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Part Time Game Localization Jobs (NOW HIRING)

Procure vendors for publishing services such as localization and porting, serving as a liaison ... Experience in both game publishing and development. * Bilingual. This is a temporary part-time, non ...

Producer

Los Angeles, CA · On-site

$40 - $44/hr

Procure vendors for publishing services such as localization and porting, serving as a liaison ... Experience in both game publishing and development. * Bilingual. This is a temporary part-time, non ...

Part Time Game Localization information

What is the difference between Part Time Game Localization vs Part Time Game Translator?

AspectPart Time Game LocalizationPart Time Game Translator
CredentialsLanguage skills, localization experience, familiarity with gaming terminologyLanguage proficiency, translation certifications, linguistic expertise
Work EnvironmentCollaborative with localization teams, working on game content, cultural adaptationIndependent translation tasks, working with text files, software tools
Industry UsageUsed in game development companies, localization agenciesUsed in translation agencies, freelance work, game companies

Part Time Game Localization involves adapting entire game content for different markets, including cultural and technical adjustments, often requiring collaboration with developers. Part Time Game Translator focuses on translating game text and dialogue, primarily handling language conversion. Both roles require strong language skills, but localization emphasizes cultural adaptation and technical understanding, while translation centers on linguistic accuracy.

What are the key skills and qualifications needed to thrive as a Part Time Game Localization Specialist, and why are they important?

To thrive as a Part Time Game Localization Specialist, you need strong bilingual or multilingual proficiency, excellent writing and editing skills, and familiarity with gaming culture and terminology. Experience with localization software (such as memoQ or SDL Trados), CAT tools, and sometimes QA processes or translation certifications is often preferred. Attention to detail, cultural sensitivity, and effective communication are essential soft skills for adapting content authentically and collaborating with global teams. These abilities ensure that games are accessible, engaging, and culturally relevant for diverse players, directly impacting user satisfaction and market success.

What are some typical challenges faced by part-time game localization specialists, and how can they be managed?

Part-time game localization specialists often face challenges such as tight deadlines, adapting to different game genres, and maintaining consistency in terminology across various projects. Since they may work with distributed teams and on multiple assignments at once, effective communication and strong organizational skills are crucial. Utilizing translation memory tools, style guides, and frequent collaboration with developers or other translators can help ensure accuracy and coherence. Staying proactive in asking questions and participating in team discussions also helps to bridge any gaps and deliver high-quality localizations.

What is part time game localization?

Part time game localization involves translating and adapting video game content, such as dialogue, menus, and instructions, from one language to another while preserving the original meaning and cultural context. These roles are typically flexible and may include tasks like translating text, reviewing localized content for accuracy, and testing games for language consistency. Part time game localizers usually work remotely and collaborate with game developers, localization managers, and other linguists. The goal is to make games accessible and enjoyable for players in different regions without losing the game's original intent or tone.
More about Part Time Game Localization jobs
What are the most commonly searched types of Game Localization jobs? The most popular types of Game Localization jobs are:
Producer

$40 - $44/hr

Part-time

Posted 15 days ago


Job description

Founded in 2005, iam8bit is a creative production emporium that has quietly redefined the entertainment industry, time and time again. Collaborating with a plethora of partners and narrative-busting IPs, iam8bit punctuates the importance of engaging with fans directly. By creating the video game industry's very first community events, the company injected the idea of experiential immersion into game and film marketing. iam8bit also played a crucial role in the vinyl renaissance, minting its first record in 2010, and is the industry leader in premium physical editions of top-tier games.


In 2020, iam8bit evolved into financing and publishing games, including the smash hit Escape Academy and its upcoming sequel; Petal Runner, a love letter to Game Boy Color-era RPGs; and the chill vibes simulator Simpler Times. The company is based in Los Angeles and co-owned/co-creatively directed by Jon M. Gibson and Amanda White.


Iam8bit Presents is looking for aProducer to help drive the delivery of our slate of games. This is a key role project managing multiple games, including establishing requirements, managing schedules, and facilitating communications with development teams and vendors. We're looking for someone who will never compromise quality, continuously inspect and improve processes, and promote sustainable, realistic game development. We are a small team and looking for a resourceful problem-solver who is highly communicative, agile, and creative! This position reports to the Head of Games.


RESPONSIBILITIES

  • Act as the central point of communication for development teams, providing regular updates to stakeholders and addressing any concerns or roadblocks.
  • Manage timelines for milestones, artifacts, and deadlines across publishing and development.
  • Proactively manage and reduce project risks throughout production, using project management methodologies.
  • Use creative problem solving skills to unblock developers and navigate through ambiguity.
  • Proactively identify areas for improvement by helping to develop and refine templates and frameworks used for publishing, production, and release management.
  • Provide constructive feedback on game quality and player experience, representing the voice of the player to guide the team toward necessary iteration.
  • Procure vendors for publishing services such as localization and porting, serving as a liaison between them and development teams.
  • Support release of games, DLC, patches, and updates by ensuring all required checks and approvals for release are completed.
  • Work with QA to help triage issues, maintain priority lists and support planning of hotfixes, patches, and content releases.


MINIMUM REQUIREMENTS

  • 3-5 years of game production experience developing console & PC games.
  • Experience working in agile environments and using project management tools.
  • Exceptional written & spoken communication skills.
  • Excellent planning, organization, and time management skills.
  • High attention to detail and able to juggle multiple projects at once.
  • Thorough understanding of Jira processes and administration.
  • Strong problem-solving and prioritization skills..
  • Able to demonstrate a high level of initiative, autonomy, and self-sufficiency.
  • Respect for cultural differences and ability to communicate successfully with international development partners.


PREFERRED QUALIFICATIONS

  • Bachelor's Degree in Game Design, Communications, Computer Science, Business, or similar field.
  • Thorough understanding of Jira processes and administration.
  • Experience with first party submissions and release management (code & metadata) for Sony, Nintendo, and Xbox
  • Experience leading or managing playtesting.
  • Experience in mobile, PC, and console games.
  • Coding knowledge.
  • Has shipped at least one game.
  • Experience directing the work of individual contributors and/or external vendors. .
  • Experience in both game publishing and development.
  • Bilingual.


This is a temporary part-time, non-exempt position with an anticipated base of $40-44 hourly DOE with an expectation of 24-30 hours per week through December 18, 2026. Core Office Hours are 9:00am-5:30pm, Monday - Friday. The position is fully onsite at our offices in Highland Park.


EQUAL OPPORTUNITY EMPLOYER

iam8bit is an equal opportunity employer and is committed to providing a work environment that is free from discrimination and harassment. We celebrate diversity and are committed to creating an inclusive environment for all employees.