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Remote Indie Game Jobs (NOW HIRING)

Lead a team of remote game scouts to source new high-potential game studios for publishing ... Deep awareness of current gaming market trends, particularly indie game winners * Skilled at ...

We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above ... You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the ...

Creative / Game Recruiter

Fairfield, CT · Remote

$50K - $65K/yr

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Creative / Game Recruiter

Fairfield, CT · Remote

$50K - $65K/yr

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Company Description Fire Hose Games is the Boston-based (but fully remote) independent game ... For more info, visit and Want to make an impact at a fantastic indie studio? This is your chance.

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK ... Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits ...

... games of any scale, supporting both indie and AAA teams. You'll be joining a deeply experienced ... A remote-first work environment with annual in-person meetups * 100% medical, dental, vision ...

Staff Product Manager, Unity AI

Mountain View, CA · On-site +1

$157K - $205K/yr

Mountain View, SF/Bay: $200,400 - $260,500 Bellevue, Seattle, NYC, Remote CA: $178,300 - $231,800 ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

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Remote Indie Game information

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How much do remote indie game jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for remote indie game in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is a remote indie game developer?

Remote indie game developers are individuals or small teams who create video games independently from large studios, working primarily from remote locations such as their homes. They handle many aspects of game development, including design, programming, art, and sometimes marketing. The 'indie' label indicates that their games are typically self-funded or crowdfunded, allowing for more creative freedom. Remote work enables these developers to collaborate with others worldwide using online tools and platforms.

What are the key skills and qualifications needed to thrive as a remote indie game developer?

To thrive as a Remote Indie Game Developer, you need strong programming skills (often in languages like C# or C++), creativity in game design, and a solid understanding of the game development process, usually supported by a relevant degree or portfolio. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and sometimes graphic or sound design tools is expected. Self-motivation, time management, and effective communication are crucial soft skills when working remotely and often independently or in small teams. These skills enable developers to create polished, engaging games efficiently while collaborating and iterating in a distributed work environment.

What are some common challenges faced by remote indie game developers when working on a project?

Remote indie game developers often face challenges such as coordinating across different time zones, ensuring clear communication among team members, and managing project timelines without the structure of a traditional office. Collaboration tools and regular check-ins are essential to keep everyone aligned, but self-motivation and proactive problem-solving are also key. Additionally, balancing creative freedom with production deadlines can be demanding, so strong organizational skills and adaptability are important for success in this role.

What is the difference between Remote Indie Game vs Remote Game Designer?

AspectRemote Indie GameRemote Game Designer
Required CredentialsPortfolio, passion, self-taught or relevant coursesDegree in game design, computer science, or related field; portfolio
Work EnvironmentIndependent, small teams, flexible schedulesStudio or freelance, collaborative, project-based
Employer & Industry UsageIndie developers, small studios, self-published projectsGame studios, publishers, freelance consulting
Search & Comparison IntentFocus on independent development, small-scale projectsDesign process, gameplay mechanics, user experience

Remote Indie Games are typically developed by independent creators or small teams focusing on personal or niche projects, often with flexible credentials. Remote Game Designers work within studios or freelance, focusing on designing gameplay, mechanics, and user experience, often requiring formal education. Both roles involve remote work but differ in scope, environment, and credentials.

More about Remote Indie Game jobs

What cities are hiring for Remote Indie Game jobs?

Cities with the most Remote Indie Game job openings:

What are the most commonly searched types of Indie Game jobs?

The most popular types of Indie Game jobs are:

What states have the most Remote Indie Game jobs?

States with the most job openings for Remote Indie Game jobs include:

Infographic showing various Remote Indie Game job openings in the United States as of August 2026, with employment types broken down into 87% Full Time, and 13% Contract. Highlights an 100% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

$75K - $150K/yr

Contractor

Re-posted 2 days ago


Job description

The Opportunity

The Games Publishing team at Playground Labs is responsible for scouting the world for hidden gems in the indie gaming space, pitching our publishing services and affiliates, and expanding our portfolio of successful partners. Publishing team members should have deep knowledge of trends across the indie gaming space, a penchant for seeking commercial advantages via deal structuring, and a deep personal passion for games and understanding what makes users tick.


This is a 100% remote position, and we welcome applications from qualified candidates worldwide.



Job Responsibilities

  • Lead a team of remote game scouts to source new high-potential game studios for publishing
  • Research, reach out, talk to and meet with studios around the world
  • Close deals that leverage our expansive base of partners to drive revenue from multiple angles
  • Organize and drive data-driven publishing efforts to ensure partnered games are commercially successful, aggregating information from a large number of partners


Requirements

  • 5+ years' global game publishing experience 
  • Deep awareness of current gaming market trends, particularly indie game winners
  • Skilled at project management, to proactively bring initiatives and deliverables to completion and escalate obstacles through the whole life cycle
  • Passion for data and consumer insight driven decision making and ability to analyze and utilize data to create strategic frameworks that lead to GTM execution and operational excellence
  • Excellent communication and presentation skills in English
  • Personal passion for games



Preferred

  • Experience working with mobile games, GaaS games, and/or F2P models
  • Previous experience working with remote development teams
  • Experience working with blockchain-enabled titles 



About Us: Playground Labs brings digital productivity to life in the metaverse. By developing decentralized autonomous organizations (DAOs) and play-to-earn gaming products within the virtual world, Playground Labs builds next-generation infrastructure for the metaverse economy and enables everyone to generate real economic utility by playing the games they love. For more information, visit playgroundlabs.io.























Compensation: In accordance with NY, CO, CA, and WA law, Playground Lab's provides a reasonable estimate of the base compensation for this role. The compensation for this position in the above listed locations consists of a salary package in the range of $75,000-150,000 alongside awarded tokens for the projects in which they participate. The actual base salary will be determined on an individual basis considering a number of factors including, but not limited to, experience, education, relevant certifications, skills, and geographic location.