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Tuesday Through Friday Nvidia Robotics Jobs (NOW HIRING)

NVIDIA is at the forefront of the AI and robotics revolution, and our robotics teams are on a ... Engaging with the academic community through high-impact publications, conferences, workshops, and ...

Senior DevOps Engineer - Robotics

Santa Clara, CA · On-site

$152K - $196K/yr

We are seeking a highly skilled and experienced Senior DevOps Engineer to join NVIDIA's Robotics ... Improve observability and operational excellence across pipelines and deployed systems through ...

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Tuesday Through Friday Nvidia Robotics information

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$84K

$96K

$116.5K

How much do tuesday through friday nvidia robotics jobs pay per year?

As of Jun 14, 2026, the average yearly pay for tuesday through friday nvidia robotics in the United States is $96,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $102,000.00 per year, depending on experience, location, and employer.

Which 5 jobs will survive AI?

Robotics engineers and technicians, including those working with Nvidia robotics systems, are likely to continue thriving as AI automates routine tasks but requires human expertise for design, maintenance, and innovation. Data scientists and AI specialists will also remain in demand to develop and improve AI algorithms. Additionally, roles in cybersecurity, hardware development, and regulatory compliance are expected to persist due to the need for human oversight and specialized knowledge.

Which robotics company is NVIDIA working with?

NVIDIA collaborates with various robotics companies to develop AI and autonomous systems, including partnerships with companies like Boston Dynamics and startups in the robotics ecosystem. These collaborations often involve integrating NVIDIA's hardware and software platforms to enhance robotic capabilities.

What is the difference between Tuesday Through Friday Nvidia Robotics vs Nvidia Robotics Technician?

AspectTuesday Through Friday Nvidia RoboticsNvidia Robotics Technician
Work ScheduleTypically Tuesday through Friday, 8-hour shiftsVaries, often includes weekdays and occasional weekends
CertificationsRelevant robotics or technical certifications preferredTechnical certifications in robotics, electronics, or related fields
Work EnvironmentOffice and lab settings within Nvidia facilitiesHands-on technical environment, troubleshooting hardware and software
Industry UsageCommon in Nvidia's R&D and manufacturing divisionsPrimarily in maintenance, repair, and installation roles

Tuesday Through Friday Nvidia Robotics roles focus on project-based work with a set weekday schedule, while Nvidia Robotics Technicians are more hands-on, performing maintenance and repairs. Both roles require technical certifications and work within Nvidia's tech environment, but their daily tasks and schedules differ.

How much do NVIDIA robotics workers make?

NVIDIA robotics workers' salaries vary based on role, experience, and location, but generally range from $70,000 to over $130,000 annually. Positions often require skills in robotics, programming, and familiarity with NVIDIA's tools and platforms. Entry-level roles may start lower, while experienced engineers or specialists can earn higher salaries.

How difficult is it to get hired at NVIDIA?

Getting hired for a Tuesday through Friday robotics role at NVIDIA can be competitive, often requiring relevant technical skills such as programming, robotics, or AI, along with a strong educational background. Candidates typically go through multiple interview stages, including technical assessments and behavioral interviews, to demonstrate their qualifications and fit for the position.
What cities are hiring for Tuesday Through Friday Nvidia Robotics jobs? Cities with the most Tuesday Through Friday Nvidia Robotics job openings:
What are the most commonly searched types of Nvidia Robotics jobs? The most popular types of Nvidia Robotics jobs are:
What states have the most Tuesday Through Friday Nvidia Robotics jobs? States with the most job openings for Tuesday Through Friday Nvidia Robotics jobs include:
What job categories do people searching Tuesday Through Friday Nvidia Robotics jobs look for? The top searched job categories for Tuesday Through Friday Nvidia Robotics jobs are:
Infographic showing various Tuesday Through Friday Nvidia Robotics job openings in the United States as of June 2026, with employment types broken down into 1% Locum Tenens, 71% Full Time, 2% Part Time, 3% Temporary, 22% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $96,000 per year, or $46.2 per hour.
Senior Robotics Research Engineer, Robotics and AI for Drug Discovery

Senior Robotics Research Engineer, Robotics and AI for Drug Discovery

Nvidia

Santa Clara, CA

Full-time

Posted 6 days ago


Job description

We are now looking for a Senior Robotics Research Engineer (Robotics & AI for Drug Discovery)! NVIDIA is at the forefront of the AI and robotics revolution, and NVIDIA's robotics teams are on a mission to build the essential technology that can enable any company to become a robotics company. The Seattle Robotics Lab is focused on fundamental and applied robotics research across the full robotics stack, including perception, planning, control, reinforcement learning, imitation learning, simulation, world models, and multimodal action models. Over the past 9 years, the lab has published 450+ scientific papers that have been presented at top robotics, AI, and computer vision conferences, with a number of these works leading to a transformative impact on robotics research and NVIDIA's simulation/robotics products.

