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Remote Indie Games Jobs (NOW HIRING)

Company Description Fire Hose Games is the Boston-based (but fully remote) independent game ... For more info, visit and Want to make an impact at a fantastic indie studio? This is your chance.

Level Designer

Bellevue, WA ยท On-site +1

$123K/yr

Level Designer- Remote Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was ... ARK is the most successful Steam Early Access and Xbox Game Preview title ever and continues to ...

Technical Systems Designer (Games) Full-Time Remote Position OBJECTIVES OF THIS ROLE We are in the ... We are looking for that "Indie dev" mindset. PREFERRED QUALIFICATIONS * Ego-free, highly motivated ...

Technical Systems Designer (Games) Full-Time Remote Position OBJECTIVES OF THIS ROLE We are in the ... We are looking for that "Indie dev" mindset. PREFERRED QUALIFICATIONS * Ego-free, highly motivated ...

$151K - $181K/yr

We're building coaching that translates complex poker theory into simple, motivating, gameplay ... indie demos, experimental mind

Remote Indie Games information

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$7

$20

$37

How much do remote indie games jobs pay per hour?

As of Jun 12, 2026, the average hourly pay for remote indie games in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What are remote indie game developers?

Remote indie game developers are professionals or small teams who create independent video games while working from locations outside of traditional offices, often from their homes. These developers typically handle many aspects of game creation themselves, such as design, programming, and art, and often publish their games without the backing of a major publisher. Working remotely allows for flexibility, collaboration across time zones, and the ability to participate in a global indie game development community. Indie games are known for their creativity, unique art styles, and innovative gameplay, often standing out from mainstream titles.

What are the key skills and qualifications needed to thrive as an Indie Game Developer working remotely, and why are they important?

To thrive as a remote Indie Game Developer, you need strong programming skills, game design knowledge, and a portfolio of completed projects, often supported by a degree in computer science or related field. Proficiency with engines like Unity or Unreal, version control systems such as Git, and digital collaboration tools is typically required. Creativity, self-motivation, and effective communication are essential soft skills for coordinating with remote teams and managing project timelines. These skills are crucial for delivering high-quality games independently while collaborating effectively from different locations.

What are some common challenges faced by remote indie game developers, and how can they be addressed?

Remote indie game developers often encounter challenges such as effective team communication across time zones, maintaining motivation without in-person collaboration, and managing limited resources for both development and marketing. To address these hurdles, teams typically rely on regular video meetings, clear project management tools, and online collaboration platforms to stay organized and connected. Proactively scheduling check-ins and fostering a supportive online community within the team can also help sustain engagement and creativity throughout the game's development cycle.

What is the difference between Remote Indie Games vs Remote Game Designer?

AspectRemote Indie GamesRemote Game Designer
Required SkillsCreative coding, storytelling, basic art skillsGame mechanics, level design, storytelling
Work EnvironmentIndependent, small teams, flexible schedulesStudio or freelance, collaborative or solo work
Industry UsageIndie game development, small studios, personal projectsGame development companies, studios, freelance projects

Remote Indie Games typically involve developing small-scale, creative projects independently or in small teams, focusing on innovation and personal vision. Remote Game Designers often work within larger teams or studios, focusing on designing gameplay, mechanics, and levels. While both roles require creativity and a passion for gaming, Indie Developers tend to have broader skill sets, whereas Game Designers specialize in game design elements.

More about Remote Indie Games jobs
What cities are hiring for Remote Indie Games jobs? Cities with the most Remote Indie Games job openings:
What are the most commonly searched types of Indie Games jobs? The most popular types of Indie Games jobs are:
What states have the most Remote Indie Games jobs? States with the most job openings for Remote Indie Games jobs include:
Marketing Director

Marketing Director

Fire Hose Games

Boston, MA โ€ข On-site, Remote

Full-time

Medical, Dental, Retirement, PTO

Posted 15 days ago


Job description

Company Description
Fire Hose Games is the Boston-based (but fully remote) independent game development studio behind titles such as Techtonica, Go Home Dinosaurs, Catlateral Damage, and 20XX. We pay good salaries, and our generous benefits package includes health care, dental, take-what-you-need vacation/sick time, 401(k) with matching, Parental leave, and flexible work hours. Fire Hose hasn't crunched in years, and we don't intend to start. Our company culture is inclusive, supportive, and fun. We strongly encourage applicants with diverse backgrounds and voices to apply, and we consider relevant experience in all its forms. We hope to hear from you!
For more info, visit https://www.firehosegames.com/ and https://www.techtonicagame.com
Job Description
Want to make an impact at a fantastic indie studio? This is your chance.
Fire Hose Games is looking to bring on an entrepreneurial, innovative, hard-working, and experienced Marketing leader. This is a hands-on, broad-scope role with significant business impact. It includes managing go-to-market strategy, marketing channels' growth, product positioning, branding, market research, user research, community management, PR, user acquisition, and team management.
As the Marketing Director, you'll also serve as the bridge between our players and our internal teams, ensuring that our games resonate deeply with our audience.
Our studio is fully remote, so candidates who are able to sync with a project team based in the U.S. Eastern time zone may work from anywhere. This is a full-time, salaried position.
If you're excited about helping us continue to grow our most ambitious game yet, then we're eager to hear from you!
Responsibilities
  • Design and lead marketing strategy and direct the execution of all go to market activities to drive player and creator awareness, traffic, installs, retention, and revenues.
  • Develop product marketing, key positioning statements, branding, value proposition, and messaging strategy.
  • Execute marketing campaigns across all channels, leveraging audience and network aggregation with key target audiences.
  • Oversee the creation and deployment of grassroots marketing and community management programs aimed at increased engagement
  • Drive adoption, engagement, and revenues with an efficient and effective marketing budget.
  • Manage PR and Communications with the media and the Fire Hose Games community to develop and solidify corporate and product positioning
  • Create and direct market, competitive, and user research.
  • Analyze the performance of marketing programs across all channels (including ad spend) to identify the best opportunities for optimization and regularly iterate to maximize performance
  • Advocate for the player community in high level design discussions and planning meetings

Qualifications
  • 5+ years in a hands-on, Marketing Leadership role
  • A proven track record marketing video games, from development, through launch and beyond.
  • A passion for and deep knowledge of video games (specifically Indie) and the industry as a whole
  • Demonstrated success managing a marketing budget across multiple channels to drive efficient and sustained user and revenue growth
  • An excellent brand builder and storyteller; proven success crafting brands from the ground up and a track record of building brand engagement and generating business growth.
  • Successfully managed campaigns using grassroots, guerrilla, and viral marketing as well as community management
  • A strong background in social media marketing across all relevant platforms
  • Experience working with influencers. Engaging, negotiating and managing.
  • Experience serving as a liaison. Bridging Marketing efforts with internal efforts, utilizing feedback and analysis towards meaningful development insights.
  • Excellent spoken and written communication skills, allowing you to deliver complex information clearly to your colleagues and through marketing material
  • Demonstrated effective leadership including ability to build and foster successful teams that scale

Additional Information
All your information will be kept confidential according to EEO guidelines.
Videos To Watch
https://www.youtube.com/watch?v=Wj33D-YbenM