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Nvidia Robotics Jobs in Oregon (NOW HIRING)

Senior Compiler Engineer Infrastructure

OR · On-site +1

$108K - $147K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

Senior CPU Performance Architect

Hillsboro, OR · On-site

$181K/yr

... robotics and autonomous vehicles to healthcare and climate research.With the introduction of theGrace CPU Superchip, and more recently, the announcement of the Vera CPU, NVIDIA has expanded into the ...

Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++ Design ... robots, and self-driving cars that can perceive and understand the world. Today, we are ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

Senior Systems Software Engineer, CUDA GPU Profiler

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... robots, and self-driving cars that can understand the world. Doing what's never been done before ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

... from robotics and autonomous vehicles to healthcare and climate research With the introduction of the Grace CPU Superchip, and more recently, the announcement of the Vera CPU, NVIDIA has expanded ...

Senior DL Compiler Engineer -CUDA Tile

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

Senior DL Compiler Engineer -CUDA Tile

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++ * Design ... robots, and self-driving cars that can perceive and understand the world. Today, we are ...

Senior DL Compiler Engineer -CUDA Tile

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ...

... robotics and autonomous vehicles to healthcare and climate research.With the introduction of theGrace CPU Superchip, and more recently, the announcement of the Vera CPU, NVIDIA has expanded into the ...

Showing results 41-60

Nvidia Robotics information

See Oregon salary details

$88.8K

$101.5K

$123.2K

How much do nvidia robotics jobs pay per year?

As of Sep 13, 2026, the average yearly pay for nvidia robotics in Oregon is $101,499.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,200.00 and $107,800.00 per year, depending on experience, location, and employer.

What is an Nvidia Robotics job?

An Nvidia Robotics job involves working on cutting-edge robotics technology, including AI-powered perception, planning, and control systems. Engineers in this role develop software and hardware solutions for autonomous machines, leveraging NVIDIA's GPUs, AI frameworks, and simulation tools. These jobs often involve contributing to platforms like Isaac Sim and Jetson to accelerate robotics research and deployment across industries such as manufacturing, logistics, and healthcare.

What are the typical responsibilities of a robotics engineer at Nvidia?

Robotics engineers at Nvidia are often involved in designing, developing, and testing advanced robotics solutions that leverage the company's cutting-edge AI and GPU technologies. On a daily basis, they may work on software algorithms, integrate sensor and perception systems, and optimize robotic hardware performance. Collaboration is a key part of the role, as engineers frequently interact with colleagues in software development, research, hardware engineering, and product management to bring new robotics platforms to market. Team members also participate in regular cross-functional meetings to align project goals and ensure seamless integration of robotics technologies across products.

What are the key skills and qualifications needed for a robotics position at Nvidia?

To excel in Nvidia Robotics, candidates typically need a strong background in robotics engineering, computer vision, machine learning, and software development, often supported by a relevant degree in computer science, engineering, or a related field. Experience with programming languages such as Python and C++, familiarity with ROS (Robot Operating System), and certifications in AI or robotics platforms are highly valued. Strong problem-solving abilities, teamwork, and adaptability help professionals address complex technical challenges and collaborate effectively. These skills are crucial for developing, optimizing, and deploying advanced robotic systems that meet Nvidia's innovative standards.

Does Nvidia Robotics have a robotics department?

Nvidia Robotics is a division within Nvidia focused on developing robotics solutions, including AI, sensors, and autonomous systems. The division employs engineers and researchers specializing in robotics, computer vision, and AI technologies to advance robotics applications. Job seekers interested in Nvidia Robotics should have skills in software development, AI, and robotics hardware integration.

How much do Nvidia Robotics engineers make?

Nvidia Robotics engineers typically earn between $80,000 and $150,000 annually, depending on experience, location, and specific role. Senior engineers or those with specialized skills in AI, machine learning, or robotics may earn higher salaries. Compensation often includes benefits such as stock options and bonuses.

What are the most commonly searched types of Nvidia Robotics jobs in Oregon?

The most popular types of Nvidia Robotics jobs in Oregon are:

What cities in Oregon are hiring for Nvidia Robotics jobs?

Cities in Oregon with the most Nvidia Robotics job openings:

Infographic showing various Nvidia Robotics job openings in Oregon as of September 2026, with employment types broken down into 1% Internship, 85% Full Time, 9% Part Time, 4% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $101,499 per year, or $48.8 per hour.

Senior Compiler Engineer Infrastructure

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

$108K - $147K/yr

Full-time

Posted 15 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing.

An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work.

Come join the team and see how you can make a lasting impact on the world We are looking for an experienced Compiler Infrastructure Engineer to join our Compute Compiler Team, with a primary focus on aligning NVIDIA's compiler codebases with open-source ecosystems and improving developer productivity at scale. This role sits at the intersection of open-source compiler development, internal compiler infrastructure, and developer experience. You will play a central role in reconciling downstream compiler repositories with upstream open-source projects such as LLVM, Clang, and MLIR, while building the tooling, workflows, and infrastructure that enable compiler engineers across NVIDIA to move faster and with higher confidence.

Our compiler organization makes its mark on every GPU NVIDIA produces. By improving how our internal compiler stacks align with open source and by modernizing the tools our developers rely on, you will help ensure that NVIDIA continues to lead in scalable, maintainable, and communitydriven compiler technology. If you are passionate about open-source stewardship, large-scale codebase alignment, and using modern tooling (including AI-assisted workflows) to improve developer velocity, we would love to hear from you.

What you will be doing: Reconcile and synchronize downstream compiler codebases with open-source repositories, including restructuring, refactoring, and upstreaming internal changes where appropriate Lead efforts to restructure, merge, or retire internal code to reduce divergence from upstream open-source projects Design and build infrastructure, tooling, and developer workflows that improve productivity, correctness, and maintainability for internal compiler engineers Develop automation and developer tools to aid in rebasing, patch management, validation, and large-scale refactoring Explore and apply AI-assisted tools to improve developer workflows, including code navigation, change analysis, refactoring assistance, testing, and review efficiency Partner with compiler developers, architecture teams, and CI/test infrastructure teams to ensure changes scale across geographically distributed organizations Serve as a technical bridge between internal compiler development and open-source ecosystems, helping shape long-term alignment strategies What we need to see: B.S., M.S., or Ph.D. in Computer Science, Computer Engineering, or related field (or equivalent experience) Experience with open-source compiler frameworks Excellent hands-on C++ programming skills 3+ years experience working with large-scale, long-lived codebases, including refactoring and restructuring efforts Solid understanding of compiler internals, including IRs, passes, build systems, and toolchains Familiarity with source-control-heavy workflows (e.g., downstream vs. upstream repos, patch queues, rebasing strategies) Strong software engineering fundamentals with an emphasis on robust, maintainable developer infrastructure Good communication and documentation skills; ability to collaborate across teams and time zones Ways to stand out from the crowd: Direct experience reconciling or maintaining downstream forks of open-source projects Experience building developer productivity tools, CI infrastructure, or large-scale automation Practical experience applying AI or ML-based tools to improve engineering workflows Background in GPU programming, CUDA, or parallel programming models Familiarity with deep learning frameworks and performance-sensitive workloads on NVIDIA GPUs With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers

We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

You will also be eligible for equity and benefits. Applications for this job will be accepted at least until August 14, 2026. This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US