1

Nvidia Robotics Jobs in Oregon (NOW HIRING)

Senior Solutions Architect, NVIDIA Cloud Partners

OR · On-site +1

$63.50 - $87/hr

... robots, and self-driving cars that can understand the world. NVIDIA is seeking an experienced ... Solutions Architect to be a trusted technical advisor, bridging design to deployment of large-scale ...

Solutions Architect - NVIDIA Cloud Partners

OR · On-site +1

$63.50 - $87/hr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

Solutions Architect - NVIDIA Cloud Partners

OR · On-site +1

$63.50 - $87/hr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

Senior Software Engineer - NVIDIA Warp

OR · On-site +1

$122K - $161K/yr

An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ... NVIDIA Warp brings Python productivity to high-performance simulation, scientific computing, and ...

Experience with NVIDIA libraries and models (CUDA-X, Omniverse, OpenUSD, RTX, Isaac, PhysicsNeMo, Cosmos). Proven experience developing or integrating technology libraries into industrial, robotics ...

NVIDIA, the world leader in accelerated computing and AI infrastructure, is seeking a Networking ... humanoid robotics-as well as Financial Services segments such as capital markets, banking ...

Senior Compiler Engineer, AI Inference Platforms

OR · On-site +1

$122K - $161K/yr

With the rapid advancement of AI, our DLC has been the backbone of NVIDIA's inference engine, spanning across data centers, personal devices, automotive, and robotics. The compiler must deliver ...

Senior Deep Learning Compiler Engineer

OR · On-site +1

$104K - $143K/yr

Our DLC has been the backbone of NVIDIA inference engine, spanning across data centers, personal devices, automotive, and robotics. The compiler must deliver leading inference performance, fast build ...

next page

Showing results 1-20

Nvidia Robotics information

See Oregon salary details

$88.8K

$101.5K

$123.2K

How much do nvidia robotics jobs pay per year?

As of Sep 12, 2026, the average yearly pay for nvidia robotics in Oregon is $101,499.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,200.00 and $107,800.00 per year, depending on experience, location, and employer.

What is an Nvidia Robotics job?

An Nvidia Robotics job involves working on cutting-edge robotics technology, including AI-powered perception, planning, and control systems. Engineers in this role develop software and hardware solutions for autonomous machines, leveraging NVIDIA's GPUs, AI frameworks, and simulation tools. These jobs often involve contributing to platforms like Isaac Sim and Jetson to accelerate robotics research and deployment across industries such as manufacturing, logistics, and healthcare.

What are the typical responsibilities of a robotics engineer at Nvidia?

Robotics engineers at Nvidia are often involved in designing, developing, and testing advanced robotics solutions that leverage the company's cutting-edge AI and GPU technologies. On a daily basis, they may work on software algorithms, integrate sensor and perception systems, and optimize robotic hardware performance. Collaboration is a key part of the role, as engineers frequently interact with colleagues in software development, research, hardware engineering, and product management to bring new robotics platforms to market. Team members also participate in regular cross-functional meetings to align project goals and ensure seamless integration of robotics technologies across products.

What are the key skills and qualifications needed for a robotics position at Nvidia?

To excel in Nvidia Robotics, candidates typically need a strong background in robotics engineering, computer vision, machine learning, and software development, often supported by a relevant degree in computer science, engineering, or a related field. Experience with programming languages such as Python and C++, familiarity with ROS (Robot Operating System), and certifications in AI or robotics platforms are highly valued. Strong problem-solving abilities, teamwork, and adaptability help professionals address complex technical challenges and collaborate effectively. These skills are crucial for developing, optimizing, and deploying advanced robotic systems that meet Nvidia's innovative standards.

Does Nvidia Robotics have a robotics department?

Nvidia Robotics is a division within Nvidia focused on developing robotics solutions, including AI, sensors, and autonomous systems. The division employs engineers and researchers specializing in robotics, computer vision, and AI technologies to advance robotics applications. Job seekers interested in Nvidia Robotics should have skills in software development, AI, and robotics hardware integration.

How much do Nvidia Robotics engineers make?

