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Video Game Publisher Jobs (NOW HIRING)

RTS is an enthusiast culture company that builds at the intersection of video games, anime ... Act as the day-to-day point of contact for established publishing partners across the globe ...

Publishing Producer

Austin, TX · On-site

$122K - $124K/yr

Who We Are Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios are responsible for ...

Senior Product Manager

Austin, TX · On-site

$125K - $165K/yr

Ability to estimate, propose, and validate business cases, budgets, P&L (profits & losses), and the financial risks for video game development and publishing * Demonstrated success in communicating ...

Producer

Los Angeles, CA · On-site

$40 - $44/hr

By creating the video game industry's very first community events, the company injected the idea of ... In 2020, iam8bit evolved into financing and publishing games, including the smash hit Escape ...

It is a global game publisher offering a comprehensive network of services for games, development ... Skills in video editing, graphic design, etc. * Familiarity with data analysis tools Location State ...

It is a global game publisher offering a comprehensive network of services for games, development ... Skills in video editing, graphic design, etc. * Familiarity with data analysis tools Location State ...

... game publishers, peripheral brands, and entertainment companies to build campaigns that reach the right players at the right moment - through custom editorial, display, newsletters, social, and video.

Producer

Novato, CA · On-site

$145K - $147K/yr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... What We Need The Sports Business Unit at 2K is looking for a Publishing Producer to work across our ...

Producer

Novato, CA

$145K - $147K/yr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... What We Need The Sports Business Unit at 2K is looking for a Publishing Producer to work across our ...

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Video Game Publisher information

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How much do video game publisher jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for video game publisher in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What does a video game publisher actually do?

A video game publisher is responsible for funding, marketing, distributing, and promoting video games developed by game developers. They handle tasks such as setting release strategies, managing sales channels, and ensuring the game reaches the target audience, often working with marketing teams and using industry-standard tools like project management software.

What does a Video Game Publisher do?

A Video Game Publisher oversees the financing, marketing, distribution, and overall business strategy for a video game’s release. They work with developers to fund and promote projects, ensure quality control, and manage distribution through digital and physical platforms. Publishers often handle advertising campaigns, negotiate licensing deals, and provide production support. Their goal is to maximize a game's reach and profitability while ensuring it meets market expectations.

How do I become a game publisher?

To become a game publisher, you should gain experience in the gaming industry, develop strong project management and marketing skills, and build relationships with developers and distributors. Understanding the publishing process, licensing, and distribution channels is essential, and familiarity with industry tools like game engines and digital storefronts can be beneficial.

Who are the big 3 game publishers?

The big three game publishers are Sony Interactive Entertainment, Microsoft Xbox Game Studios, and Nintendo. These companies dominate the industry with extensive portfolios of popular gaming consoles and titles, often offering roles for game publishers, developers, and related positions in the gaming industry.

What are the main challenges faced by video game publishers in today's industry?

Video game publishers often face challenges such as keeping up with rapidly changing market trends, managing tight production timelines, and ensuring effective collaboration between diverse development and marketing teams. Adapting to new platforms, evolving consumer preferences, and intense competition can also add complexity to launching a successful title. Publishers must constantly innovate their marketing strategies, coordinate global releases, and navigate issues like monetization models and intellectual property rights. Overcoming these challenges requires flexibility, strong organizational skills, and a deep understanding of both the creative and business aspects of gaming.

What are the key skills and qualifications needed to thrive in the Video Game Publisher position, and why are they important?

To thrive as a Video Game Publisher, you need strong project management, marketing expertise, and a solid understanding of the gaming industry, often supplemented by a degree in business, marketing, or a related field. Familiarity with product lifecycle management tools, analytics platforms, and digital distribution systems is common, along with knowledge of contracts and intellectual property. Excellent interpersonal skills, negotiation abilities, and cross-functional collaboration are crucial to build strong relationships with developers, partners, and internal stakeholders. These skills ensure successful game launches, effective market positioning, and smooth coordination across various parts of the production and distribution process.

Will Game Dev be replaced by AI?

