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From Home Junior Unreal Engine Jobs (NOW HIRING)

If you are comfortable with teaching, you may be called upon to aid the more junior members of the ... Unreal Engine 4 Blueprint Scripting experience * Quixel Megascans Asset Library usage * Heightmap ...

Unreal Engine Developer

San Diego, CA · On-site

$65 - $75/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Able to communicate tradeoffs and mentor junior contributors. Recruitment Transparency Notice ... You may receive email and SMS notifications from the Eliassen Virtual Recruiting Team ( noreply ...

... feel right at home here. Overview We are supporting a flight simulation and pilot training ... Export simulation data to external data science platforms Consume input from external remote ...

... feel right at home here. Overview We are supporting a flight simulation and pilot training ... Consume input from external remote control/configuration systems Networking & Multiplayer Systems

Backed by our founders' successful exits from two previous venture acquired for a combined $180M in ... Mentor junior engineers and contribute to the growth of Unreal Engine and C++ development expertise ...

Unreal Engine Developer

Los Angeles, CA · On-site

$80 - $120/hr

  • Medical

  • Retirement

... production hardware and production data into Unreal Engine. Responsibilities & Desired ... If you share our passion for creating groundbreaking experiences, we'd love to hear from you. *This ...

New

Unreal Systems Developer

Austin, TX · On-site

  • Medical

  • Dental

  • Vision

  • PTO

Backed by our founders' successful exits from two previous venture acquired for a combined $180M in ... Mentor junior engineers and contribute to the growth of Unreal Engine and C++ development expertise ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

Work closely with Design, from specification through production * Mentor junior Engineering team members in all things Unreal Engine Requirements * 5+ years professional development experience in the ...

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. Contribute to technical planning and help define the studio's Unreal Engine roadmap.

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. Contribute to technical planning and help define the studio's Unreal Engine roadmap ...

Required : • 6+ years of professional experience developing in Unreal Engine (UE5 preferred). • ... from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51 ...

Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving. * Contribute to technical planning and help define the studio's Unreal Engine roadmap.

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How much do from home junior unreal engine jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for from home junior unreal engine in the United States is $26.96, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $33.17 per hour, depending on experience, location, and employer.

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Infographic showing various From Home Junior Unreal Engine job openings in the United States as of August 2026, with employment types broken down into 2% As Needed, 72% Full Time, 22% Part Time, and 4% Contract. Highlights an 80% Physical, 1% Hybrid, and 19% Remote job distribution, with an average salary of $56,068 per year, or $27 per hour.

Unreal Engine C++ Programmer

Epoch Games

Winston Salem, NC

Full-time

Re-posted 28 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. The founding members were originally modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: Although Epoch Games does have a formal office at the listed address, we are a fully-online team at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer position you will be working closely with other members of the Coding department to develop C++ code for the Lays of Althas: Sundered Order (LoA:SO). We are using Epic Game's Unreal Engine 4 (UE4) to develop the game, and knowledge of how C++ code interacts with UE4 is required. Knowledge of Blueprint scripting in UE4 is recommended, but not required.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting the progress of the Programming team on a weekly basis and following team policies.

NOTE: This is not an Internship. We are not looking for short-term Interns. We are looking for long-term Volunteer Programmers who have previous experience developing in Unreal Engine with C++ experience.

Qualifications

Minimum Requirements:

  • C++ programming experience
  • Unreal Engine 4 experience, and how C++ code interacts with it
  • Having created and completed at least 1 Unreal Engine project/game (using C++)
  • Providing clear and legible code
  • Knowledge or experience working with Ascent Combat Framework (ACF) or Gameplay Ability System (GAS)
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:

  • Blueprint scripting experience
  • Git Experience
  • UI (User Interface) experience
  • At least 1 Unreal Engine project (using C++) prepared to show prior to the interview. If you do not have one, we can give you an assignment to complete (we will give you 2 weeks to complete it) to test your abilities.
Additional Information

Required Software:

  • Unreal Engine 4 (https://www.unrealengine.com/register)
  • Visual Studio Community Edition (https://visualstudio.microsoft.com/downloads) with Unreal Engine packages
  • Git SCM (https://git-scm.com) and GIT LFS (https://git-lfs.github.com)