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Remote Video Game Publisher Jobs (NOW HIRING)

... game studios (both internal and external), vendors, and cross-functional teams across Netflix to localize your games and publishing assets and materials into a wide set of languages. You will develop ...

... game studios (both internal and external), vendors, and cross-functional teams across Netflix to localize your games and publishing assets and materials into a wide set of languages. You will develop ...

Controller

Las Vegas, NV · Remote

$150/hr

Remote Salary: $150-180k About PM Studios PM Studios is a globally recognized video game developer and publisher founded in 2008. For over a decade, we've delivered technical, design, and artistic ...

$100K - $125K/yr

... video games for doctors. Our games leverage deep game design and real game tech to advance the ... Remote working if outside 40 miles of a Relevate Health Office * Travel may apply based on position

Game Producer

$126K - $129K/yr

With a remote team of product experts, we're tapping into American talent to drive the next generation of iGaming innovation. ABOUT THE ROLE We're building a brand-new, US-based, fully remote game ...

Game Producer

$123K - $125K/yr

With a remote team of product experts, we're tapping into American talent to drive the next generation of iGaming innovation. ABOUT THE ROLE We're building a brand-new, US-based, fully remote game ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Nice To Have: • Experience in gaming, esports, or game-publisher commerce. • Familiarity with ...

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Nice To Have: • Experience in gaming, esports, or game-publisher commerce. • Familiarity with ...

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Remote Video Game Publisher information

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$12

$18

$23

How much do remote video game publisher jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for remote video game publisher in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What are the main challenges of coordinating projects as a remote video game publisher?

Coordinating projects as a remote video game publisher often involves managing teams across different time zones, which can make real-time communication and prompt decision-making challenging. Publishers must also ensure clear documentation and consistent collaboration with developers, marketing teams, and external partners despite not sharing a physical workspace. Building strong relationships and maintaining project momentum require effective use of digital project management tools and proactive communication. Ultimately, adaptability and strong organizational skills are essential for overcoming these challenges and delivering successful game launches.

What are the key skills and qualifications needed to thrive as a Remote Video Game Publisher, and why are they important?

To thrive as a Remote Video Game Publisher, you need a strong background in game development processes, project management, and an understanding of market trends, often supported by a degree in business, marketing, or a related field. Familiarity with publishing platforms (such as Steam, PlayStation Network, or Xbox Live), analytics tools, and digital marketing systems is typically required. Exceptional communication, negotiation, and organizational skills allow publishers to coordinate with developers, manage timelines, and foster industry relationships. These skills and qualities are crucial for ensuring successful game launches, maximizing reach, and driving commercial success in a competitive digital landscape.

What is the difference between Remote Video Game Publisher vs Remote Video Game Developer?

AspectRemote Video Game PublisherRemote Video Game Developer
Primary RoleFunds, markets, and distributes gamesDesigns, codes, and creates games
Required SkillsProject management, marketing, licensingProgramming, art, game design
Work EnvironmentCollaborates with developers, marketing teamsWorks mainly with design and programming teams
Industry UsagePublishers oversee multiple projects, often remotelyDevelopers focus on game creation, often remote

Remote Video Game Publishers and Developers both operate within the gaming industry but have distinct roles. Publishers handle funding, marketing, and distribution, while Developers focus on creating the actual games. Both roles often work remotely and require related skills, but their core responsibilities differ significantly.

What does a remote video game publisher do?

A remote video game publisher is responsible for overseeing the distribution, marketing, and monetization of video games developed by independent studios or developers, all while working from a remote location. They help bring games to market by managing contracts, coordinating with digital storefronts, planning promotional strategies, and providing funding or resources for development and localization. Their goal is to ensure the game reaches its target audience and achieves commercial success, all without being tied to a physical office.
More about Remote Video Game Publisher jobs
What cities are hiring for Remote Video Game Publisher jobs? Cities with the most Remote Video Game Publisher job openings:
What are the most commonly searched types of Video Game Publisher jobs? The most popular types of Video Game Publisher jobs are:
What states have the most Remote Video Game Publisher jobs? States with the most job openings for Remote Video Game Publisher jobs include:
Infographic showing various Remote Video Game Publisher job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.
Game Annotator - Fully Remote | Upto $17/hr

Game Annotator - Fully Remote | Upto $17/hr

Mercor

New York, NY • Remote

$17/hr

Full-time

Posted 27 days ago


Job description

About the job

Mercor connects elite creative and technical talent with leading AI research labs. Headquartered in San Francisco, our investors include Benchmark, General Catalyst, Peter Thiel, Adam D'Angelo, Larry Summers, and Jack Dorsey.

Position: Video Game Annotator
Type: Contract
Compensation: $16–$17/hour
Location: Remote

Role Responsibilities

  • Annotate assigned games such as Minecraft and open-world games for structured sessions of 15–60 minutes.
  • Follow simple annotation instructions, including exploration, basic interactions, and task-based play.
  • Ensure recordings meet quality requirements, including no lag, stable FPS, and correct settings.
  • Work independently and asynchronously to meet deadlines and improve AI model performance.

Qualifications

Must-Have

  • Access to a personal Windows computer.
  • Comfortable installing recording software for gameplay and input capture.
  • Reliable internet connection for uploading large video files.
  • Attention to detail and willingness to follow setup guidelines.

Application Process (Takes 20–30 mins to complete)

  • Upload resume
  • AI interview based on your resume
  • Submit form

Resources & Support

  • For details about the interview process and platform information, please check: https://talent.docs.mercor.com/welcome
  • For any help or support, reach out to: support@mercor.com

PS: Our team reviews applications daily. Please complete your AI interview and application steps to be considered for this opportunity.