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Remote Indie Games Jobs (NOW HIRING)

Staff Product Manager, Unity AI

Mountain View, CA ยท On-site +1

$157K - $205K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Mountain View, SF/Bay: $200,400 - $260,500 Bellevue, Seattle, NYC, Remote CA: $178,300 - $231,800 ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Account Coordinator, Sports (Remote)

Los Angeles, CA ยท Remote

$57K - $60K/yr

  • Medical

  • Life

  • Retirement

... smallest of indie films to the largest blockbuster studio releases; television sit-coms to ... video games to film trailers; and, even user-generated content to being sampled in some of your ...

Machine Learning Engineer

Bellevue, WA ยท On-site +1

$117K - $152K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Principal Engineer, Unity Rewards

$179K - $269K/yr

  • Medical

  • Life

  • Retirement

  • PTO

... NYC, Remote CA: $202,800 - $304,200 Rest of US: $179,500 - 269,300 This range reflects the ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Manager, Software Engineering

$172K - $258K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Expertise leading remote teams using Agile development methodologies * Familiarity with when and ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Manager, Software Engineering

Seattle, WA ยท On-site +1

$172K - $258K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Expertise leading remote teams using Agile development methodologies * Familiarity with when and ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Machine Learning Engineer

Mountain View, CA ยท On-site +1

$117K - $152K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Machine Learning Engineer

San Francisco, CA ยท On-site +1

$117K - $152K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Director, Executive Compensation

San Francisco, CA ยท On-site +1

$152K - $229K/yr

  • Medical

  • Life

  • Retirement

  • PTO

... NYC, Remote CA: $183,000 - $274,600 Rest of US: $152,800 - $229,200 This range reflects the ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Director, Executive Compensation

$152K - $229K/yr

  • Medical

  • Life

  • Retirement

  • PTO

... NYC, Remote CA: $183,000 - $274,600 Rest of US: $152,800 - $229,200 This range reflects the ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Director, Executive Compensation

New York, NY ยท On-site +1

$152K - $229K/yr

  • Medical

  • Life

  • Retirement

  • PTO

... NYC, Remote CA: $183,000 - $274,600 Rest of US: $152,800 - $229,200 This range reflects the ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Account Coordinator, Sports

Los Angeles, CA ยท On-site +1

$57K - $60K/yr

  • Medical

  • Life

  • Retirement

... smallest of indie films to the largest blockbuster studio releases; television sit-coms to ... This role is remote and will work east coast hours (9:00 AM - 6:00 PM ET). The right candidate for ...

Account Coordinator, Sports

Los Angeles, CA ยท On-site +1

$57K - $60K/yr

  • Medical

  • Life

  • Retirement

... smallest of indie films to the largest blockbuster studio releases; television sit-coms to ... This role is remote and will work east coast hours (9:00 AM - 6:00 PM ET). The right candidate for ...

Showing results 21-36

Remote Indie Games information

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How much do remote indie games jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for remote indie games in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is a remote indie game developer?

Remote indie game developers are professionals or small teams who create independent video games while working from locations outside of traditional offices, often from their homes. These developers typically handle many aspects of game creation themselves, such as design, programming, and art, and often publish their games without the backing of a major publisher. Working remotely allows for flexibility, collaboration across time zones, and the ability to participate in a global indie game development community. Indie games are known for their creativity, unique art styles, and innovative gameplay, often standing out from mainstream titles.

What skills and qualifications are needed to thrive as a remote indie game developer?

To thrive as a remote Indie Game Developer, you need strong programming skills, game design knowledge, and a portfolio of completed projects, often supported by a degree in computer science or related field. Proficiency with engines like Unity or Unreal, version control systems such as Git, and digital collaboration tools is typically required. Creativity, self-motivation, and effective communication are essential soft skills for coordinating with remote teams and managing project timelines. These skills are crucial for delivering high-quality games independently while collaborating effectively from different locations.

What are common challenges faced by remote indie game developers, and how can they be addressed?

Remote indie game developers often encounter challenges such as effective team communication across time zones, maintaining motivation without in-person collaboration, and managing limited resources for both development and marketing. To address these hurdles, teams typically rely on regular video meetings, clear project management tools, and online collaboration platforms to stay organized and connected. Proactively scheduling check-ins and fostering a supportive online community within the team can also help sustain engagement and creativity throughout the game's development cycle.

What is the difference between Remote Indie Games vs Remote Game Designer?

AspectRemote Indie GamesRemote Game Designer
Required SkillsCreative coding, storytelling, basic art skillsGame mechanics, level design, storytelling
Work EnvironmentIndependent, small teams, flexible schedulesStudio or freelance, collaborative or solo work
Industry UsageIndie game development, small studios, personal projectsGame development companies, studios, freelance projects

Remote Indie Games typically involve developing small-scale, creative projects independently or in small teams, focusing on innovation and personal vision. Remote Game Designers often work within larger teams or studios, focusing on designing gameplay, mechanics, and levels. While both roles require creativity and a passion for gaming, Indie Developers tend to have broader skill sets, whereas Game Designers specialize in game design elements.

More about Remote Indie Games jobs

What cities are hiring for Remote Indie Games jobs?

Cities with the most Remote Indie Games job openings:

What are the most commonly searched types of Indie Games jobs?

The most popular types of Indie Games jobs are:

What states have the most Remote Indie Games jobs?

States with the most job openings for Remote Indie Games jobs include:

Infographic showing various Remote Indie Games job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site

Studio Wildcard

Seattle, WA โ€ข On-site, Remote

$70K - $90K/yr

Contractor

Medical, Dental, Vision, Life, Retirement, PTO

Posted 23 days ago


Job description

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Responsibilities:
  • Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
  • Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
  • Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
  • Work closely with cross-functional teams to improve current solutions and create new ones
  • Create documentation and provide pipeline improvements
  • Optimize animation systems for performance, LODs, and large-scale creature ecosystems

Requirements:
  • Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title.
  • Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
  • Strong self-motivation and willingness to participate in many areas of game development
  • Experience using Unreal Engine 5

Pluses:
  • C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
  • Experience with character/creature rigging and skinning in Maya, or Control Rig
  • Degree in computer science or a related field
  • Experience with Rigging and Animation
  • Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
  • Tool Programming, MEL, PyMel Python
  • Houdini experience

Required Application Materials:
  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing
  • Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work

About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options