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Associate Technical Artist Jobs (NOW HIRING)

Graphic Artist (Intermediate)

Aberdeen, MD

$136K - $163K/yr

Barbaricum is seeking a Graphic Artist (Intermediate) to support the development of visual ... Minimum 3+ years of relevant experience, OR Associate's degree/technical school, OR HS/GED with 10+ ...

... and technical specifications. The ideal candidate is detail-oriented, highly organized, and ... Associate degree in Graphic Design, Advertising Art, or related field (or equivalent experience ...

... and technical specifications. The ideal candidate is detail-oriented, highly organized, and ... Associate degree in Graphic Design, Advertising Art, or related field (or equivalent experience ...

Handle the technical aspects of the art team, such as art processes, tools, task definitions, and ... Associate of Arts in Graphic design or equivalent experience. * Ability to communicate effectively ...

Technical understanding of typography, combining the instincts of a designer and the skills of an ... Associates degree in Graphic Design, Fine Arts or related field, or the equivalent combination of ...

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Associate Technical Artist information

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$95.5K

$138.7K

$153.5K

How much do associate technical artist jobs pay per year?

As of Jun 14, 2026, the average yearly pay for associate technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

How much do EA technical artists make?

EA technical artists typically earn between $70,000 and $120,000 annually, depending on experience, location, and skill set. Salaries can vary based on the complexity of projects, proficiency with tools like Maya or Unreal Engine, and industry demand.

What kind of jobs in media bring in $150,000 a year?

In media, roles such as senior technical artists, lead visual effects artists, or game developers with extensive experience and specialized skills can earn $150,000 or more annually. These positions often require advanced knowledge of tools like Maya, Houdini, or Unreal Engine, along with strong technical and artistic expertise. High-level roles in large companies or those involving project management and leadership tend to offer higher salaries.

What are the key skills and qualifications needed to thrive as an Associate Technical Artist, and why are they important?

To thrive as an Associate Technical Artist, you need a solid background in 3D art fundamentals, scripting (such as Python or MEL), and a relevant degree or equivalent experience in game development, animation, or computer graphics. Familiarity with industry-standard tools like Maya, Unity or Unreal Engine, and version control systems is typically required. Strong problem-solving, communication skills, and the ability to collaborate across disciplines help you stand out in this role. These skills ensure you can efficiently bridge the gap between artists and programmers, contributing to smooth production workflows and high-quality visual outcomes.

What is the 80/20 rule for artists?

The 80/20 rule for artists suggests that approximately 80% of results come from 20% of efforts, meaning focusing on the most impactful tasks or skills can significantly improve productivity and quality. For associate technical artists, prioritizing core skills like shader development, scripting, and asset optimization aligns with this principle to maximize efficiency in their workflow.

What is the difference between Associate Technical Artist vs Technical Artist?

AspectAssociate Technical ArtistTechnical Artist
CredentialsTypically requires a bachelor's degree in art, computer science, or related fieldSame as Associate, often with more experience or advanced skills
Work EnvironmentEntry to mid-level role supporting art and technical teams in game or animation studiosMid-level role focusing on bridging art and technical development
ResponsibilitiesAssisting with asset integration, troubleshooting, and pipeline supportDesigning tools, optimizing assets, and improving workflows

The Associate Technical Artist and Technical Artist roles share similar educational backgrounds and work environments. The main difference lies in experience level and scope of responsibilities, with the Technical Artist typically taking on more complex tasks and leadership in technical art pipelines.

What are some common challenges faced by Associate Technical Artists when bridging the gap between artists and programmers?

Associate Technical Artists often encounter the challenge of translating creative ideas from artists into technically feasible assets that meet the requirements set by programmers and game engines. This role requires strong communication and problem-solving skills, as you’ll frequently need to troubleshoot compatibility issues, optimize assets for performance, and ensure visual fidelity. Collaborating across multiple teams, you may also face tight deadlines and shifting priorities, making adaptability an essential trait. Over time, mastering these challenges can lead to greater autonomy and opportunities to specialize in areas like shader development or pipeline automation.

What are Associate Technical Artists?

Associate Technical Artists are entry-level professionals who bridge the gap between artists and programmers in industries like video games, animation, and visual effects. They help ensure that artistic assets are efficiently integrated into the technical pipeline, often working on tasks such as optimizing 3D models, developing tools for artists, and troubleshooting rendering issues. This role is crucial for maintaining both the visual quality and performance of digital projects. Associate Technical Artists typically collaborate closely with both the art and engineering teams, learning and applying technical skills such as scripting, shader development, and asset optimization. Over time, they may specialize further or progress into more senior technical art roles.

What jobs can I get with an associate's degree in art?

