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Entry Level Video Game Publisher Jobs (NOW HIRING)

Game Operations Intern

Los Angeles, CA ยท On-site

$24.81 - $42.70/hr

It is a global game publisher offering a comprehensive network of services for games, development ... Skills in video editing, graphic design, etc. * Familiarity with data analysis tools Location State ...

It is a global game publisher offering a comprehensive network of services for games, development ... Skills in video editing, graphic design, etc. * Familiarity with data analysis tools Location State ...

We are currently looking for passionate writers with strong and varied interests in the video game ... If selected, you will receive training on how to write and publish a standard article using our ...

About Us As an independent developer and publisher, Templar develops the games that we want, on our ... The ideal candidate has significant experience writing for video games, has worked with branching ...

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Entry Level Video Game Publisher information

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$12

$29

$62

How much do entry level video game publisher jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for entry level video game publisher in the United States is $29.90, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $34.38 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Video Game Publisher, and why are they important?

To thrive as an Entry Level Video Game Publisher, you need a solid understanding of the gaming industry, project coordination, and basic marketing or business principles, often supported by a relevant degree. Familiarity with project management tools, content management systems, and analytics software is typically required. Strong communication, attention to detail, and teamwork skills help you efficiently manage publishing schedules and collaborate with development teams. These capabilities ensure that game releases are well-coordinated, marketed effectively, and delivered smoothly to target audiences.

What are some common challenges faced by entry-level professionals in video game publishing, and how can they overcome them?

Entry-level professionals in video game publishing often face challenges such as balancing multiple projects, adapting to fast-changing deadlines, and learning to communicate effectively with diverse teams including developers, marketers, and QA testers. Navigating these challenges requires strong organizational skills, openness to feedback, and a willingness to learn from more experienced colleagues. Proactively asking questions, seeking mentorship, and staying updated on industry trends can help new team members confidently contribute and grow within the company.

What does an entry level video game publisher do?

An entry level video game publisher typically supports the production, marketing, and distribution of video games. They may assist with quality assurance, help coordinate between developers and marketing teams, manage social media content, and track project timelines. Their responsibilities often include administrative tasks, data entry, and providing general support to ensure that games are successfully launched and promoted. This role is a good starting point for those interested in the business and production side of the gaming industry.
More about Entry Level Video Game Publisher jobs
What cities are hiring for Entry Level Video Game Publisher jobs? Cities with the most Entry Level Video Game Publisher job openings:
What are the most commonly searched types of Video Game Publisher jobs? The most popular types of Video Game Publisher jobs are:
What states have the most Entry Level Video Game Publisher jobs? States with the most job openings for Entry Level Video Game Publisher jobs include:
What job categories do people searching Entry Level Video Game Publisher jobs look for? The top searched job categories for Entry Level Video Game Publisher jobs are:
Infographic showing various Entry Level Video Game Publisher job openings in the United States as of May 2026, with employment types broken down into 99% Full Time, and 1% Part Time. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $62,196 per year, or $29.9 per hour.
Video Game Tester - QA (OnCall Contract)

Video Game Tester - QA (OnCall Contract)

Side

Charleston, SC โ€ข On-site

Full-time

Posted 23 days ago


Job description

About Side
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Job Overview:
We are dedicated to empowering our clients in the gaming sector in the Charleston, South Carolina area. If you are a passionate gamer seeking to make your mark in the gaming industry, we invite you to apply.
We are currently in the process of building a team of full-time, entry-level Game Testers for a gaming studio located in Charleston, South Carolina, to better serve our gaming clients in an oncall capacity.
Requirements
We are searching for Entry Level Video Game Testers for our new Gaming studio in Charleston, South Carolina servicing our major gaming client. This is an in-studio position, no remote work will be considered. Only local candidates in the Charleston, SC area or candidates in the U.S that are willing to relocate without subsidies will be considered. No visa sponsorship will be provided.
Skills Required:
  • Ability to work either independently or in a team and with other colleagues, sometimes under pressure to meet deadlines.
  • Gaming experience on one or more platforms.
  • The ability to communicate complex information in a clear and concise manner.
  • A keen ability to identify subtle issues or inconsistencies that may affect the quality or functionality of the software.
  • The capacity to prioritize tasks efficiently and manage testing deadlines to ensure timely delivery of quality software.

Benefits
This is an on-call contingent role and not eligible for benefits