$80 - $120/hr
Use creative audio processing to craft sounds that are clear, impactful, and responsive in gameplay, and support the narrative. Balance, mix, and troubleshoot sounds in-game to ensure clarity ...
$80 - $120/hr
Use creative audio processing to craft sounds that are clear, impactful, and responsive in gameplay, and support the narrative. Balance, mix, and troubleshoot sounds in-game to ensure clarity ...
$80 - $120/hr
Use creative audio processing to craft sounds that are clear, impactful, and responsive in gameplay, and support the narrative. Balance, mix, and troubleshoot sounds in-game to ensure clarity ...
San Jose, CA · On-site
$85K - $120K/yr
Coordinate with the Audio Technology and Game Engineering programs to host live industry critique ... Track and report all placement outcomes - internships, full-time hires, freelance placements - in a ...
San Jose, CA · On-site
$85K - $120K/yr
Coordinate with the Audio Technology and Game Engineering programs to host live industry critique ... Track and report all placement outcomes - internships, full-time hires, freelance placements - in a ...
Coordinate with the Audio Technology and Game Engineering programs to host live industry critique ... Track and report all placement outcomes - internships, full-time hires, freelance placements - in a ...
Coordinate with the Audio Technology and Game Engineering programs to host live industry critique ... Track and report all placement outcomes - internships, full-time hires, freelance placements - in a ...
San Jose, CA · On-site
$85 - $120/hr
Coordinate with the Audio Technology and Game Engineering programs to host live industry critique ... Track and report all placement outcomes -- internships, full‑time hires, freelance placements ...
San Jose, CA · On-site
$85 - $120/hr
Coordinate with the Audio Technology and Game Engineering programs to host live industry critique ... Track and report all placement outcomes -- internships, full‑time hires, freelance placements ...
$35.50 - $50/hr
Mentor and support junior audio operators and freelance staff * Maintain high standards for audio quality across all live programming WHAT YOU WILL NEED * Experience mixing audio for live television ...
$35.50 - $50/hr
Mentor and support junior audio operators and freelance staff * Maintain high standards for audio quality across all live programming WHAT YOU WILL NEED * Experience mixing audio for live television ...
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
Quick apply
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
... audio platforms globally. Moonbug brands extend far beyond the screen to include streaming music, toys, games, books, live events, and even theme park exhibits. Moonbug is part of Candle Media, an ...
Renton, WA · Hybrid
We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... junior designers, and assisting in commissioning and managing freelance writers. If you thrive in a ...
Renton, WA · Hybrid
We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... junior designers, and assisting in commissioning and managing freelance writers. If you thrive in a ...
Los Angeles, CA · Hybrid
... of Audio Description (AD) in North America. DVW is seeking experienced Freelance Sign Language ... Competitive pay * Work on popular titles across film, TV, streaming, games, and much more.
Los Angeles, CA · Hybrid
... of Audio Description (AD) in North America. DVW is seeking experienced Freelance Sign Language ... Competitive pay * Work on popular titles across film, TV, streaming, games, and much more.
New York, NY · Hybrid
... of Audio Description (AD) in North America. DVW is seeking experienced Freelance Sign Language ... Competitive pay * Work on popular titles across film, TV, streaming, games, and much more.
New York, NY · Hybrid
... of Audio Description (AD) in North America. DVW is seeking experienced Freelance Sign Language ... Competitive pay * Work on popular titles across film, TV, streaming, games, and much more.
Los Angeles, CA · On-site
... of Audio Description (AD) in North America. DVW is seeking experienced Freelance Sign Language ... Competitive pay * Work on popular titles across film, TV, streaming, games, and much more.
Los Angeles, CA · On-site
... of Audio Description (AD) in North America. DVW is seeking experienced Freelance Sign Language ... Competitive pay * Work on popular titles across film, TV, streaming, games, and much more.
Oregon, WI · On-site
$60 - $90/hr
Visual & Audio Effects Implementation * Integrate static art, animations (Spine), image sequences ... This full‑time position is on an indefinite freelance basis for contractors within the Central ...
