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Video Game Publisher Jobs (NOW HIRING)

Gaming Producer

Redmond, WA · On-site

$138K - $141K/yr

... the video game industry. * Credited Technical Producer or Technical Project Manager on at least ... Publishing experience within the gaming industry. * Experience supporting globally distributed ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

Qualifications: 7+ years of experience in Video Game Production, preferably in both Publishing and Development, shipping multiple products from ideation to live operation on various platforms. Strong ...

Qualifications: * 7+ years of experience in Video Game Production, preferably in both Publishing and Development, shipping multiple products from ideation to live operation on various platforms.

This team member will join the growing Publishing group as a partner to our internal video game studios and publishing partners. The anchoring motivation of the person in this role is a deep passion ...

Showrunner

Austin, TX

$122K - $124K/yr

You'll own the creative vision and execution of our gameplay content, ensuring every video hooks ... Oversee the production pipeline from concept to publish, ensuring quality and efficiency while ...

... courses in Video Game Design. Applications will be received on an ongoing basis and will be ... Penn State publishes a combined Annual Security and Annual Fire Safety Report (ASR). The ASR ...

Showrunner

Austin, TX · On-site

$80K - $87K/yr

You'll own the creative vision and execution of our gameplay content, ensuring every video hooks ... Oversee the production pipeline from concept to publish, ensuring quality and efficiency while ...

OR · On-site

$230K - $360K/yr

... game studios (both internal and external), vendors, and cross-functional teams across Netflix to localize your games and publishing assets and materials into a wide set of languages. You will develop ...

... game studios (both internal and external), vendors, and cross-functional teams across Netflix to localize your games and publishing assets and materials into a wide set of languages. You will develop ...

... game studios (both internal and external), vendors, and cross-functional teams across Netflix to localize your games and publishing assets and materials into a wide set of languages. You will develop ...

Senior Product Manager

Austin, TX

$125K - $165K/yr

Ability to estimate, propose, and validate business cases, budgets, P&L (profits & losses), and the financial risks for video game development and publishing * Demonstrated success in communicating ...

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Video Game Publisher information

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How much do video game publisher jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for video game publisher in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What does a video game publisher actually do?

A video game publisher is responsible for funding, marketing, distributing, and promoting video games developed by game developers. They handle tasks such as setting release strategies, managing sales channels, and ensuring the game reaches the target audience, often working with marketing teams and using industry-standard tools like project management software.

What does a Video Game Publisher do?

A Video Game Publisher oversees the financing, marketing, distribution, and overall business strategy for a video game’s release. They work with developers to fund and promote projects, ensure quality control, and manage distribution through digital and physical platforms. Publishers often handle advertising campaigns, negotiate licensing deals, and provide production support. Their goal is to maximize a game's reach and profitability while ensuring it meets market expectations.

How do I become a game publisher?

To become a game publisher, you should gain experience in the gaming industry, develop strong project management and marketing skills, and build relationships with developers and distributors. Understanding the publishing process, licensing, and distribution channels is essential, and familiarity with industry tools like game engines and digital storefronts can be beneficial.

Who are the big 3 game publishers?

The big three game publishers are Sony Interactive Entertainment, Microsoft Xbox Game Studios, and Nintendo. These companies dominate the industry with extensive portfolios of popular gaming consoles and titles, often offering roles for game publishers, developers, and related positions in the gaming industry.

What are the main challenges faced by video game publishers in today's industry?

Video game publishers often face challenges such as keeping up with rapidly changing market trends, managing tight production timelines, and ensuring effective collaboration between diverse development and marketing teams. Adapting to new platforms, evolving consumer preferences, and intense competition can also add complexity to launching a successful title. Publishers must constantly innovate their marketing strategies, coordinate global releases, and navigate issues like monetization models and intellectual property rights. Overcoming these challenges requires flexibility, strong organizational skills, and a deep understanding of both the creative and business aspects of gaming.

What are the key skills and qualifications needed to thrive in the Video Game Publisher position, and why are they important?

To thrive as a Video Game Publisher, you need strong project management, marketing expertise, and a solid understanding of the gaming industry, often supplemented by a degree in business, marketing, or a related field. Familiarity with product lifecycle management tools, analytics platforms, and digital distribution systems is common, along with knowledge of contracts and intellectual property. Excellent interpersonal skills, negotiation abilities, and cross-functional collaboration are crucial to build strong relationships with developers, partners, and internal stakeholders. These skills ensure successful game launches, effective market positioning, and smooth coordination across various parts of the production and distribution process.

Will Game Dev be replaced by AI?

Video game publishers and developers use AI to assist in tasks like procedural content generation, testing, and player behavior analysis, but AI is not expected to fully replace game development roles. Human creativity, storytelling, and design skills remain essential, and professionals often work alongside AI tools to improve efficiency and innovation.
More about Video Game Publisher jobs
What cities are hiring for Video Game Publisher jobs? Cities with the most Video Game Publisher job openings:
What are the most commonly searched types of Video Game Publisher jobs? The most popular types of Video Game Publisher jobs are:
What states have the most Video Game Publisher jobs? States with the most job openings for Video Game Publisher jobs include:
Infographic showing various Video Game Publisher job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

$138K - $141K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 21 days ago


Job description

Who is Blueprint? 

