action (VLA) models, including architectural advancements, large-scale training, and test-time reasoning

  • Industrial applications, such as bin-picking, kitting, and assembly

The Seattle Robotics Lab is currently located near the University of Washington and is moving to a new office in the vibrant Fremont neighborhood in 2026.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 168,000 USD - 264,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until January 18, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

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NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993