... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Audio Director
Raleigh, NC · On-site
$120 - $180/hr
You'll partner directly with game directors to make sure audio drives story and gameplay feel, and ... Manage relationships with external audio studios and freelance sound designers * Set and manage ...
Audio Director
Raleigh, NC · On-site
$120 - $180/hr
You'll partner directly with game directors to make sure audio drives story and gameplay feel, and ... Manage relationships with external audio studios and freelance sound designers * Set and manage ...
Business Development Manager (BDM) | America (Player Support and QA)
San Francisco, CA · On-site
Retirement
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Business Development Manager (BDM) | America (Player Support and QA)
San Francisco, CA · On-site
Retirement
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Audio Director
Raleigh, NC · On-site +1
You'll partner directly with game directors to make sure audio drives story and gameplay feel, and ... Manage relationships with external audio studios and freelance sound designers * Set and manage ...
Audio Director
Raleigh, NC · On-site +1
You'll partner directly with game directors to make sure audio drives story and gameplay feel, and ... Manage relationships with external audio studios and freelance sound designers * Set and manage ...
You'll partner directly with game directors to make sure audio drives story and gameplay feel, and ... Manage relationships with external audio studios and freelance sound designers * Set and manage ...
You'll partner directly with game directors to make sure audio drives story and gameplay feel, and ... Manage relationships with external audio studios and freelance sound designers * Set and manage ...
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Audio Director (Remote)
Raleigh, NC · Remote
You'll partner directly with game directors to make sure audio drives story and gameplay feel, and ... Manage relationships with external audio studios and freelance sound designers * Set and manage ...
Quick apply
Audio Director (Remote)
Raleigh, NC · Remote
You'll partner directly with game directors to make sure audio drives story and gameplay feel, and ... Manage relationships with external audio studios and freelance sound designers * Set and manage ...
Business Development Manager (BDM) | America (Player Support and QA)
Los Angeles, CA · On-site
Retirement
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Quick apply
Business Development Manager (BDM) | America (Player Support and QA)
Los Angeles, CA · On-site
Retirement
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Business Development Manager (BDM) | America (Player Support and QA)
San Francisco, CA · On-site
Retirement
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Business Development Manager (BDM) | America (Player Support and QA)
San Francisco, CA · On-site
Retirement
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Business Development Manager (BDM) | America (Player Support and QA)
San Francisco, CA · On-site
Retirement
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Quick apply
Business Development Manager (BDM) | America (Player Support and QA)
San Francisco, CA · On-site
Retirement
... Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios ...
Audio Intern (Unpaid for Course Credit Only)
Culver City, CA · On-site
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Audio Intern (Unpaid for Course Credit Only)
Culver City, CA · On-site
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Audio Intern (Unpaid for Course Credit Only)
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Audio Intern (Unpaid for Course Credit Only)
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Audio Intern (Unpaid for Course Credit Only)
Culver City, CA · On-site
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
Quick apply
Audio Intern (Unpaid for Course Credit Only)
Culver City, CA · On-site
$18.25 - $23.75/hr
Audio engineering in the game engine * Troubleshoot technical issues if they arise Requirements ... Increase your chances of securing future freelance, contract, or full-time audio positions * School ...
... games, or localization * Advanced proficiency with Pro Tools * Strong understanding of audio signal ... Freelance engagement * Opportunities for repeat project work based on performance and availability ...
... games, or localization * Advanced proficiency with Pro Tools * Strong understanding of audio signal ... Freelance engagement * Opportunities for repeat project work based on performance and availability ...
... games, or localization * Advanced proficiency with Pro Tools * Strong understanding of audio signal ... Freelance engagement * Opportunities for repeat project work based on performance and availability ...
Quick apply
... games, or localization * Advanced proficiency with Pro Tools * Strong understanding of audio signal ... Freelance engagement * Opportunities for repeat project work based on performance and availability ...