Nvidia Robotics engineers typically earn between $80,000 and $150,000 annually, depending on experience, location, and specific role. Senior engineers or those with specialized skills in AI, machine learning, or robotics may earn higher salaries. Compensation often includes benefits such as stock options and bonuses.

What are the most commonly searched types of Nvidia Robotics jobs in Oregon?

The most popular types of Nvidia Robotics jobs in Oregon are:

What cities in Oregon are hiring for Nvidia Robotics jobs?

Cities in Oregon with the most Nvidia Robotics job openings:

Infographic showing various Nvidia Robotics job openings in Oregon as of September 2026, with employment types broken down into 1% Internship, 72% Full Time, 24% Part Time, 2% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $101,499 per year, or $48.8 per hour.

Senior Solutions Architect, Robotics Foundation Model Training

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Posted 14 days ago


Key responsibilities

  • Engage with researchers and ML engineers to architect and optimize end-to-end training workflows for robotics foundation models.

  • Build proof-of-concepts, reference architectures, and agentic workflows to accelerate experimentation, benchmarking, and model improvement.

  • Scale pre-training, fine-tuning, and reinforcement learning workloads across multi-GPU and multi-node systems, improving utilization, throughput, and memory efficiency.


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

We are building a team of innovators to help partners develop and adopt the next generation of Physical AI, spanning data generation, large-scale multimodal model training, robotics simulation and deployment. We are looking for a hands-on Applied Engineer with deep expertise in training foundation models at scale and a strong background in robotics. This role operates at the intersection of innovative AI research, accelerated computing and real-world applications, offering a unique opportunity to work directly with model builders to scale cutting edge Robotics Models from experimentation to production.

Collaboration spans research, engineering, and customer teams, influencing both product direction and applied AI adoption. Come join us and help shape the future of robotics foundation model training. What You'll Be Doing: Engage with Researchers and ML engineers to architect and optimize end-to-end training workflows for robotics foundation models, like World Models, VLAs, WAMs.

Build proof-of-concepts, reference architectures, and agentic workflows that accelerate experimentation, benchmarking, and model improvement of NVIDIA's Robotics Open model platforms like Cosmos and GR00T. Scale pre-training, fine-tuning, and reinforcement learning workloads across multi-GPU and multi-node systems, improving utilization, throughput, and memory efficiency. Identify and eliminate data pipeline bottlenecks across storage, networking, preprocessing, and data loading for multimodal datasets (video, sensor data, trajectories).

Collaborate with NVIDIA product and engineering teams to provide feedback that shapes future Physical AI platforms What We Need to See: MS, PhD, or equivalent experience in Computer Science, Artificial Intelligence, Electrical or Computer Engineering, Robotics, or a related field. 5+ years of industry or research experience in deep learning, distributed computing, or large-scale model training. Hands-on experience training or optimizing multimodal or foundation models (e.g., VLMs, VLAs, World Models), ideally in robotics settings

Experience across the AI model lifecycle, including pre-training, supervised fine-tuning, RL or other post-training methods, evaluation, and model optimization. Strong expertise in distributed training techniques (data/model/pipeline parallelism, sharding, check-pointing) on multi-GPU or multi-node systems. Expertise with multimodal training frameworks such as PyTorch, NVIDIA NeMo, JAX, or Hugging Face Transformers.

Experience building or working with high-throughput data pipelines for large-scale training, including storage bandwidth, network throughput, and preprocessing (e.g., decoding, tokenization, batching) Strong communication skills with the ability to effectively collaborate across Researchers, Engineers and executives. Ways to Stand Out From the Crowd: Familiarity with NVIDIA AI and robotics platforms (e.g., Cosmos, GR00T, NeMo, Isaac Sim, Isaac Lab) Experience with robotics AI workloads, including reinforcement learning in simulation and synthetic data generation. Experience profiling and optimizing workloads using tools such as Nsight Systems, Nsight Compute, or PyTorch Profiler Demonstrated impact improving training efficiency and scaling performance Experience building agentic workflows for automated experimentation, model evaluation, data analysis, or research acceleration Your base salary will be determined based on your location, experience, and the pay of employees in similar positions

The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4. You will also be eligible for equity and benefits. Applications for this job will be accepted at least until August 31, 2026.

This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer.

As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US