1

Nvidia Robotics Jobs (NOW HIRING)

Brings experience with ROS, NVIDIA robotics frameworks, or AI-assisted motion generation. Holds an understanding of robotics technologies--covering sensing, robot perception, path planning, decision ...

Robotics Manipulation Engineer

Fremont, CA ยท On-site

$208K - $289K/yr

Brings experience with ROS, NVIDIA robotics frameworks, or AI-assisted motion generation. Holds an understanding of robotics technologies-covering sensing, robot perception, path planning, decision ...

Senior Systems Software Engineer - Omniverse

OR ยท On-site +1

$122K - $161K/yr

We are the team that connects the dots across NVIDIA's software stack, from cloud services and AI agents to robotics platforms. We develop and build the tooling and integrations that power modern, AI ...

Are you passionate about robotics and ready to expand embedded systems? At NVIDIA, we're developing the future of AI and robotics. Our team is advancing GPU-accelerated simulation and robotics ...

Senior Software Engineer - NVIDIA Warp

Santa Clara, CA ยท On-site

$143K - $189K/yr

Are you passionate about robotics and ready to expand embedded systems? At NVIDIA, we're developing the future of AI and robotics. Our team is advancing GPU-accelerated simulation and robotics ...

OR ยท On-site

NVIDIA, through the Isaac, Omniverse and Cosmos platforms, is pioneering advancements in AI robotics by enabling autonomous systems to be first designed, simulated, trained, and tested in physically ...

Experience with NVIDIA's robotics stack (Isaac, Cosmos, GR00T) * Exposure to distributed computing (Ray, Spark) or simulation environments (Omniverse, MuJoCo) * Any project work involving synthetic ...

OR ยท On-site

We're building a group of innovators to assist enterprises in deploying and accelerating NVIDIA's three computer workloads for Physical AI. These include robotics simulation, synthetic data ...

next page

Showing results 1-20

Nvidia Robotics information

See salary details

$84K

$96K

$116.5K

How much do nvidia robotics jobs pay per year?

As of Jun 5, 2026, the average yearly pay for nvidia robotics in the United States is $96,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $102,000.00 per year, depending on experience, location, and employer.

What is an Nvidia Robotics job?

An Nvidia Robotics job involves working on cutting-edge robotics technology, including AI-powered perception, planning, and control systems. Engineers in this role develop software and hardware solutions for autonomous machines, leveraging NVIDIA's GPUs, AI frameworks, and simulation tools. These jobs often involve contributing to platforms like Isaac Sim and Jetson to accelerate robotics research and deployment across industries such as manufacturing, logistics, and healthcare.

What are the key skills and qualifications needed to thrive in the Nvidia Robotics position, and why are they important?

To excel in Nvidia Robotics, candidates typically need a strong background in robotics engineering, computer vision, machine learning, and software development, often supported by a relevant degree in computer science, engineering, or a related field. Experience with programming languages such as Python and C++, familiarity with ROS (Robot Operating System), and certifications in AI or robotics platforms are highly valued. Strong problem-solving abilities, teamwork, and adaptability help professionals address complex technical challenges and collaborate effectively. These skills are crucial for developing, optimizing, and deploying advanced robotic systems that meet Nvidia's innovative standards.

What are some typical responsibilities for a robotics engineer working at Nvidia, and how do they collaborate with other teams?

Robotics engineers at Nvidia are often involved in designing, developing, and testing advanced robotics solutions that leverage the company's cutting-edge AI and GPU technologies. On a daily basis, they may work on software algorithms, integrate sensor and perception systems, and optimize robotic hardware performance. Collaboration is a key part of the role, as engineers frequently interact with colleagues in software development, research, hardware engineering, and product management to bring new robotics platforms to market. Team members also participate in regular cross-functional meetings to align project goals and ensure seamless integration of robotics technologies across products.
What cities are hiring for Nvidia Robotics jobs? Cities with the most Nvidia Robotics job openings:
What are the most commonly searched types of Nvidia Robotics jobs? The most popular types of Nvidia Robotics jobs are:
What states have the most Nvidia Robotics jobs? States with the most job openings for Nvidia Robotics jobs include:
Infographic showing various Nvidia Robotics job openings in the United States as of May 2026, with employment types broken down into 1% Locum Tenens, 93% Full Time, and 6% Part Time. Highlights an 84% Physical, 8% Hybrid, and 8% Remote job distribution, with an average salary of $96,000 per year, or $46.2 per hour.
Simulation Engineer, Industrial Physics and Robotics

Simulation Engineer, Industrial Physics and Robotics

Nvidia

Santa Clara, CA โ€ข On-site

Full-time

Posted 3 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are looking for a senior technical leader who can help raise the fidelity, robustness, and practical value of our engineering simulation stack for robotics, automation, and industrial digital twins. Rather than focusing only on visual plausibility, this is a role for someone who has built simulation technology used to make decisions about real systems: robots, industrial equipment, vehicles, flexible assemblies, or other complex electromechanical systems. You should be comfortable turning ambiguous real-world behavior into tractable models, choosing the right level of fidelity for the problem, validating those models against data, and driving production-quality implementation in a modern AI-assisted accelerated-computing environment.

What you'll be doing:

  • Design and develop physically based simulation systems for robotics, industrial automation, and digital twins.

  • Collaborate with teams across PhysX, Newton, Omniverse, Isaac Sim, and Isaac Lab to bring higher-fidelity simulation capabilities into NVIDIA's robotics and simulation platforms.

  • Develop and improve methods for multibody dynamics, contact and friction, flexible-body behavior, deformables, and numerical solvers.

  • Integrate simulation with robotics and engineering workflows involving ROS 2, CAD and URDF pipelines, OpenUSD assets, HIL/SIL environments, and controller-development loops.

  • Help scale advanced simulation algorithms on GPUs, mentor engineers, and provide technical leadership across the organization.

What we need to see:

  • B.Sc. (or equivalent experience) or M.Sc. or Ph.D. with 8+ years of experience in Computer Science, Computer Engineering, Robotics, Applied Math, Physics, or a related field.

  • A track record of building or leading simulation software used in production engineering, robotics, industrial machinery, automotive, aerospace, manufacturing, or adjacent domains.

  • Deep knowledge in several areas such as multibody dynamics, constrained systems, contact and friction, articulations, flexible bodies, cable or wire simulation, deformables, FEM, solver design, numerical integration, stiffness handling, or model reduction.

  • Experience validating simulators against physical systems, including test correlation, calibration, HIL/SIL workflows, controller co-simulation, or similar methods.

  • Working proficiency with robotics-system integration and mechanical-engineering toolchains, including ROS 2, Simulink, Simscape, and model pipelines based on CAD, URDF, MJCF, or OpenUSD.

  • Interest in applying modern AI-assisted and agentic development workflows to large-scale simulation systems.

Ways to stand out from the crowd:

  • Experience with GPU accelerated computing, including CUDA, Warp, or related technologies.

  • Experience with reinforcement learning, sim-to-real robotics workflows, or robotics simulation at scale.

  • Publications in ICRA, IROS, RSS, SCA, SIGGRAPH, NeurIPS, or related venues.

  • Experience balancing numerical robustness, scalability, and performance in production simulation systems.

  • Familiarity with Omniverse, PhysX, Newton, Isaac Sim, Isaac Lab, or industrial digital twin platforms.

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 6, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993