NVIDIA and Eli Lilly have recently announced a groundbreaking partnership to build a co-innovation AI lab to solve the hardest problems in drug discovery. The Seattle Robotics Lab is leading robotics development for this joint effort, focusing on building physical AI for wet labs with scientists in the loop. We are seeking a senior robotics research engineer to develop fundamental robotics technology and build real-world systems that can bring both automation and autonomy to molecular discovery, manufacturing, testing, and validation.

What you will be doing:

  • Using NVIDIA Isaac Sim, Isaac Lab, and Matterix to build digital twins of robots, laboratory environments, and scientific procedures

  • Using NVIDIA Newton to simulate the physics of robots, articulated rigid bodies, deformable objects, granular media, and fluids

  • Developing perception pipelines for object detection, pose estimation, and tracking, leveraging multisensory inputs (e.g., RGB, depth, force/torque, tactile) and foundation models

  • Translate experimental protocols into executable physical procedures and smooth, collision-free trajectories by using VLMs and developing task and motion planning pipelines

  • Training robots to solve contact-rich manipulation tasks through a combination of imitation learning, reinforcement learning, and high-performance control

  • Building real-world systems that perform discovery, manufacturing, testing, and validation procedures with extremely high reliability and efficiency

  • Integrating these systems into real-world biological experiment workflows

  • Collaborating with research scientists in the Seattle Robotics Lab to elevate early-stage research findings and integrate them into a mature automation and autonomy stack

  • Collaborating with research scientists and engineers in the NVIDIA + Lilly Co-innovation AI Lab with deep expertise across a wide variety of fields (e.g., computational biology and chemistry, generative and agentic AI, bioinformatics, simulation)

  • Periodically co-authoring publications on technological achievements at high-impact scientific journals and conferences

What we need to see:

  • A PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience).

  • At least 3 years of research and engineering experience after completing the PhD; 5+ years is preferred.

  • Deep knowledge of both the theory and practice of robotics and AI, with particularly strong expertise in real-world robotics applications.

  • Exceptional communication, collaboration, and interpersonal skills, with significant experience working on teams as both a leader and a contributor.

  • Exceptional programming skills in Python; in addition, familiarity with C++, CUDA, and Warp is a plus.

  • A track record of writing clean, high-quality code in collaboration with team members, using standard methodologies in software engineering (e.g., unit tests, version control, CI/CD).

  • Fluency in modern deep learning frameworks such as PyTorch and JAX, as well as training deep learning models on GPU clusters.

  • Significant experience with robotics frameworks such as ROS2 and physics simulation frameworks such as Isaac Sim, Isaac Lab, and MuJoCo.

  • Deep comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging communication systems (latency, bandwidth, race conditions); and designing robust workflows for model training and evaluation.

  • A willingness to embrace and experiment with rapidly-developing robotics and AI technology, such as robotics foundation models, world models, and agentic AI as well as rapidly get up-to-speed on biology and chemistry fundamentals, laboratory tasks, laboratory hardware, laboratory automation standards, and safety and regulatory constraints. Direct experience in scientific and laboratory automation is a significant plus.

The following areas of expertise are of particular interest:

  • Bimanual manipulation

  • Mobile manipulation and humanoid loco-manipulation

  • Simulation, sim-to-real, and real-to-sim

  • Multisensory perception (e.g., vision, force/torque, tactile)

  • Task and motion planning

  • Grasp and manipulation planning

  • Imitation learning and reinforcement learning

  • High-performance control

  • Robotics foundation models

Widely considered to be one of the technology world's most desirable employers, NVIDIA has some of the most forward-thinking and hardworking people in the world inventing the future for us. Are you a creative and collaborative researcher interested in seeking new challenges? If so, we want to hear from you! Please join us and be at the forefront of developing robotics and simulation research which can impact both NVIDIA, industry and academia!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until April 12, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993