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Nvidia Robotics Jobs in California (NOW HIRING)

We are seeking a highly skilled and experienced Senior DevOps Engineer to join NVIDIA's Robotics DevOps team! The ideal candidate will bring deep expertise in CI/CD infrastructure along with handson ...

Brings experience with ROS, NVIDIA robotics frameworks, or AI-assisted motion generation. Holds an understanding of robotics technologies--covering sensing, robot perception, path planning, decision ...

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Nvidia Robotics information

See California salary details

$82.9K

$94.7K

$115K

How much do nvidia robotics jobs pay per year?

As of Jun 17, 2026, the average yearly pay for nvidia robotics in California is $94,742.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,800.00 and $100,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Nvidia Robotics position, and why are they important?

To excel in Nvidia Robotics, candidates typically need a strong background in robotics engineering, computer vision, machine learning, and software development, often supported by a relevant degree in computer science, engineering, or a related field. Experience with programming languages such as Python and C++, familiarity with ROS (Robot Operating System), and certifications in AI or robotics platforms are highly valued. Strong problem-solving abilities, teamwork, and adaptability help professionals address complex technical challenges and collaborate effectively. These skills are crucial for developing, optimizing, and deploying advanced robotic systems that meet Nvidia's innovative standards.

Which robotics company partner with NVIDIA?

NVIDIA Robotics partners with several leading robotics companies, including Boston Dynamics, Fetch Robotics, and Omron. These collaborations often involve integrating NVIDIA's AI and computing platforms to enhance robot perception, navigation, and automation capabilities.

What is an Nvidia Robotics job?

An Nvidia Robotics job involves working on cutting-edge robotics technology, including AI-powered perception, planning, and control systems. Engineers in this role develop software and hardware solutions for autonomous machines, leveraging NVIDIA's GPUs, AI frameworks, and simulation tools. These jobs often involve contributing to platforms like Isaac Sim and Jetson to accelerate robotics research and deployment across industries such as manufacturing, logistics, and healthcare.

Does NVIDIA hire remote workers?

NVIDIA offers remote work opportunities for certain roles, including positions in robotics and engineering, depending on the team and project requirements. Remote work policies vary by department and location, and candidates should review specific job postings for remote options and eligibility criteria.

Is it hard to get hired at NVIDIA?

Getting hired for a robotics-related role at NVIDIA can be competitive, as the company seeks candidates with strong technical skills, relevant experience, and often advanced degrees in engineering or computer science. The hiring process typically involves multiple interviews, technical assessments, and a review of project work or certifications. Success depends on demonstrating expertise in areas like AI, machine learning, or robotics, and aligning with NVIDIA's innovation-focused environment.

How much do NVIDIA robotics engineers make?

NVIDIA robotics engineers typically earn between $80,000 and $150,000 annually, depending on experience, location, and specific role. Senior engineers with specialized skills in AI, machine learning, and robotics may earn higher salaries, often supplemented with bonuses and stock options.

What are some typical responsibilities for a robotics engineer working at Nvidia, and how do they collaborate with other teams?

Robotics engineers at Nvidia are often involved in designing, developing, and testing advanced robotics solutions that leverage the company's cutting-edge AI and GPU technologies. On a daily basis, they may work on software algorithms, integrate sensor and perception systems, and optimize robotic hardware performance. Collaboration is a key part of the role, as engineers frequently interact with colleagues in software development, research, hardware engineering, and product management to bring new robotics platforms to market. Team members also participate in regular cross-functional meetings to align project goals and ensure seamless integration of robotics technologies across products.

What are the most commonly searched types of Nvidia Robotics jobs in California? The most popular types of Nvidia Robotics jobs in California are:
What cities in California are hiring for Nvidia Robotics jobs? Cities in California with the most Nvidia Robotics job openings:
Senior Robotics Research Engineer, Robotics and AI for Drug Discovery

Senior Robotics Research Engineer, Robotics and AI for Drug Discovery

Nvidia

Santa Clara, CA

Full-time

Posted 9 days ago


Job description

We are now looking for a Senior Robotics Research Engineer (Robotics & AI for Drug Discovery)! NVIDIA is at the forefront of the AI and robotics revolution, and NVIDIA's robotics teams are on a mission to build the essential technology that can enable any company to become a robotics company. The Seattle Robotics Lab is focused on fundamental and applied robotics research across the full robotics stack, including perception, planning, control, reinforcement learning, imitation learning, simulation, world models, and multimodal action models. Over the past 9 years, the lab has published 450+ scientific papers that have been presented at top robotics, AI, and computer vision conferences, with a number of these works leading to a transformative impact on robotics research and NVIDIA's simulation/robotics products.

