ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site
Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
3D Environmental Artist
Orlando, FL · On-site
Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...
Creative Technologist, Art, Amazon North America Stores at Amazon Santa Monica, CA
Santa Monica, CA · On-site
$127.10 - $210.30/hr
Part art director, part 3D artist, part creative technologist. * Deep knowledge of visual ... Amazon is a total compensation company. Depending on the position offered, equity, sign‑on ...
Creative Technologist, Art, Amazon North America Stores at Amazon Santa Monica, CA
Santa Monica, CA · On-site
$127.10 - $210.30/hr
Part art director, part 3D artist, part creative technologist. * Deep knowledge of visual ... Amazon is a total compensation company. Depending on the position offered, equity, sign‑on ...
Sr. Software Development Engineer, Amazon Robotics R&D
Boston, MA · On-site
$133K - $175K/yr
The day-to-day work is grounded in traditional 3D engineering: CAD conversion, geometry ... Mentor junior SDEs and Technical Artists on geometry processing, USD best practices, and pipeline ...
Sr. Software Development Engineer, Amazon Robotics R&D
Boston, MA · On-site
$133K - $175K/yr
The day-to-day work is grounded in traditional 3D engineering: CAD conversion, geometry ... Mentor junior SDEs and Technical Artists on geometry processing, USD best practices, and pipeline ...
Sr. Software Development Engineer, Amazon Robotics R&D
$133K - $175K/yr
The day-to-day work is grounded in traditional 3D engineering: CAD conversion, geometry ... Mentor junior SDEs and Technical Artists on geometry processing, USD best practices, and pipeline ...
Sr. Software Development Engineer, Amazon Robotics R&D
$133K - $175K/yr
The day-to-day work is grounded in traditional 3D engineering: CAD conversion, geometry ... Mentor junior SDEs and Technical Artists on geometry processing, USD best practices, and pipeline ...
Sr. Software Development Engineer, Amazon Robotics R&D
Boston, MA · On-site
$133K - $175K/yr
The day-to-day work is grounded in traditional 3D engineering: CAD conversion, geometry ... Mentor junior SDEs and Technical Artists on geometry processing, USD best practices, and pipeline ...
Sr. Software Development Engineer, Amazon Robotics R&D
Boston, MA · On-site
$133K - $175K/yr
The day-to-day work is grounded in traditional 3D engineering: CAD conversion, geometry ... Mentor junior SDEs and Technical Artists on geometry processing, USD best practices, and pipeline ...
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... interns to develop solutions and deploy them into production. The ideal scientist must have the ...
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... interns to develop solutions and deploy them into production. The ideal scientist must have the ...
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... interns to develop solutions and deploy them into production. The ideal scientist must have the ...
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... interns to develop solutions and deploy them into production. The ideal scientist must have the ...
Software Development Engineer, Amazon Music, Partner Payments & Reporting
San Francisco, CA · On-site
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 2+ ...
Software Development Engineer, Amazon Music, Partner Payments & Reporting
San Francisco, CA · On-site
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 2+ ...
... 3D structures Develop bring up tools and scripts for phased array systems Export Control ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 2+ ...
... 3D structures Develop bring up tools and scripts for phased array systems Export Control ... BASIC QUALIFICATIONS - 3+ years of non-internship professional software development experience - 2+ ...
Principal Digital Artist
Oshkosh, WI · Hybrid
$30/hr
PRINCIPAL DIGITAL ARTIST 3D Visualization | Digital Design | AR/VR | AI-Assisted Creative Location ... internship, freelance, or project experience. * Experience with Maya, V-Ray, KeyShot, or similar 3D ...
Quick apply
Principal Digital Artist
Oshkosh, WI · Hybrid
$30/hr
PRINCIPAL DIGITAL ARTIST 3D Visualization | Digital Design | AR/VR | AI-Assisted Creative Location ... internship, freelance, or project experience. * Experience with Maya, V-Ray, KeyShot, or similar 3D ...
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; * Supervise animation labs;
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; * Supervise animation labs;
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... You will work closely with Amazon scientists, and other science interns to develop solutions and ...
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... You will work closely with Amazon scientists, and other science interns to develop solutions and ...
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; Supervise animation labs;
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Work towards the development of internship opportunities for students; Supervise animation labs;
Machine Learning Engineer, 3D Simulation
San Francisco, CA · On-site
$151 - $257/hr
... Amazon RSUs, Zoox Stock Appreciation Rights, and a potential sign‑on bonus). Benefits include ... Collaborate with ML Researchers, Technical Artists and Simulation engineers to bring new ML ...
Machine Learning Engineer, 3D Simulation
San Francisco, CA · On-site
$151 - $257/hr
... Amazon RSUs, Zoox Stock Appreciation Rights, and a potential sign‑on bonus). Benefits include ... Collaborate with ML Researchers, Technical Artists and Simulation engineers to bring new ML ...
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... BASIC QUALIFICATIONS - 4+ years of professional non-internship marketing experience - Experience ...
From personalized music playlists to exclusive podcasts, concert livestreams to artist merch ... BASIC QUALIFICATIONS - 4+ years of professional non-internship marketing experience - Experience ...
Sr. Software Dev Engineer, Amazon Music Catalog
Seattle, WA · On-site
$139K - $183K/yr
Join us for the opportunity to influence how Amazon Music engages fans, artists, and creators on a global scale. Learn more at BASIC QUALIFICATIONS - 5+ years of non-internship professional software ...