ADR Recording Engineer- Freelance / Project-Based
Burbank, CA · On-site
$20/hr
... games, or localization * Advanced proficiency with Pro Tools * Strong understanding of audio signal ... Freelance engagement * Opportunities for repeat project work based on performance and availability ...
ADR Recording Engineer- Freelance / Project-Based
Burbank, CA · On-site
$20/hr
... games, or localization * Advanced proficiency with Pro Tools * Strong understanding of audio signal ... Freelance engagement * Opportunities for repeat project work based on performance and availability ...
... audio designers. The curriculum focuses on the entire development cycle from ideation to ... indie games, to art games, and games for change on established and experimental platforms. In ...
... audio designers. The curriculum focuses on the entire development cycle from ideation to ... indie games, to art games, and games for change on established and experimental platforms. In ...
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
Quick apply
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
Freelance Indie Game Audio information
See salary details
$12.74 - $14.07
3% of jobs
$14.07 - $15.41
12% of jobs
$15.41 - $16.74
8% of jobs
$16.86 is the 25th percentile. Wages below this are outliers.
$16.74 - $18.07
20% of jobs
The median wage is $18.69 / hr.
$18.07 - $19.41
15% of jobs
$19.41 - $20.74
12% of jobs
$21.52 is the 75th percentile. Wages above this are outliers.
$20.74 - $22.07
9% of jobs
$22.07 - $23.40
4% of jobs
$23.40 - $24.74
5% of jobs
$24.74 - $26.07
6% of jobs
$26.07 - $27.40
5% of jobs
$12
$19
$27
How much do freelance indie game audio jobs pay per hour?
What are the key skills and qualifications needed to thrive as a freelance indie game audio professional, and why are they important?
What are some of the biggest challenges freelance indie game audio professionals face when working with small development teams?
What is freelance indie game audio?

Full-time
Re-posted 5 days ago
Job description
We're looking for a Business Development Manager to drive growth for our Player Support and Quality Assurance divisions and broader co-development services across the San Francisco Bay Area and wider North American market. This role focuses on expanding partnerships and revenue primarily across our player support and QA capabilities, while also touching on our full suite of game production services including Game Development, Art Production, Localization, Localization QA, Game Audio, Datasets, and IT services - serving console, PC, and mobile game developers, depending on end client needs.
You'll be the face of our Bay Area presence, building relationships, creating proposals, and developing new business opportunities with both domestic and international clients across the full game production lifecycle.
This position is ideal for someone who combines commercial acumen with a deep understanding of player support operations and quality assurance, alongside the wider co-development landscape.
Sales & Account Growth Lead business development for player support and QA services - including live operations support, helpdesk solutions, functional testing, compliance, and certification - alongside our co-development capabilities spanning Game Development, Art Production, Game Audio, Localization, Localization QA, Datasets, and IT. Build and maintain relationships with producers, QA leads, operations managers, and development leads across major and indie studios - identifying opportunities to expand engagement beyond player support and QA into broader production partnerships.
Market Development Identify new opportunities by tracking emerging trends in live service operations, quality assurance, player experience, and game production pipelines. Expand our client base across the Bay Area and into key global markets, positioning our studio as a full-service partner for game developers at every stage of production.
Client Consultation Conduct detailed discovery sessions to understand project needs, scope player support, testing, and operational requirements, and develop tailored proposals. Where relevant, surface opportunities to support clients with complementary co-development services - from art production and game audio to localization and IT - ensuring they understand the full value of our capabilities.
Collaboration Partner with our player support, QA, co-development, and global BD teams to deliver cohesive, integrated client solutions that draw on the breadth of our service offering.
Strategic Planning Develop go-to-market strategies for new services and technologies across player support, QA, and co-development verticals. Provide feedback to internal teams to enhance offerings and competitiveness in the Bay Area and global markets.
Performance Management Own your revenue targets across all service lines, manage forecasting, and maintain an active CRM pipeline reflecting opportunities in player support, QA, co-development, localization, and beyond.