NVIDIA and Eli Lilly have recently announced a groundbreaking partnership to build a co-innovation AI lab to solve the hardest problems in drug discovery. The Seattle Robotics Lab is leading robotics development for this joint effort, focusing on building physical AI for wet labs with scientists in the loop. We are seeking a senior robotics research engineer to develop fundamental robotics technology and build real-world systems that can bring both automation and autonomy to molecular discovery, manufacturing, testing, and validation.

What you will be doing:

  • Using NVIDIA Isaac Sim, Isaac Lab, and Matterix to build digital twins of robots, laboratory environments, and scientific procedures

  • Using NVIDIA Newton to simulate the physics of robots, articulated rigid bodies, deformable objects, granular media, and fluids

  • Developing perception pipelines for object detection, pose estimation, and tracking, leveraging multisensory inputs (e.g., RGB, depth, force/torque, tactile) and foundation models

  • Translate experimental protocols into executable physical procedures and smooth, collision-free trajectories by using VLMs and developing task and motion planning pipelines

  • Training robots to solve contact-rich manipulation tasks through a combination of imitation learning, reinforcement learning, and high-performance control

  • Building real-world systems that perform discovery, manufacturing, testing, and validation procedures with extremely high reliability and efficiency

  • Integrating these systems into real-world biological experiment workflows

  • Collaborating with research scientists in the Seattle Robotics Lab to elevate early-stage research findings and integrate them into a mature automation and autonomy stack

  • Collaborating with research scientists and engineers in the NVIDIA + Lilly Co-innovation AI Lab with deep expertise across a wide variety of fields (e.g., computational biology and chemistry, generative and agentic AI, bioinformatics, simulation)

  • Periodically co-authoring publications on technological achievements at high-impact scientific journals and conferences

What we need to see:

  • A PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience).

  • At least 3 years of research and engineering experience after completing the PhD; 5+ years is preferred.

  • Deep knowledge of both the theory and practice of robotics and AI, with particularly strong expertise in real-world robotics applications.

  • Exceptional communication, collaboration, and interpersonal skills, with significant experience working on teams as both a leader and a contributor.

  • Exceptional programming skills in Python; in addition, familiarity with C++, CUDA, and Warp is a plus.

  • A track record of writing clean, high-quality code in collaboration with team members, using standard methodologies in software engineering (e.g., unit tests, version control, CI/CD).

  • Fluency in modern deep learning frameworks such as PyTorch and JAX, as well as training deep learning models on GPU clusters.

  • Significant experience with robotics frameworks such as ROS2 and physics simulation frameworks such as Isaac Sim, Isaac Lab, and MuJoCo.

  • Deep comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging communication systems (latency, bandwidth, race conditions); and designing robust workflows for model training and evaluation.

  • A willingness to embrace and experiment with rapidly-developing robotics and AI technology, such as robotics foundation models, world models, and agentic AI as well as rapidly get up-to-speed on biology and chemistry fundamentals, laboratory tasks, laboratory hardware, laboratory automation standards, and safety and regulatory constraints. Direct experience in scientific and laboratory automation is a significant plus.

The following areas of expertise are of particular interest:

  • Bimanual manipulation

  • Mobile manipulation and humanoid loco-manipulation

  • Simulation, sim-to-real, and real-to-sim

  • Multisensory perception (e.g., vision, force/torque, tactile)

  • Task and motion planning

  • Grasp and manipulation planning

  • Imitation learning and reinforcement learning

  • High-performance control

  • Robotics foundation models

Widely considered to be one of the technology world's most desirable employers, NVIDIA has some of the most forward-thinking and hardworking people in the world inventing the future for us. Are you a creative and collaborative researcher interested in seeking new challenges? If so, we want to hear from you! Please join us and be at the forefront of developing robotics and simulation research which can impact both NVIDIA, industry and academia!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until April 12, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993