Video game publishers and developers use AI to assist in tasks like procedural content generation, testing, and player behavior analysis, but AI is not expected to fully replace game development roles. Human creativity, storytelling, and design skills remain essential, and professionals often work alongside AI tools to improve efficiency and innovation.
More about Video Game Publisher jobs
What cities are hiring for Video Game Publisher jobs? Cities with the most Video Game Publisher job openings:
What are the most commonly searched types of Video Game Publisher jobs? The most popular types of Video Game Publisher jobs are:
What states have the most Video Game Publisher jobs? States with the most job openings for Video Game Publisher jobs include:
Infographic showing various Video Game Publisher job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.
Global Business Development Manager

Global Business Development Manager

RTS

Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted just now


Job description

RTS is an enthusiast culture company that builds at the intersection of video games, anime, creators, and brands. From global live events to bespoke consumer experiences, we exist to create deeper connections between fans and the worlds they love. Our team brings deep expertise across partnerships, marketing, talent management, event production, media, community building, and IP development.
Role Overview
RTS is looking for a motivated Business Development Manager to support our growing business development efforts globally, focusing on servicing our game publisher partners, executing strategic partnerships and broadly supporting product and marketing teams with external publisher communications and operations.
The ideal candidate is detail-oriented, experienced in account management and capable of seeing complex operational projects through to completion while maintaining strong professional relationships across the gaming industry.
This role primarily focuses on the account management and servicing of game publisher partners specific to Evo. This includes maintaining regular communications, business updates, strategic deal-making, collaborative co-marketing and more. In addition, this role supports broader business development functions including the development of Evo's media rights business, strategic partnerships, and procurement processes on behalf of RTS and Evo.
Key Responsibilities
Account Management & Partner Support
  • Act as the day-to-day point of contact for established publishing partners across the globe, regularly providing business updates, co-marketing opportunities and overall ensuring their needs are met and projects stay on track.
  • Act as the day-to-day point of contact for media rights licensees and other strategic partners
  • Facilitate the execution of collaborations with publisher partners, moving from initial deal terms through to final implementation.
  • Manage internal workflows across event and content teams to ensure all partner deliverables and contractual obligations are fulfilled.
  • Assist senior leadership in the administration and tracking of multi-year agreements and regional publisher deals.
Global Business Development & Deal Execution
  • Support global business development efforts by identifying and reaching out to potential commercial opportunities with international platforms, IP holders, and rights distributors.
  • Supporting senior members of the team and at times, leading the deal making process with prospective strategic partners, including but not limited to game publishers, media rights holders, local governments, licensees and other businesses
  • Assist in the creation of global pitch materials and proposals for Evo and RTS services, tailored for a diverse international audience.
  • Support the operational rollout of global licensing expansions and collaborative content programs across the fighting game community.
  • Monitor and report on global business development trends, ensuring RTS remains competitive in the international live events and media space.
Cross-Functional Operations
  • Support international operations partners with the execution and delivery of Evo's global events including but not limited to Evo Japan and Evo Las Vegas
  • Support the needs of internal product, marketing and business teams with game publisher partners, coordinating and facilitating asset management & delivery
  • Work with internal business affairs, legal & finance teams to streamline procurement, manage international invoicing, and ensure contract compliance.
  • Support the brand partnerships team in delivering global sponsorship assets and providing data-driven post-event reports to international partners.

Qualifications
  • Ability to work legally in your current place of residence with the capacity for frequent international travel.
  • 5-8 years of experience in account management or business development within the global video game or entertainment industry.
  • Proven track record of managing complex projects and client accounts across multiple international regions.
  • Professional fluency in English
  • Deep understanding of the global gaming ecosystem, publisher relations, and the international competitive landscape.
  • Strong ability to work independently in a remote-first environment across diverse time zones.
  • Flexibility to support early morning or late evening meetings as needed for global partner and team alignment.

Bonus Points
  • Bachelor's degree in Business, International Relations, or a related field.
  • Experience working with global publishers such as Capcom, Bandai Namco, Riot Games, or Epic Games or global IP rights holders such as Disney, LEGO or other
  • Demonstrated success navigating cross-cultural dynamics in a professional, global business environment.
  • Familiarity with global media rights distribution or international procurement workflows.
  • Professional fluency in Japanese

Benefits (US Only)
  • Medical, Dental, Vision and Life Insurance
  • 401(k) plan available for employee contributions
  • Flexible work schedule
  • Generous PTO and company-observed holidays
  • Remote-first culture

Company Philosophy
We believe strongly in work/life balance - you've got to feel your best to work your best. We offer a generous PTO program, and in addition to observing the standard holidays, we've extended many of them into extra-long weekends. We are a remote-first company, so as long as you can do the specifics of your job, we don't mind where you do it.
RTS is proud to be an equal opportunity employer. We celebrate and welcome diversity and are committed to creating an inclusive environment.