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Commission Junior Unreal Engine Jobs (NOW HIRING)

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... Unreal Engine 4 Blueprint Scripting experience * Quixel Megascans Asset Library usage * Heightmap ...

Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ... Able to communicate tradeoffs and mentor junior contributors. Recruitment Transparency Notice ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

Mentor junior Engineering team members in all things Unreal Engine Requirements * 5+ years professional development experience in the games industry * Fluency in C++ * Deep professional experience ...

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. Contribute to technical planning and help define the studio's Unreal Engine roadmap.

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. Contribute to technical planning and help define the studio's Unreal Engine roadmap ...

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. * Contribute to technical planning and help define the studio's Unreal Engine roadmap.

ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... junior GIS team members on data standards, Unreal integration techniques, and project-specific ...

ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... junior GIS team members on data standards, Unreal integration techniques, and project-specific ...

Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...

Senior Rendering Engineer

Novato, CA · On-site

$122K - $168K/yr

... junior engineers. Qualifications : Required : • Bachelor's degree in Computer Science or related ... Preferred : • Strong understanding and familiarity with current Unreal Engine technology desired ...

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

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Commission Junior Unreal Engine information

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$33.5K

$71.8K

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How much do commission junior unreal engine jobs pay per year?

As of Jul 17, 2026, the average yearly pay for commission junior unreal engine in the United States is $71,799.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Commission Junior Unreal Engine Developer, and why are they important?

To thrive as a Commission Junior Unreal Engine Developer, you need a solid understanding of 3D graphics, programming (usually C++ or Blueprints), and a relevant degree or coursework in computer science or game development. Competence with Unreal Engine, version control systems (like Git), and asset management tools is commonly required. Strong problem-solving skills, creativity, and effective teamwork help individuals stand out in this collaborative and fast-paced environment. These skills and qualities are vital for efficiently creating high-quality interactive experiences and adapting to evolving project requirements.

What are some typical projects or tasks a Commission Junior Unreal Engine developer might work on?

As a Commission Junior Unreal Engine developer, you will likely be assigned to support the creation of interactive 3D environments, assist with implementing gameplay mechanics, and help troubleshoot or optimize existing blueprints and assets. You might also collaborate with artists and designers to integrate visual elements, or participate in team meetings to align on project goals and deadlines. This role provides valuable hands-on experience with Unreal Engine's workflow, and often involves learning new tools and techniques while contributing to real-time projects.

What is a Commission Junior Unreal Engine developer?

A Commission Junior Unreal Engine developer is an entry-level professional who works on projects using Unreal Engine, usually on a commission or contract basis. Their responsibilities often include assisting in the creation of 3D environments, game logic, and interactive experiences under the guidance of senior developers. They may be tasked with implementing assets, debugging, and learning the workflow of Unreal Engine. This role is ideal for those starting their career in game development or real-time 3D visualization, providing hands-on experience while working on various client projects.
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Infographic showing various Commission Junior Unreal Engine job openings in the United States as of July 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 33% In-person, and 67% Remote job distribution, with an average salary of $71,799 per year, or $34.5 per hour.
Unreal Engine Level Designer

Unreal Engine Level Designer

Epoch Games

Winston Salem, NC

$93K/yr

Other

Re-posted 16 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be asked to create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine. We are still building a long list of assets; we expect our Level Designers to be resourceful with the assets they use. We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but not required. Blueprint Scripting and Quixel Megascans experience is also recommended.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members. Don't be afraid to ask questions. We are an English-speaking team, so English fluency is a must. All of this is especially important for Level Designers as we expect them to communicate with 3D Artists letting them know assets that are still needed.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate).

Qualifications

Minimum Requirements:

  • Ability to create detailed landscapes and building interiors in Unreal Engine 4
  • Ability to optimize with use of LODs (Level of Detail)

Recommended Requirements:

  • Houdini experience, used for creating Procedural Development tools to be used in Unreal Engine
  • Unreal Engine 4 Blueprint Scripting experience
  • Quixel Megascans Asset Library usage
  • Heightmap development experience

Required Software:

  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register

Optional Software:

  • SideFX's Houdini: https://www.sidefx.com/products/houdini/ - we can provide Level Designer with a copy if needed
  • Heightmapping Software (such as QuadSpinner Gaea: https://quadspinner.com/)

Minimum Hardware Requirements:

  • The ability to run Unreal Engine 4
  • The disk space and Internet Speeds to download (Git Pull) at least 25 GB of game files