An associate's degree in art can qualify you for roles such as an associate technical artist, graphic designer, or multimedia specialist. These positions often involve skills in digital tools like Adobe Creative Suite or 3D modeling software and may require a portfolio to demonstrate your work.
More about Associate Technical Artist jobs
What cities are hiring for Associate Technical Artist jobs? Cities with the most Associate Technical Artist job openings:
What are the most commonly searched types of Technical Artist jobs? The most popular types of Technical Artist jobs are:
What states have the most Associate Technical Artist jobs? States with the most job openings for Associate Technical Artist jobs include:
Infographic showing various Associate Technical Artist job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 88% Full Time, 7% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.
Performing Arts Technical Coordinator

Performing Arts Technical Coordinator

Westminster Canterbury Richmond

Richmond, VA • On-site

Full-time

Posted 5 hours ago


Job description

Description
JOB SUMMARY: Advance and execute events in the theater and in other areas of campus. Maintain and implement the use of theatrical
lighting, theatrical sound and Audio/Visual equipment; collaborate with other departments using this equipment.
MAJOR ACCOUNTABILITIES/ESSENTIAL JOB DUTIES:
  • Perform and oversee the set-up, run and strike of all events held in the theater.
  • Design, set up, maintain and operate lighting and sound, and projection systems for programs.
  • Monitor the condition of equipment including lighting, sound, and rigging equipment; perform
    preventive maintenance on equipment.
  • Operate, maintain inventory and safeguard the technical assets of the theatre, including supervising the
    use of lighting, sound, communications equipment, and the use and maintenance of stage facilities.
  • Coordinate scheduling and training of contractors and technical volunteers
  • Coordinate equipment rentals
  • Execute performance contracts in the absence of Manager Cultural Arts
  • Advance theater events
  • Coordinate the scheduling of recording of events.
  • Conduct training, as needed, on use of equipment.
  • Assist with volunteer coordination through clerical work with schedules and recording hours.
  • Create a variety of flyers and collateral for a variety of needs.
  • Set up and operate equipment used to enhance other live events and weekly movies such as microphones, projectors, lighting and sound mixing equipment.
  • Support the overall vision of cultural arts at Westminster Canterbury by working collaboratively with
    other departments.
  • Additional duties as assigned

EQUIPMENT:
  • Theatrical lighting and sound equipment
  • A/V equipment
  • Computer (PC and Mac), including Microsoft Office, PowerPoint
  • General office equipment

Requirements
PHYSICAL REQUIREMENTS:
  • Ability to lift 40 pounds without assistance, 40+ pounds with manual or mechanical assistance.
  • Ability to lift 20 pounds overhead.
  • Stand, walk, lift, bend, climb, stoop and reach for 50-75% of the workday.
  • Must be able to see and hear for accuracy in setting sound, taping and editing.

REQUIRED KNOWLEDGE, SKILLS AND ABILITY:
  • Ability to set and run sound and/or lighting equipment.
  • Ability to set, run, and provide training for A/V equipment.
  • Proficient in Microsoft Office, including Outlook, Word, PowerPoint and Excel.
  • Ability to communicate clearly both verbally and in writing.
  • Basic understanding of theater operations.

DESIRED KNOWLEDGE, SKILLS AND ABILITY:
  • Experience working with an ETC Ion lighting console.
  • Experience programming LED lighting instruments.
  • Knowledge of multichannel analog sound console and digital sound console.
  • Sound mixing experience to include mastering EQ, working simultaneously on house mix and stage mixes
  • Understanding signal flow for sound and lighting systems.
  • Familiarity with AMX A/V projection systems.
  • Ability to operate a Genie lift with spider attachment.
  • Basic understanding of the InDesign software.

REQUIRED EDUCATION AND EXPERIENCE:
  • Associate's degree, equivalent certification or combination education and experience to fulfill the
    requirements of the position.
  • One year of directly related experience in theatre.
  • Strong customer and communication skills.

DESIRED EDUCATION AND EXPERIENCE:
  • Bachelor's Degree in technical theater, media arts or equivalent education.
  • Two or more years of directly related experience.
  • CPR/AED and First Aid certifications.
  • Professional experience in a retirement community, long term care or assisted living setting.

REQUIRED BEHAVIORAL COMPETENCIES:
  • Commitment to providing excellent customer service; developing effective and successful customer
    relationships.
  • Communicate effectively in a variety of settings to deliver information clearly both verbally and in writing.
  • Seek out and use available resources (people, funds, time, material, support).
  • Systematically analyze the parts of a problem or situation, identify solutions and troubleshoot until the
    desired outcome is achieved, changed or no longer attainable.
  • Timeliness to adhere to deadlines.