2

Part Time Video Game Music Jobs (NOW HIRING)

... at games, events, and community activations. * Identify compelling moments from shows and convert ... your favorite music across 220+ radio stations, premium podcasts, live events and digital ...

... at games, events, and community activations. * Identify compelling moments from shows and convert ... your favorite music across 220+ radio stations, premium podcasts, live events and digital ...

You'll drive our mobile video game theater to events, host games for kids and families, and help ... Plus tips Schedule: * Part-time (10-30 hours/week) * Primarily weekends with weekday opportunities ...

You'll drive our mobile video game theater to events, host games for kids and families, and help ... Plus tips Schedule: * Part-time (10-30 hours/week) * Primarily weekends with weekday opportunities ...

next page

Showing results 1-20

Part Time Video Game Music information

See salary details

$12

$18

$23

How much do part time video game music jobs pay per hour?

As of May 28, 2026, the average hourly pay for part time video game music in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Part-Time Video Game Music Composer, and why are they important?

To thrive as a Part-Time Video Game Music Composer, you need a solid background in music composition, audio production, and an understanding of interactive or adaptive music principles, often supported by a degree in music or relevant experience. Familiarity with digital audio workstations (DAWs) like Logic Pro or Ableton Live, as well as middleware tools such as FMOD or Wwise, is typically required. Creativity, strong communication, and the ability to interpret feedback help composers collaborate effectively with game developers and adapt music to shifting project needs. These skills ensure the creation of immersive and dynamic soundtracks that enhance gameplay and emotional engagement.

What are the main responsibilities and collaborative aspects of a part-time video game music composer role?

As a part-time video game music composer, your primary responsibilities include creating original compositions and soundtracks tailored to the game's theme, mood, and pacing. You will frequently collaborate with game designers, audio directors, and sometimes other composers to ensure the music aligns with the overall vision and enhances the player's experience. Communication and flexibility are crucial, as feedback and revisions are common throughout the development cycle. Additionally, you may be involved in editing, mixing, and integrating your music into the game's audio engine, often working remotely or on a freelance basis.

What are part time video game music jobs?

Part time video game music jobs involve composing, producing, or editing music and soundtracks specifically for video games, but on a flexible or non-full-time schedule. Professionals in these roles may work as freelancers, contractors, or as part of a studio's external team, providing music for specific projects or game titles. These jobs require musical skills, familiarity with digital audio workstations, and an understanding of how music enhances gameplay. Part time roles can include composing original scores, creating sound effects, or adapting existing music to fit a game's theme and mood. They offer flexibility for musicians who want to work in the gaming industry without committing to a full-time position.

What is the difference between Part Time Video Game Music vs Part Time Video Game Sound Designer?

AspectPart Time Video Game MusicPart Time Video Game Sound Designer
CredentialsMusic composition or production experience, music theory knowledgeSound design, audio engineering, and music skills
Work EnvironmentHome studio or remote, project-basedStudio or remote, collaborative with developers
Industry UsageCreating background music and themes for gamesDesigning sound effects and audio assets for games
Common Search/ComparisonYesYes

Part Time Video Game Music focuses on composing and producing music for games, while Part Time Video Game Sound Designer involves creating sound effects and audio assets. Both roles require audio skills and often work remotely, but their focus areas differ within game audio production.

More about Part Time Video Game Music jobs
What cities are hiring for Part Time Video Game Music jobs? Cities with the most Part Time Video Game Music job openings:
What are the most commonly searched types of Video Game Music jobs? The most popular types of Video Game Music jobs are:
What states have the most Part Time Video Game Music jobs? States with the most job openings for Part Time Video Game Music jobs include:
What job categories do people searching Part Time Video Game Music jobs look for? The top searched job categories for Part Time Video Game Music jobs are:
Infographic showing various Part Time Video Game Music job openings in the United States as of May 2026, with employment types broken down into 33% Full Time, and 67% Part Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.
Student TA - MUS-171 History of Video Game Music (Ham), F25-S26

Student TA - MUS-171 History of Video Game Music (Ham), F25-S26

DigiPen Institute of Technology

Redmond, WA • On-site

$16.66 - $17.75/hr

Part-time

Posted 6 days ago


Job description

Applicants MUST be a current student at DigiPen Institute of Technology to qualify for this position.
  • Student Employment at DigiPen is open to all currently matriculated students if they meet the qualifications for the job.
  • Students may not work during any time when they have a class scheduled, a class is canceled, or a class ends early.
  • Student workers must reside within the State of Washington. Remote work outside of Washington will not be permitted.
Job Title: Student TA - MUS-171 History of Video Game Music (Ham), F25-S26
Reports to: Nayoung Ham
Essential Functions
A Teaching Assistant (TA) is expected to assist the instructor in the classroom as requested by the instructor. Responsibilities may include equipment setup and/or operation (e.g., running slide decks during lectures), facilitating student presentations, answering student questions during labs, pre-grading assessments, submitting attendance sheets, etc. TAs are expected to assist with grading outside the classroom, meet regularly with the instructor, and may be required to meet with students outside class to answer questions as needed. Other duties as assigned by the instructor.
TAs will meet weekly with the instructor for performance feedback and duty modification and will receive a full evaluation once per semester.
Duties and Responsibilities
  • Classroom set up
  • Making copies for students
  • Grading student work
  • Assisting students in labs and during published office hours
  • Meeting students online, if required
  • Grading lab-reports using the provided guidelines
  • Uploading grades onto Moodle
  • Providing constructive feedback in the grading to the students
  • Timely delivery of graded reports/assignments and maintaining consistency and clarity in grading
  • Accountable for tracking and reporting the amount of time worked

Qualifications/Competencies
  • Have proven proficiency with the course material
  • Possess a positive attitude toward learning and a willingness to help others excel
  • Be comfortable interacting with other students on an instructional level as a mentor
  • Arrive on time and be prepared to attend with complete focus during work hours
  • Successfully completed MUS-171 or MUS-399 History of Video Game Music
  • Able to give critique in a professional manner
  • Strong communicator
  • Reliable, punctual, and invested in the success of their fellow students
  • Be able to work independently

Expected dates of employment: September 29, 2025 - April 30, 2026
Expected number of hours per week: 10
*** Once again, students are not permitted to work during any time when they are scheduled for a class. ***
Wage Range:
$16.66 - 17.75 per hour, depending on number of terms worked at DigiPen
Requirements to Apply:
  • Resume
  • Cover Letter
  • Current Semester Academic Schedule

Working Conditions:
The usual and customary methods of performing the job's functions require the following physical demands: some lifting, carrying, pushing, and/or pulling; some stooping, kneeling, and/or crouching; and fine finger dexterity. May need to lift up to 25 lbs. Generally, the job requires 80% sitting, 10% walking, and 10% standing.
DigiPen Student Employee Academic Requirements:
  • Are currently a Matriculated student at DigiPen Institute of Technology
  • Good Academic Standing - not on Academic Warning as defined in DigiPen Course Catalog
  • A minimum cumulative GPA of 2.5 or higher
  • Have taken and passed MUS-171 or MUS-399 History of Video Game Music with a B or better

Requirement Exceptions:
It is possible to still be selected for a position with DigiPen if you do not meet the requirements above, so don't let that dissuade you from applying!
Once you have applied for - and the supervisor decides to offer you - a position, we will contact the necessary managers (Supervisor, Department Chair, and/or the Dean of Faculty) to complete and sign off on an Academic Waiver form, depending on which requirements need to be waived. Once the Waiver is returned to us, we'll continue you through the hiring process.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.