Sr. Software Dev Engineer, Amazon Music Catalog
Seattle, WA · On-site
$139K - $183K/yr
Join us for the opportunity to influence how Amazon Music engages fans, artists, and creators on a global scale. Learn more at BASIC QUALIFICATIONS - 5+ years of non-internship professional software ...
Principal Digital Artist
Oshkosh, WI · Hybrid
$30.09/hr
PRINCIPAL DIGITAL ARTIST 3D Visualization | Digital Design | AR/VR | AI-Assisted Creative Location ... internship, freelance, or project experience. * Experience with Maya, V-Ray, KeyShot, or similar 3D ...
Quick apply
Principal Digital Artist
Oshkosh, WI · Hybrid
$30.09/hr
PRINCIPAL DIGITAL ARTIST 3D Visualization | Digital Design | AR/VR | AI-Assisted Creative Location ... internship, freelance, or project experience. * Experience with Maya, V-Ray, KeyShot, or similar 3D ...
Internship Amazon 3D Artist information
See salary details
$5.29 - $6.58
0% of jobs
$6.58 - $7.87
0% of jobs
$7.87 - $9.16
0% of jobs
$9.16 - $10.45
0% of jobs
$11.52 is the 25th percentile. Wages below this are outliers.
$10.45 - $11.74
30% of jobs
The median wage is $12.31 / hr.
$11.74 - $13.02
45% of jobs
$13.02 - $14.31
2% of jobs
$14.31 - $15.60
10% of jobs
$15.60 - $16.89
7% of jobs
$16.89 - $18.18
4% of jobs
$18.18 - $19.47
1% of jobs
$5
$13
$19
How much do internship amazon 3d artist jobs pay per hour?
What does an Amazon 3D Artist intern do?
What are the key skills and qualifications needed to thrive as an Amazon 3D Artist intern?
What types of projects or tasks do Amazon 3D Artist interns typically work on, and how do these contribute to their professional growth?
What is the difference between Internship Amazon 3D Artist vs 3D Artist?
| Aspect | Internship Amazon 3D Artist | 3D Artist |
|---|---|---|
| Credentials | Basic skills, portfolio, possibly ongoing education | Professional experience, portfolio, specialized training |
| Work Environment | Internship setting, mentorship, entry-level tasks | Full-time or freelance, independent project work |
| Industry Usage | Used for training and talent scouting at Amazon | Used across various industries like gaming, film, advertising |
The Internship Amazon 3D Artist is an entry-level position designed for learning and gaining experience within Amazon's environment. In contrast, a 3D Artist is a professional role requiring more experience and a developed portfolio, working on diverse projects across multiple industries.
Are internship Amazon 3D artists in high demand?
How hard is it to get an internship as an Amazon 3D Artist?
What cities are hiring for Internship Amazon 3D Artist jobs?
Cities with the most Internship Amazon 3D Artist job openings:
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The most popular types of Amazon 3D Artist jobs are:
What states have the most Internship Amazon 3D Artist jobs?
States with the most job openings for Internship Amazon 3D Artist jobs include:
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The top searched job categories for Internship Amazon 3D Artist jobs are:

SAIC rating
7.8
Based on 80 frontline employees who took The Breakroom Quiz
88th of 226 rated it services
Job description
Job ID: 2615075
Location: Orlando, FL, US
Date Posted: 2026-08-17
Category: Administration
Subcategory:
Schedule: Full-Time
Shift: Day Job
Travel: No
Minimum Clearance Required: None
Clearance Level Must Be Able to Obtain: Public Trust
Potential for Remote Work: ORA_ON_SITE
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
- Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
- Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
- Create and apply textures, materials, and lighting using modern PBR workflows.
- Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
- Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
- Place and align airport objects according to the design guidance provided by senior VDB Developers.
- Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
- Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
- Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
- Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
- Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
- Assist with animation of environmental objects and airport assets where required.
- Optimize models to maintain required simulation performance.
Quality Assurance Support:
- Verify models for proper scale, placement, texture mapping, and rendering performance.
- Correct visual defects identified during QA reviews.
- Participate in iterative design reviews with senior developers and subject matter experts.
- Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
- Maintain models, textures, and supporting files within the program configuration management system.
- Follow version control procedures for all visual assets.
- Package assets for integration into the Visual Database.
- Maintain organized project documentation and asset libraries.
Collaboration:
- Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
- Participate in Agile sprint planning, backlog refinement, and design reviews.
- Support rapid implementation of airport modifications and visual updates.
Qualifications
Required Education:
- Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
- Computer Graphics
- Game Art
- Digital Media
- Animation
- Visual Effects (VFX)
- Environmental Design
- Architecture
- Geographic Information Systems (GIS)
- A related technical or artistic discipline
- An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
- Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
- 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
- Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Creation of optimized assets for real-time rendering
- Physically Based Rendering (PBR) materials and texturing workflows
- Interpretation of aerial imagery, engineering drawings, or reference photography
- Basic understanding of version control systems
- A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
- Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
- Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
- Airport scenery creation or aviation-related environments
- Unreal Engine or Unity
- GIS data processing and terrain development
- OpenFlight or Common Database (CDB/OpenCDB)
- Familiarity with FAA airport diagrams and aviation charting
- Experience working in Agile software development environments
Knowledge, Skills & Abilities:
- Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Understanding of real-time rendering and performance optimization techniques
- Ability to accurately implement designs and direction provided by senior VDB Developers
- Strong artistic eye for detail, scale, lighting, and environmental realism
- Ability to rapidly incorporate review feedback and iterate on designs
- Strong organizational skills and attention to detail
- Effective written and verbal communication skills
- Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers
About Science Applications International
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