Oregon, WI · On-site
$60 - $90/hr
Visual & Audio Effects Implementation * Integrate static art, animations (Spine), image sequences ... This full‑time position is on an indefinite freelance basis for contractors within the Central ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
Lowell, MA · On-site
$62K - $72K/yr
This position will manage Audio/Visual staff, including part-time, freelancers, and third-party ... Oversee the process and execution of game day production as it refers to the video boards, the ...
$26K - $31.2K
4% of jobs
$31.2K - $36.4K
12% of jobs
$40.4K is the 25th percentile. Wages below this are outliers.
$36.4K - $41.5K
12% of jobs
$41.5K - $46.7K
15% of jobs
The median wage is $48.3K / yr.
$46.7K - $51.9K
24% of jobs
$55.1K is the 75th percentile. Wages above this are outliers.
$51.9K - $57.1K
13% of jobs
$57.1K - $62.3K
7% of jobs
$62.3K - $67.5K
5% of jobs
$67.5K - $72.6K
3% of jobs
$72.6K - $77.8K
3% of jobs
$77.8K - $83K
1% of jobs
$26K
$53.2K
$83K
| Aspect | Freelance Junior Game Audio | Freelance Sound Designer |
|---|---|---|
| Credentials | Basic audio production skills, portfolio, possibly some game audio coursework | Advanced audio skills, extensive portfolio, specialized training or certifications |
| Work Environment | Remote or freelance projects, often entry-level tasks | Remote or freelance, handling complex sound design for various media |
| Industry Usage | Entry-level role in game audio teams or freelance projects | Independent or contracted role, often with more creative control |
Freelance Junior Game Audio typically involves entry-level tasks like editing and basic sound implementation, while Freelance Sound Designer handles more complex sound creation and design. The latter requires more experience and a broader skill set, but both roles often operate remotely and are common in the game and media industries.
Cities with the most Freelance Junior Game Audio job openings:
The most popular types of Junior Game Audio jobs are:
States with the most job openings for Freelance Junior Game Audio jobs include:
The top searched job categories for Freelance Junior Game Audio jobs are:

$80 - $120/hr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 4 days ago
215900
Temporary Employee
Hybrid
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Temporary: 12 Month Term
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include the critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Warsâ„¢ Jedi: Fallen Order, Star Warsâ„¢ Jedi: Survivor, and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We're looking for a Sound Designer to join our team and help us deliver our next incredible experience for players.
Note: (1) This role does not involve music composition. (2) This role falls under Respawn's hybrid work model which will require onsite presence at one of EA's hub studios. Preference will be given to those candidates who can be stationed in Chatsworth, CA.
Design and edit interactive sound effects for gameplay systems, characters, abilities, environments, and UI using Reaper.
Integrate and tune audio assets using Wwise, Unreal Engine, and proprietary tools.
Use creative audio processing to craft sounds that are clear, impactful, and responsive in gameplay, and support the narrative.
Balance, mix, and troubleshoot sounds in-game to ensure clarity, consistency, and performance.
Collaborate with other departments to ensure audio supports gameplay and narrative intent.
Maintain audio standards through asset management, naming conventions, documentation, improving audio pipelines, and implementation of best practices.
2+ years of professional game audio experience, preferably on AAA titles. Experience contributing to at least one shipped title is preferred.
Strong sound design abilities combined with an understanding of technical audio systems and workflows.
Ability to independently own audio content for small- to medium-sized gameplay features.
Skilled at integrating audio using game engines and audio middleware, especially Unreal Engine and Wwise.
Proficiency with DAWs, audio editing tools, and plugins, with preferable experience using Reaper and standard plugin suites such as Fabfilter/Soundtoys/etc.
Ability to quickly learn new in-house audio tools and workflows.
Detail driven and has ability to conform to project standards like naming conventions, implementation best practices, and style considerations.
Able to communicate effectively within and outside of the Audio Team.
Enthusiastic about game audio.
Strong communication and collaboration skills with both audio and cross-disciplinary teams.
The ranges listed below is what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Sourced by ZipRecruiter
Pc games
10,000+ Employees
Redwood City, CA, US
1982