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Entry Level 3D Texture Artist Jobs (NOW HIRING)

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Model, sculpt, texture, and optimize assets for use in Unreal Engine, ensuring they meet gameplay ...

Roblox 2D Artist

Los Angeles, CA · Remote

$20 - $50/hr

Create polished 2D graphics, illustrations, textures, particles, icons, and visual assets for ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...

Roblox 2D Artist

Los Angeles, CA · On-site +1

$20 - $50/hr

Create polished 2D graphics, illustrations, textures, particles, icons, and visual assets for ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...

Roblox 2D Artist

Los Angeles, CA · On-site

$20 - $50/hr

Create polished 2D graphics, illustrations, textures, particles, icons, and visual assets for ... Basic understanding of 3D pipelines and how 2D assets support 3D environments. * Familiarity with ...

The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of physical motion, weight, balance, texture and form * An understanding of rigs ...

Apply Early

$15 - $30/hr

The Opportunity We are inviting 3D Artists and VFX experts with experience creating computer ... Expertise in rendering, lighting and texturing * Comfortable using technical workflows and tools

Apply Early

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Entry Level 3D Texture Artist information

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How much do entry level 3d texture artist jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for entry level 3d texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level 3D Texture Artist, and why are they important?

To thrive as an Entry Level 3D Texture Artist, you need a strong understanding of digital art fundamentals, UV mapping, and basic texturing techniques, often supported by a portfolio showcasing your work. Familiarity with industry-standard tools such as Adobe Photoshop, Substance Painter, and 3D modeling software like Blender or Maya is typically required. Creativity, attention to detail, and good communication skills help artists collaborate effectively and produce high-quality assets. These skills ensure that textures enhance the realism and appeal of 3D models, contributing to the overall visual quality of games, films, or other digital media.

What does an Entry Level 3D Texture Artist do?

An Entry Level 3D Texture Artist is responsible for creating and applying textures to 3D models to make them appear more realistic and visually appealing. They work closely with modelers and other artists to ensure that surfaces such as skin, fabric, metal, and wood look accurate and detailed. Their tasks often involve using software like Adobe Substance Painter, Photoshop, or similar programs to paint or manipulate textures and maps. This role is typically found in industries like video games, animation, and film production.

What is the difference between Entry Level 3D Texture Artist vs Junior 3D Modeler?

AspectEntry Level 3D Texture ArtistJunior 3D Modeler
CredentialsBasic 3D art or design degree, portfolioSimilar, often with a focus on modeling skills
Work EnvironmentGame studios, animation, VFX companiesGame studios, animation, VFX companies
ResponsibilitiesCreating textures, UV mapping, material setupModeling objects, character meshes, environment assets
ToolsSubstance Painter, Photoshop, Maya, BlenderMaya, 3ds Max, Blender

While both roles are entry-level positions in 3D art, the Entry Level 3D Texture Artist primarily focuses on texturing and material creation, whereas the Junior 3D Modeler concentrates on building 3D models. Both roles often work together in production pipelines within similar environments, but their core skills and responsibilities differ.

What are some common challenges faced by entry level 3D texture artists, and how can they be overcome?

Entry level 3D texture artists often encounter challenges such as adapting to different software pipelines, meeting tight deadlines, and ensuring textures are optimized for game engines or renderers. It's also common to face feedback cycles that require multiple revisions. Overcoming these challenges involves becoming proficient with industry-standard tools (like Substance Painter or Photoshop), staying organized with file management, and actively seeking feedback from more experienced team members to improve both technical and artistic skills.
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Designer I - 3D Modeler Specialist

Designer I - 3D Modeler Specialist

Embraer

Melbourne, FL • On-site

Full-time

Posted 21 days ago


Embraer rating

8.2

Company rating: 8.2 out of 10

Based on 32 frontline employees who took The Breakroom Quiz

30th of 60 rated aerospace companies


Job description

POSITION SUMMARY
Responsible for creating and maintaining photo quality aircraft rendering images for interior and exterior design (layouts, elevations, styling and true to life color selections) as defined and requested by Customers and the Embraer Executive Aircraft Sales and Proposals teams.
JOB RESPONSIBLITIES
  • Supports the interior and exterior selection process with timely and accurate photo quality renderings, other images and drawing based documents which reflects the choices of the Customer and gives them representation of the finished look of the aircraft.
  • Assists Sales, Proposals, and the Design and Configuration department by producing proposal drawings for future work.
  • Creates images to support the development of technical material for each product in order to make option sales available.
  • Creates images to support executive aircraft technical documents produced in support of contracts and sales.
  • Prepares detailed and accurate aircraft Interior Design package three-dimensional Computer Aided Design images and drawings which support the Customer contract amendment process
  • Assists with the creation of Interior Design standards drawings, processes, procedures and work instructions.
  • Stays informed of current trends and practices in the Computer Aided Design field.
  • Reviews state-of-the art industry developments and makes recommendations to the management team on cost-effective additions and/or modifications to meet department and corporate goals.
  • Performs other duties as assigned.

ESSENTIAL KNOWLEDGE, SKILLS AND ABILITIES
Education:
  • Bachelor's degree in computer aided design, industrial design or graphic arts specializing in 3D software, or related field preferred.

Experience:
  • Equivalent combination of education and experience sufficient to successfully perform the essential functions of the job.
  • Entry level experience with 3D Rendering is required.
  • Training or experience in operating color plotters and scanners is required.
  • Print media and photo retouching skills are required.
  • Experience should include 3Ds Max/V-Ray/Adobe Creative Suite and Corel Draw X5, Z Brush or other related photo quality rendering software and image production suites.

Knowledge, Skills & Abilities:
Essential Functions:
1. Provide Interior and Exterior Rendering packages in accordance with the Interior Design and Sales objective.
2. Participate in formal Sales/Design Presentations with Sales Executive and Interior Designer.
3. Interface with Marketing, Design, and Engineering for input and to ensure accuracy of renderings.
4. Ensure the effective application of 3D rendering systems and procedures are applicable to the functional areas of responsibility by providing direction and support to management for the implementation, maintenance and selection of 3D rendering related hardware/software.
5. Organize and continually update drawing files as well as coordinate archiving drawing files for permanent records.
6. Promote efficient work practices and processes.
7. Contribute to an environment in which all team members are respected regardless of their individual differences and are motivated to improve both their individual and team contributions to achieve desired business results.
Working Conditions / Environment / Special Requirements
  • Ability to work in a safe professional manner adhering to all regulatory requirements including, OSHA, EPA, State and Federal regulations.
  • Employees will be subject to the random drug and alcohol testing under FAA regulations

GENERAL COMMITMENT FOR ALL EMPLOYEES
  • Commitment to company values and complies with department norms, policies, directives, and procedures.
  • Incorporates Lean and P3E processes and concepts into daily activities.
  • Strive for continuous improvement to processes and procedures.
  • Honors and protects confidential and proprietary documents and information.
  • Satisfies work schedule requirements.

The job description is not designed to cover or contain a comprehensive listing of all activities, duties or responsibilities that are required by the employee. Performs other duties as assigned.
Embraer is an Equal Opportunity Employer.

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