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Entry Level Video Game Publisher Jobs (NOW HIRING)

Legal Counsel

Sunnyvale, CA ยท On-site

$105 - $140/hr

Arc Games, Inc. is a video game publisher based in the Bay Area, with titles including Star Trek ... * Entry-level candidates are welcome to apply - prior in-house experience is a plus but not ...

It is a global game publisher offering a comprehensive network of services for games, development ... Skills in video editing, graphic design, etc. * Familiarity with data analysis tools Location State ...

This is an entry-level role, so we don't specify a degree, your age, or your background. We care ... If you don't play games in this genre, this isn't the role for you. 3. You learn fast and take ...

We are currently looking for passionate writers with strong and varied interests in the video game ... If selected, you will receive training on how to write and publish a standard article using our ...

... courses in Video Game Design. Applications will be received on an ongoing basis and will be ... Penn State publishes a combined Annual Security and Annual Fire Safety Report (ASR). The ASR ...

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Entry Level Video Game Publisher information

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How much do entry level video game publisher jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for entry level video game publisher in the United States is $29.90, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $34.38 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an entry level video game publisher?

To thrive as an Entry Level Video Game Publisher, you need a solid understanding of the gaming industry, project coordination, and basic marketing or business principles, often supported by a relevant degree. Familiarity with project management tools, content management systems, and analytics software is typically required. Strong communication, attention to detail, and teamwork skills help you efficiently manage publishing schedules and collaborate with development teams. These capabilities ensure that game releases are well-coordinated, marketed effectively, and delivered smoothly to target audiences.

What are some common challenges faced by entry level video game publishers, and how can they overcome them?

Entry-level professionals in video game publishing often face challenges such as balancing multiple projects, adapting to fast-changing deadlines, and learning to communicate effectively with diverse teams including developers, marketers, and QA testers. Navigating these challenges requires strong organizational skills, openness to feedback, and a willingness to learn from more experienced colleagues. Proactively asking questions, seeking mentorship, and staying updated on industry trends can help new team members confidently contribute and grow within the company.

What does an entry level video game publisher do?

An entry level video game publisher typically supports the production, marketing, and distribution of video games. They may assist with quality assurance, help coordinate between developers and marketing teams, manage social media content, and track project timelines. Their responsibilities often include administrative tasks, data entry, and providing general support to ensure that games are successfully launched and promoted. This role is a good starting point for those interested in the business and production side of the gaming industry.
More about Entry Level Video Game Publisher jobs
What are the most commonly searched types of Video Game Publisher jobs? The most popular types of Video Game Publisher jobs are:
What states have the most Entry Level Video Game Publisher jobs? States with the most job openings for Entry Level Video Game Publisher jobs include:
What job categories do people searching Entry Level Video Game Publisher jobs look for? The top searched job categories for Entry Level Video Game Publisher jobs are:
Infographic showing various Entry Level Video Game Publisher job openings in the United States as of August 2026, with employment types broken down into 81% Full Time, 16% Part Time, and 3% Contract. Highlights an 79% In-person, 5% Hybrid, and 16% Remote job distribution, with an average salary of $62,196 per year, or $29.9 per hour.

Legal Counsel

Arc Games Inc.

Sunnyvale, CA โ€ข On-site

$105 - $140/hr

Other

Posted 5 days ago


Job description

San Francisco Bay Area // AGSF - G&A // hybrid

Legal Counsel Description

Department: Legal
Reports to: Chief Executive Officer
Location: Sunnyvale, CA (Hybrid - 3 days onsite)

About Arc Games Inc.

Arc Games, Inc. is a video game publisher based in the Bay Area, with titles including Star Trek Online, Neverwinter, and Perfect World International. We work closely with our development studio partners to bring beloved game worlds to players around the globe, operating across multiple international entities and jurisdictions.

The Role

Arc Games is looking for a Legal Counsel to serve as the day-to-day legal go-to resource across the company. This is a junior-level role - open to recent law graduates - and is well suited to someone early in their legal career who wants hands-on exposure to how legal processes function inside a game publisher, without the pressure of being the final word on complex litigation or high-stakes negotiations.

You won't be expected to be a seasoned litigator or a master contract negotiator. What matters most is that you're sharp, curious, detail-oriented, and know your limits - including when to elevate a question to outside counsel or company leadership rather than trying to resolve it solo.

What You'll Do
  • Act as the first point of contact for everyday legal questions across the company, resolving issues and providing practical, accurate guidance.
  • Review routine contracts, vendor agreements, and internal requests, understanding when something falls within your judgment and when it needs to be escalated - and to whom.
  • Support and understand internal approval workflows, including review gates, budget reviews, and signature/execution processes, to help keep deals and requests moving efficiently.
  • Use AI tools thoughtfully and effectively as part of your legal work - for research, drafting support, and document review - while understanding their limitations and knowing when human judgment or escalation is required.
  • Apply a working knowledge of the games industry (platforms, publishing models, player-facing terms, live services) to make legal guidance relevant and practical for the business.
  • Maintain organized records of contracts, approvals, and legal correspondence.
  • Partner with People Operations, Finance, and other teams on routine legal matters as they arise.
What We're Looking For
  • Juris Doctor is required. Bar admission is not required for this role.
  • Genuine familiarity with and interest in video games - you understand the gaming industry works, not just that it exists.
  • Comfortable using AI tools as part of daily legal work, with sound judgment about their appropriate use and limitations.
  • Strong attention to detail and organizational skills.
  • Good judgment about scope - you know what you can competently handle and you're not afraid to flag when something needs to go to outside counsel or leadership.
  • Understanding of, or willingness to quickly learn, standard corporate approval processes (review gates, budget sign-off, execution/signing procedures).
  • Strong written and verbal communication skills; able to explain legal concepts clearly to non-lawyers.
  • Entry-level candidates are welcome to apply - prior in-house experience is a plus but not required.
Compensation

The salary range for this role is $105,000 - $140,000 annually, depending on experience and qualifications. Final offer will be based on a range of factors including relevant experience and skills. This range reflects base salary only; total compensation may also include equity and benefits.

Equal Opportunity Employer

Arc Games, Inc. is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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