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Remote Video Game Recruiter Jobs (NOW HIRING)

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Please protect your personal information during any recruitment process. While Monks may contact ... Learn and apply platform best practices for short-form video, static, and animation assets * Assist ...

Please protect your personal information during any recruitment process. While Monks may contact ... Learn and apply platform best practices for short-form video, static, and animation assets * Assist ...

Game Designer (NPC)

Frisco, TX · Remote

$145K/yr

... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... Remote

Please protect your personal information during any recruitment process. While Monks may contact ... Learn and apply platform best practices for short-form video, static, and animation assets * Assist ...

You will help turn rankings, records, athlete achievements, and game moments into compelling ... Fully remote and flexible working environment. * Comprehensive medical, dental, vision, life, and ...

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Remote Video Game Recruiter information

See salary details

$61.5K

$127K

How much do remote video game recruiter jobs pay per year?

As of Jul 5, 2026, the average yearly pay for remote video game recruiter in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What is a Remote Video Game Recruiter?

A Remote Video Game Recruiter is a talent acquisition specialist who works remotely to identify, attract, and hire professionals for positions within the video game industry. They collaborate with game studios, developers, and publishers to understand hiring needs and source candidates such as programmers, artists, designers, and producers. Their responsibilities often include posting job ads, screening resumes, conducting interviews, and managing the hiring process, all while working from a remote location. This role requires strong communication skills, knowledge of the gaming industry, and an understanding of the unique skills required for various game development roles.

What are the key skills and qualifications needed to thrive as a Remote Video Game Recruiter, and why are they important?

To thrive as a Remote Video Game Recruiter, you need strong knowledge of talent acquisition, understanding of the video game industry, and experience with full-cycle recruitment, usually supported by a relevant degree or professional background. Familiarity with applicant tracking systems (ATS), LinkedIn Recruiter, and online sourcing platforms is typically required. Excellent communication, relationship-building, and organizational skills are vital soft skills for engaging both candidates and hiring teams. These abilities ensure effective recruitment of top talent, alignment with studio needs, and successful remote collaboration.

What is the difference between Remote Video Game Recruiter vs Remote Game Designer?

AspectRemote Video Game RecruiterRemote Game Designer
Required CredentialsRecruitment experience, HR certifications, knowledge of gaming industryDesign degree, portfolio, proficiency in design software
Work EnvironmentRemote, collaborating with HR and development teamsRemote or on-site, working on game concepts and assets
Industry UsageCommonly employed by gaming studios, recruitment agenciesEmployed by game studios, independent developers
Search & Comparison IntentPeople looking to hire or find recruitment roles in gamingIndividuals seeking game design roles or career info

The main difference is that a Remote Video Game Recruiter focuses on hiring talent within the gaming industry, requiring HR and recruitment skills, while a Remote Game Designer creates game concepts and assets, requiring design expertise. Both roles are essential in the gaming industry but serve different functions and skill sets.

What are some typical challenges faced by remote video game recruiters when sourcing top talent?

Remote video game recruiters often face the challenge of identifying candidates with both technical expertise and a strong cultural fit for highly collaborative, creative teams—particularly when team members are distributed globally. Navigating time zone differences, assessing soft skills through virtual interviews, and building relationships without in-person meetings can require extra effort and creative solutions. Additionally, staying updated on the latest industry trends and niche skill sets is crucial for successfully filling competitive roles in game development.
More about Remote Video Game Recruiter jobs
What cities are hiring for Remote Video Game Recruiter jobs? Cities with the most Remote Video Game Recruiter job openings:
What are the most commonly searched types of Video Game Recruiter jobs? The most popular types of Video Game Recruiter jobs are:
What states have the most Remote Video Game Recruiter jobs? States with the most job openings for Remote Video Game Recruiter jobs include:
Senior Game Build Engineer

Senior Game Build Engineer

Rushdown Studios

OR • On-site, Remote

$125K - $150K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 17 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for an experienced Game Build Engineer to join us in support of an existing partner studio! In this role, you'll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation, builds, and deployments for a large-scale game development project.

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary.

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well. 

Responsibilities

  • Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation).
  • Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Design and develop CI/CD pipelines for game builds and deployments.
  • Automate game asset packaging and distribution workflows.
  • Optimize build times and artifact management for large game projects.

Requirements

  • Experience with CI/CD pipelines in TeamCity for game development projects.
  • Familiarity with version control systems for large binary assets.
  • Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild).
  • Experience scripting with languages like Python, PowerShell, or Groovy.
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Ability to debug unexpected issues that arise during development.
  • Experience working with cloud providers (e.g. Azure, AWS, GCP).
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects.
  • Experience with game engine build pipelines (e.g., in Unreal, Unity, or proprietary engines).
  • Knowledge of game development workflows and asset management.
  • General understanding of C-family programming languages.
  • Previous work using version control for game development (e.g., Perforce, Git LFS).

Benefits:

  • Compensation: $125,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.