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Remote Indie Game Audio Jobs (NOW HIRING)

Lead a team of remote game scouts to source new high-potential game studios for publishing ... Deep awareness of current gaming market trends, particularly indie game winners * Skilled at ...

You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows. Key Responsibilities: * Own ...

Senior Sound Designer

Glendale, CA · Remote

$95K - $128K/yr

  • Medical

  • Life

If you are an imaginative audio creator with superb game development skills and a love of Disney ... Learn more about our benefits and perks at #LI-REQ #Gamesjobs #LI-Remote The hiring range for this ...

... indie game That's Not My Neighbor. The role involves writing clear and engaging articles, game ... We welcome applicants who are passionate about games and can work independently in a remote setup.

We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above ... You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the ...

Audio Lead (Games)

Seattle, WA · On-site +1

$125K - $165K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

Technical Artist - Remote or On Site

Redmond, WA · On-site +1

$70K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in ...

Technical Artist - Remote or On Site

Redmond, WA · On-site +1

$142K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in ...

Creative / Game Recruiter

Fairfield, CT · Remote

$50K - $65K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Creative / Game Recruiter

Fairfield, CT · Remote

$65K/mo

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Creative / Game Recruiter

Fairfield, CT · Remote

$50K - $65K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Working knowledge of the gaming industry, including AAA, AA, and Indie studios, game genres (Action ... Remote-first work environment with access to industry-leading recruiting tools and resources.

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Remote Indie Game Audio information

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How much do remote indie game audio jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for remote indie game audio in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is a remote indie game audio professional?

A Remote Indie Game Audio professional is someone who specializes in creating, editing, and implementing audio elements—such as music, sound effects, and dialogue—for indie (independent) video games while working remotely. These professionals collaborate with game developers and designers to enhance the gaming experience through immersive soundscapes and audio cues, often managing their own schedules and using digital communication tools. Their work can include composing original music, designing sound effects, and integrating audio into game engines, all from a remote location.

What skills and qualifications are needed to thrive as a remote indie game audio professional?

To excel as a Remote Indie Game Audio professional, you need expertise in sound design, audio editing, and music composition, often supported by a portfolio of previous game audio work. Familiarity with digital audio workstations (DAWs) like Ableton Live or Pro Tools, middleware such as FMOD or Wwise, and basic implementation in game engines like Unity or Unreal is common. Strong communication, creativity, and self-management are essential soft skills for collaborating remotely with indie teams. These skills ensure immersive audio experiences, efficient workflows, and effective teamwork in the dynamic indie game development environment.

What are common challenges faced by remote indie game audio professionals, and how can they be managed?

Remote indie game audio professionals often encounter challenges such as collaborating across time zones, maintaining clear communication with small or distributed teams, and adapting to evolving project scopes. To manage these challenges, it's essential to use project management and communication tools like Slack, Trello, or Discord, and to set regular check-ins with developers and designers. Establishing clear audio guidelines and milestones, as well as sharing work-in-progress files frequently, helps ensure creative alignment and keeps projects on track. Embracing a flexible and proactive approach is key to thriving in a dynamic remote indie game environment.
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What cities are hiring for Remote Indie Game Audio jobs?

Cities with the most Remote Indie Game Audio job openings:

What are the most commonly searched types of Indie Game Audio jobs?

The most popular types of Indie Game Audio jobs are:

What states have the most Remote Indie Game Audio jobs?

States with the most job openings for Remote Indie Game Audio jobs include:

Infographic showing various Remote Indie Game Audio job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

$75K - $150K/yr

Contractor

Re-posted 13 days ago


Job description

The Opportunity

The Games Publishing team at Playground Labs is responsible for scouting the world for hidden gems in the indie gaming space, pitching our publishing services and affiliates, and expanding our portfolio of successful partners. Publishing team members should have deep knowledge of trends across the indie gaming space, a penchant for seeking commercial advantages via deal structuring, and a deep personal passion for games and understanding what makes users tick.


This is a 100% remote position, and we welcome applications from qualified candidates worldwide.



Job Responsibilities

  • Lead a team of remote game scouts to source new high-potential game studios for publishing
  • Research, reach out, talk to and meet with studios around the world
  • Close deals that leverage our expansive base of partners to drive revenue from multiple angles
  • Organize and drive data-driven publishing efforts to ensure partnered games are commercially successful, aggregating information from a large number of partners


Requirements

  • 5+ years' global game publishing experience 
  • Deep awareness of current gaming market trends, particularly indie game winners
  • Skilled at project management, to proactively bring initiatives and deliverables to completion and escalate obstacles through the whole life cycle
  • Passion for data and consumer insight driven decision making and ability to analyze and utilize data to create strategic frameworks that lead to GTM execution and operational excellence
  • Excellent communication and presentation skills in English
  • Personal passion for games



Preferred

  • Experience working with mobile games, GaaS games, and/or F2P models
  • Previous experience working with remote development teams
  • Experience working with blockchain-enabled titles 



About Us: Playground Labs brings digital productivity to life in the metaverse. By developing decentralized autonomous organizations (DAOs) and play-to-earn gaming products within the virtual world, Playground Labs builds next-generation infrastructure for the metaverse economy and enables everyone to generate real economic utility by playing the games they love. For more information, visit playgroundlabs.io.























Compensation: In accordance with NY, CO, CA, and WA law, Playground Lab's provides a reasonable estimate of the base compensation for this role. The compensation for this position in the above listed locations consists of a salary package in the range of $75,000-150,000 alongside awarded tokens for the projects in which they participate. The actual base salary will be determined on an individual basis considering a number of factors including, but not limited to, experience, education, relevant certifications, skills, and geographic location.