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Internship Video Game Music Jobs (NOW HIRING)

Video Game Critic

Chicago, IL · On-site

$127.70K - $129.80K/yr

... games, and give your opinion on the newest events is the biggest necessity. We are looking for ... Currently, all of our positions are on a volunteer/internship basis; however, we not only offer ...

Video Game Critic

Chicago, IL

$127.70K - $129.80K/yr

... games, and give your opinion on the newest events is the biggest necessity. We are looking for ... Currently, all of our positions are on a volunteer/internship basis; however, we not only offer ...

Originally a used bookstore, Bookmans has expanded to include various forms of media such as books, video games, music and movies as well as musical instruments, housewares, and collectibles. We buy ...

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Internship Video Game Music information

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$5

$14

$19

How much do internship video game music jobs pay per hour?

As of May 28, 2026, the average hourly pay for internship video game music in the United States is $14.67, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.07 per hour, depending on experience, location, and employer.

What is the difference between Internship Video Game Music vs Video Game Composer?

AspectInternship Video Game MusicVideo Game Composer
CredentialsTypically students or entry-level with basic music knowledgeProfessional degree in music or composition, portfolio required
Work EnvironmentInternship setting, often in a game studio or onlineFull-time or freelance, studio or remote
Industry UsageUsed for training and gaining experienceCreates original music for commercial games

In summary, an Internship Video Game Music role is an entry-level position focused on learning and assisting in game music production, while a Video Game Composer is a professional responsible for creating original soundtracks for games. Internships serve as a stepping stone toward becoming a full-time composer in the industry.

More about Internship Video Game Music jobs
What cities are hiring for Internship Video Game Music jobs? Cities with the most Internship Video Game Music job openings:
What are the most commonly searched types of Video Game Music jobs? The most popular types of Video Game Music jobs are:
What states have the most Internship Video Game Music jobs? States with the most job openings for Internship Video Game Music jobs include:
Infographic showing various Internship Video Game Music job openings in the United States as of May 2026, with employment types broken down into 1% Internship, 76% Full Time, 17% Part Time, and 6% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $30,518 per year, or $14.7 per hour.
Student TA - MUS-171 History of Video Game Music (Ham), F25-S26

Student TA - MUS-171 History of Video Game Music (Ham), F25-S26

DigiPen Institute of Technology

Redmond, WA • On-site

$16.66 - $17.75/hr

Part-time

Posted 6 days ago


Job description

Applicants MUST be a current student at DigiPen Institute of Technology to qualify for this position.
  • Student Employment at DigiPen is open to all currently matriculated students if they meet the qualifications for the job.
  • Students may not work during any time when they have a class scheduled, a class is canceled, or a class ends early.
  • Student workers must reside within the State of Washington. Remote work outside of Washington will not be permitted.
Job Title: Student TA - MUS-171 History of Video Game Music (Ham), F25-S26
Reports to: Nayoung Ham
Essential Functions
A Teaching Assistant (TA) is expected to assist the instructor in the classroom as requested by the instructor. Responsibilities may include equipment setup and/or operation (e.g., running slide decks during lectures), facilitating student presentations, answering student questions during labs, pre-grading assessments, submitting attendance sheets, etc. TAs are expected to assist with grading outside the classroom, meet regularly with the instructor, and may be required to meet with students outside class to answer questions as needed. Other duties as assigned by the instructor.
TAs will meet weekly with the instructor for performance feedback and duty modification and will receive a full evaluation once per semester.
Duties and Responsibilities
  • Classroom set up
  • Making copies for students
  • Grading student work
  • Assisting students in labs and during published office hours
  • Meeting students online, if required
  • Grading lab-reports using the provided guidelines
  • Uploading grades onto Moodle
  • Providing constructive feedback in the grading to the students
  • Timely delivery of graded reports/assignments and maintaining consistency and clarity in grading
  • Accountable for tracking and reporting the amount of time worked

Qualifications/Competencies
  • Have proven proficiency with the course material
  • Possess a positive attitude toward learning and a willingness to help others excel
  • Be comfortable interacting with other students on an instructional level as a mentor
  • Arrive on time and be prepared to attend with complete focus during work hours
  • Successfully completed MUS-171 or MUS-399 History of Video Game Music
  • Able to give critique in a professional manner
  • Strong communicator
  • Reliable, punctual, and invested in the success of their fellow students
  • Be able to work independently

Expected dates of employment: September 29, 2025 - April 30, 2026
Expected number of hours per week: 10
*** Once again, students are not permitted to work during any time when they are scheduled for a class. ***
Wage Range:
$16.66 - 17.75 per hour, depending on number of terms worked at DigiPen
Requirements to Apply:
  • Resume
  • Cover Letter
  • Current Semester Academic Schedule

Working Conditions:
The usual and customary methods of performing the job's functions require the following physical demands: some lifting, carrying, pushing, and/or pulling; some stooping, kneeling, and/or crouching; and fine finger dexterity. May need to lift up to 25 lbs. Generally, the job requires 80% sitting, 10% walking, and 10% standing.
DigiPen Student Employee Academic Requirements:
  • Are currently a Matriculated student at DigiPen Institute of Technology
  • Good Academic Standing - not on Academic Warning as defined in DigiPen Course Catalog
  • A minimum cumulative GPA of 2.5 or higher
  • Have taken and passed MUS-171 or MUS-399 History of Video Game Music with a B or better

Requirement Exceptions:
It is possible to still be selected for a position with DigiPen if you do not meet the requirements above, so don't let that dissuade you from applying!
Once you have applied for - and the supervisor decides to offer you - a position, we will contact the necessary managers (Supervisor, Department Chair, and/or the Dean of Faculty) to complete and sign off on an Academic Waiver form, depending on which requirements need to be waived. Once the Waiver is returned to us, we'll continue you through the hiring process.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.