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Part Time Video Game Music Jobs (NOW HIRING)

The Game Day Logger is a part-time, seasonal position. The video logger will assist with logging all game-day video assets as part of the Detroit Lions Digital Asset Management team after all Lions ...

The Game Day Logger is a part-time, seasonal position. The video logger will assist with logging all game-day video assets as part of the Detroit Lions Digital Asset Management team after all Lions ...

... for video games and films. Whether it's honing their performance chops through ensembles and ... All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time ...

The College of Arts and Architecture's Integrative Arts program is seeking part-time instructors to teach online courses in video game design. This role is ideal for an educator with a passion for ...

The New York Post video team is seeking an on-call part-time Video Editor (various shifts, as ... use music to match the tone and style of the story Excited about new types of multimedia ...

This content will span the full basketball culture universe, including fashion, music, art, gaming ... This role is ideal for someone eager to learn the ins and outs of digital video production and ...

PT Video Editor

Manhattan, NY · On-site

$25 - $40/hr

The New York Post video team is seeking an on-call part-time Video Editor (various shifts, as ... music to match the tone and style of the story • Excited about new types of multimedia ...

Employment Status: Part-time Hourly FLSA Classification: Nonexempt ESSENTIAL RESPONSIBILITIES: Game Day Crew Member As a Game Day Crew Member for Chattanooga FC, you will play a critical role in ...

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Part Time Video Game Music information

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$12

$18

$23

How much do part time video game music jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for part time video game music in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is a part time video game music job?

Part time video game music jobs involve composing, producing, or editing music and soundtracks specifically for video games, but on a flexible or non-full-time schedule. Professionals in these roles may work as freelancers, contractors, or as part of a studio's external team, providing music for specific projects or game titles. These jobs require musical skills, familiarity with digital audio workstations, and an understanding of how music enhances gameplay. Part time roles can include composing original scores, creating sound effects, or adapting existing music to fit a game's theme and mood. They offer flexibility for musicians who want to work in the gaming industry without committing to a full-time position.

What are the main responsibilities and collaborative aspects of a part-time video game music composer role?

As a part-time video game music composer, your primary responsibilities include creating original compositions and soundtracks tailored to the game's theme, mood, and pacing. You will frequently collaborate with game designers, audio directors, and sometimes other composers to ensure the music aligns with the overall vision and enhances the player's experience. Communication and flexibility are crucial, as feedback and revisions are common throughout the development cycle. Additionally, you may be involved in editing, mixing, and integrating your music into the game's audio engine, often working remotely or on a freelance basis.

What are the key skills and qualifications needed to thrive as a part-time video game music composer, and why are they important?

To thrive as a Part-Time Video Game Music Composer, you need a solid background in music composition, audio production, and an understanding of interactive or adaptive music principles, often supported by a degree in music or relevant experience. Familiarity with digital audio workstations (DAWs) like Logic Pro or Ableton Live, as well as middleware tools such as FMOD or Wwise, is typically required. Creativity, strong communication, and the ability to interpret feedback help composers collaborate effectively with game developers and adapt music to shifting project needs. These skills ensure the creation of immersive and dynamic soundtracks that enhance gameplay and emotional engagement.

What is the difference between Part Time Video Game Music vs Part Time Video Game Sound Designer?

AspectPart Time Video Game MusicPart Time Video Game Sound Designer
CredentialsMusic composition or production experience, music theory knowledgeSound design, audio engineering, and music skills
Work EnvironmentHome studio or remote, project-basedStudio or remote, collaborative with developers
Industry UsageCreating background music and themes for gamesDesigning sound effects and audio assets for games
Common Search/ComparisonYesYes

Part Time Video Game Music focuses on composing and producing music for games, while Part Time Video Game Sound Designer involves creating sound effects and audio assets. Both roles require audio skills and often work remotely, but their focus areas differ within game audio production.

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What other helpful pages are available for Part Time Video Game Music?

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Infographic showing various Part Time Video Game Music job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 82% Full Time, 14% Part Time, and 3% Contract. Highlights an 75% Physical, 2% Hybrid, and 23% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Game Day Logger

Detroit, MI • On-site

Detroit Lions
Spectator Sports • 51 - 200 employees

Part-time

Re-posted 20 days ago


Job description

The Game Day Logger is a part-time, seasonal position. The video logger will assist with logging all game-day video assets as part of the Detroit Lions Digital Asset Management team after all Lions games. Logger will label video footage for the Post Production team. This position reports to the Media Asset Manager.

ESSENTIAL FUNCTIONS (including, but not limited to):

  • On game day assist with logging of all game day video clips in Iconik by adding specific asset details and tags: Player name, Play type, yardage, and any other specific metadata/keywords
  • Transcribe descriptions of logged footage
  • Log all video content as needed by the following morning after each game

NONESSENTIAL FUNCTIONS:

  • Will accept other responsibilities and duties required by the supervisor consistent with the objectives and essential functions of this position
  • Must be motivated, reliable, and able to work independently or as part of a team
  • Maintain professionalism when communicating with internal and external contacts
  • Must be accurate and efficient with the ability to meet deadlines in a fast-paced environment
  • Must be detail-oriented with strong organizational skills
  • Ability to gather and analyze information and escalate issues appropriately
  • Will adjust work schedule to meet departmental demands
  • Will keep appropriate information confidential

QUALIFICATIONS/REQUIREMENTS:

  • Must be able to work evening/overnight hours
  • Basic understanding of video formats and equipment is required
  • General understanding of NFL rules, teams, players and culture is required
  • Detail-oriented, organized, and hard-working individual who can exercise judgment independently.
  • Must be technically savvy and able to troubleshoot basic IT issues
  • Basic Adobe Premiere, Adobe Media Encoder and Catalyst Browse skills are strongly preferred
  • Prior experience working with digital media systems is a plus
  • Strong organizational skills, as well as the ability to work independently and manage time effectively, are required
  • Must possess excellent writing, grammar, and spelling skills
  • Ability to work a non-standard work week which may include evenings, weekends, and holidays.