We are a technology solutions firm headquartered in Bellevue, Washington, with a strong presence across the United States. Unified by a shared passion for solving complicated problems, our people are our greatest asset. We use technology as a tool to bridge the gap between strategy and execution, powered by the knowledge, skills, and the expertise of our teams, who all have unique perspectives and years of experience across multiple industries. We're bold, smart, agile, and fun. 

What does Blueprint do? 

Blueprint helps organizations unlock value from existing assets by leveraging cutting-edge technology to create additional revenue streams and new lines of business. We connect strategy, business solutions, products, and services to transform and grow companies. 

Why Blueprint? 

At Blueprint, we believe in the power of possibility and are passionate about bringing it to life. Whether you join our bustling product division, our multifaceted services team or you want to grow your career in human resources, your ability to make an impact is amplified when you join one of our teams. You'll focus on solving unique business problems while gaining hands-on experience with the world's best technology. We believe in unique perspectives and build teams of people with diverse skillsets and backgrounds. At Blueprint, you'll have the opportunity to work with multiple clients and teams, such as data science and product development, all while learning, growing, and developing new solutions. We guarantee you won't find a better place to work and thrive than at Blueprint. 

In This Role

As a Technical Producer, you will partner closely with engineering, production, and cross-functional teams to drive the planning, execution, and delivery of technical initiatives that support the development and live operations of PC and console games. You will help establish effective production processes, manage project scope and risks, improve workflows and team efficiency, and ensure clear communication across stakeholders. The ideal candidate thrives in a fast-paced game development environment, is comfortable working with highly technical teams, and can successfully coordinate efforts across globally distributed teams and multiple time zones.

Responsibilities
  • Manage and drive multiple technical projects from planning through delivery, ensuring milestones, dependencies, and priorities are clearly defined and tracked.
  • Partner with engineering and production leadership to align project objectives, roadmaps, schedules, and resource planning.
  • Develop project plans, create detailed task estimates, and maintain project timelines and status reporting.
  • Identify, assess, and communicate risks, blockers, and project dependencies while driving mitigation strategies.
  • Facilitate collaboration across engineering, production, design, publishing, and other cross-functional teams.
  • Establish and improve production processes, tools, and workflows to increase team efficiency and project predictability.
  • Coordinate work across globally distributed teams and stakeholders operating in multiple time zones.
  • Track project progress using project management tools and ensure accurate documentation is maintained.
  • Translate complex technical information into clear and actionable updates for technical and non-technical audiences.
  • Support Agile/Scrum practices, including planning, prioritization, sprint tracking, and stakeholder communication.
  • Drive accountability and follow-through across teams to ensure commitments and deliverables are met.
  • Monitor project health and provide regular reporting on schedules, risks, progress, and key outcomes.
Required Qualifications
  • 4+ years of experience in a Producer, Technical Producer, or Technical Program/Project Management role within the video game industry.
  • Credited Technical Producer or Technical Project Manager on at least three shipped PC or console game titles.
  • Experience managing projects for both large and small development teams.
  • Familiarity with software development practices, tools, and production methodologies.
  • Experience working with development teams utilizing Unreal Engine.
  • Strong proficiency with project management and collaboration tools including Azure DevOps, Jira, Confluence, and Microsoft Office applications.
  • Demonstrated experience scoping work, creating estimates, developing roadmaps, and maintaining project status reporting.
  • Strong organizational, prioritization, and time-management skills.
  • Excellent written and verbal communication skills with the ability to engage effectively at all organizational levels.
  • Proven ability to build partnerships and collaborate across multiple disciplines and stakeholder groups.
Preferred Qualifications
  • Experience shipping games through full development lifecycles, from planning through release.
  • Publishing experience within the gaming industry.
  • Experience supporting globally distributed development teams.
  • Experience working in fast-paced game development environments with multiple concurrent projects.
  • Basic understanding of source control workflows, including pull requests (PRs), code commits, and development pipelines.
  • Experience with Agile, Scrum, or similar development methodologies.
  • Demonstrated success managing technical teams with varying skill sets, technologies, and project objectives.
  • Experience improving development processes, workflows, and operational efficiencies.
  • Ability to communicate highly technical concepts to a broad audience of technical and non-technical stakeholders.

Salary Range 

At Blueprint, we strive to offer competitive pay that reflects the value of our team members. Compensation for this role is influenced by a variety of factors, including skills, education, responsibilities, experience, and geographic market. For candidates based in Washington State, the anticipated salary range is $45-$48.08 USD/hourly. Please note that we typically do not hire new employees at the top of the posted range. Actual starting pay will be determined based on experience, skills, and internal equity. The final salary and job title may vary depending on the selected candidate's qualifications and could fall outside the stated range.

Equal Opportunity Employer 

Blueprint Technologies, LLC is an equal employment opportunity employer. Qualified applicants are considered without regard to race, color, age, disability, sex, gender identity or expression, orientation, veteran/military status, religion, national origin, ancestry, marital, or familial status, genetic information, citizenship, or any other status protected by law. 

If you need assistance or a reasonable accommodation to complete the application process, please reach out to:recruiting@bpcs.com 

Blueprint believes in the importance of a healthy and happy team, which is why our comprehensive benefits package includes: 

  • Medical, dental, and vision coverage 
  • Flexible Spending Account 
  • 401k program 
  • Competitive PTO offerings 
  • Parental Leave 
  • Opportunities for professional growth and development 

Location: Hybrid 3 days per week in Redmond, WA