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From Home Game Localization Jobs (NOW HIRING)

Manager, Localization - English Writing

Redmond, WA · On-site

$127K - $130K/yr

From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo's mission has ... Occasionally manages outsourcing of game text and scripts as needed. * Recommends adaptations and ...

We are looking for a Chinese Localization Specialist to support content quality for game developer ... from English into Chinese as needed. • Help maintain a high standard across localized assets by ...

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Works at all stages of the product lifecycle from requirements capture, through design and ... Experience with asset pipelines, including spritesheets, audio, localization, and preloading

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... Japanese games and anime titles to North America. The ideal candidate must have a passion for ... Translate text from Japanese to English * Check translation accuracy between Japanese and English ...

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From Home Game Localization information

What is the difference between From Home Game Localization vs From Home Game Translation?

AspectFrom Home Game LocalizationFrom Home Game Translation
CredentialsLanguage proficiency, cultural knowledge, localization tools experienceLanguage proficiency, translation certifications
Work EnvironmentRemote, collaborative with developers and designersRemote, focused on translating text
Industry UsageUsed in game development to adapt content culturallyUsed for converting game text into different languages

From Home Game Localization involves adapting game content culturally and contextually for different markets, requiring cultural knowledge and localization skills. From Home Game Translation focuses on converting game text accurately into another language, emphasizing linguistic skills. Both roles are remote and essential in the gaming industry, but localization includes cultural adaptation beyond translation.

What is a work-from-home game localization specialist?

A work-from-home game localization specialist is a professional who adapts video games for different regions and languages while working remotely. This involves translating in-game text, dialogue, and cultural references to ensure the game is engaging and appropriate for the target audience. Specialists may also test localized versions for quality and consistency. Working from home allows these professionals to collaborate with global teams online and meet project deadlines efficiently.

What are the main challenges faced when working remotely as a game localization specialist, and how can they be addressed?

Working from home as a game localization specialist often involves managing communication across multiple time zones and coordinating with diverse teams, such as developers, writers, and QA testers. One common challenge is ensuring timely feedback and clarifications, which can be addressed by using collaborative tools (like Slack, Jira, or Trello) and setting clear expectations for response times. Staying organized and proactively scheduling regular check-ins can also help maintain project momentum and reduce misunderstandings. Additionally, it's important to create a dedicated workspace to minimize distractions and maintain productivity.

What are the key skills and qualifications needed to thrive as a From Home Game Localization Specialist, and why are they important?

To thrive as a From Home Game Localization Specialist, you need advanced language proficiency in both the source and target languages, cultural awareness, and experience with translation or localization, often supported by a degree in linguistics or translation. Familiarity with computer-assisted translation (CAT) tools, localization management systems, and sometimes gaming platforms is typically required. Attention to detail, strong time management, and effective communication with remote teams are crucial soft skills. These capabilities ensure high-quality, contextually accurate translations that enhance the player's experience and meet global market standards.
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What are the most commonly searched types of Game Localization jobs? The most popular types of Game Localization jobs are:
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What job categories do people searching From Home Game Localization jobs look for? The top searched job categories for From Home Game Localization jobs are:
Infographic showing various From Home Game Localization job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 49% Full Time, 47% Part Time, and 3% Contract. Highlights an 77% Physical, 1% Hybrid, and 22% Remote job distribution.
Manager, Localization - English Writing

Manager, Localization - English Writing

Nintendo of America Inc

Redmond, WA • On-site

$117K - $211K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 17 days ago


Nintendo rating

8.2

Company rating: 8.2 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

83rd of 202 rated software companies


Job description

Nintendo of America About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks. Based in Redmond, Wash., Nintendo of America serves as headquarters for Nintendo's operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/. DESCRIPTION OF DUTIES Manages localization of Nintendo products from the Japanese to the North American and Latin American markets. Makes recommendations based on knowledge of Nintendo Of Europe (NOE) market needs. Works with the Planning team and Localization Management to help develop schedules and coordinate workflow with other localization team members. Tracks project spend, alerting the management team if deadlines or budget is at risk. Coordinates and owns biannual budget updates for Comprehensive projects. Works with Management and project teams in creating and coordinating Post Mortem meetings and reports. Manages team of writer/editors or translators under heavy workloads in fast-paced environment. Manages contractors as needed. Occasionally manages outsourcing of game text and scripts as needed. Recommends adaptations and changes to make products more appealing for North American and Latin American markets. Manages development of game scripts, voice actor casting, and voice recording process. Provides detailed and summary reports to upper management regarding localization status and changes. Builds and maintains strong working relationships with Japanese development teams and with other Nintendo Company Limited (NCL) subsidiaries. Communicates products strengths and features to upper management and other departments including Marketing and Corporate Communications. Acts as spokesperson for Nintendo by presenting games to media, participating in interviews, presenting on live streams, and supporting other promotional efforts. Monitors and evaluates performance, provides feedback, guidance, development, training and task direction to assigned staff. SUMMARY OF REQUIREMENTS: Minimum of six (6) years of related experience required. One to two years in a supervisory capacity. Ability to manage a team of writers or translators under heavy workloads in fast-paced environment. Strong awareness and understanding of Japanese, US, French-Canadian or Latin American localization issues and market preferences. Ability to communicate effectively with international contacts. Ability to make recommendations regarding cultural/localization issues for software. Ability to grasp and preserve the creative vision for products during the localization process. Experience in audio production required. Thorough knowledge of Nintendo properties, products, and history. Ability to communicate product features and details and to present products effectively. Valid passport may be required for international travel. Manages a team of professional individual contributors and/or supervisors. Applies understanding of the business and how own area integrates with others to achieve departmental objectives. Internal software development experience. Understanding of network systems (including Subversion and Proxies). Knowledge of Windows applications. Experience in collaboration tools a plus. Undergraduate degree in English, Creative Writing, or equivalent. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role. This position is onsite in Redmond, WA. Onsite positions require onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Pay Range: $117,400-$211,300 USD
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