As a Digital Image Retoucher / Post-Production Artist, you'll be responsible for correcting and ... motion graphic * Manage workflow of assets from capture, retouching, to delivery of files to ...
As a Digital Image Retoucher / Post-Production Artist, you'll be responsible for correcting and ... motion graphic * Manage workflow of assets from capture, retouching, to delivery of files to ...
As a Digital Image Retoucher / Post-Production Artist, you'll be responsible for correcting and ... motion graphic * Manage workflow of assets from capture, retouching, to delivery of files to ...
As a Digital Image Retoucher / Post-Production Artist, you'll be responsible for correcting and ... motion graphic * Manage workflow of assets from capture, retouching, to delivery of files to ...
Capture high-definition video footage of events, interviews, training sessions, and promotional ... Create motion graphics and visual effects to support dynamic video content, including lower thirds ...
Capture high-definition video footage of events, interviews, training sessions, and promotional ... Create motion graphics and visual effects to support dynamic video content, including lower thirds ...
Capture high-definition video footage of events, interviews, training sessions, and promotional ... Create motion graphics and visual effects to support dynamic video content, including lower thirds ...
Capture high-definition video footage of events, interviews, training sessions, and promotional ... Create motion graphics and visual effects to support dynamic video content, including lower thirds ...
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game ... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ...
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game ... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ...
Animation & Virtual Production - Master's or Bachelor's + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. Design ...
Animation & Virtual Production - Master's or Bachelor's + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. Design ...
Animation & Virtual Production - Master's or Bachelor's + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. Design ...
Animation & Virtual Production - Master's or Bachelor's + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. Design ...
Principal / Lead Gameplay Designer
Santa Monica, CA · On-site
$145K - $180K/yr
This person will work closely with design leadership, animators, engineers, and artists to deliver ... Experience working with motion capture and/or animation pipelines. Description * Full-time job with ...
Principal / Lead Gameplay Designer
Santa Monica, CA · On-site
$145K - $180K/yr
This person will work closely with design leadership, animators, engineers, and artists to deliver ... Experience working with motion capture and/or animation pipelines. Description * Full-time job with ...
Adjunct Faculty - Digital Art & Design (Multiple Specialties)
Manhattan, NY · On-site
$99 - $108/hr
Animation & Virtual Production - Master's or Bachelor's + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. Design ...
Adjunct Faculty - Digital Art & Design (Multiple Specialties)
Manhattan, NY · On-site
$99 - $108/hr
Animation & Virtual Production - Master's or Bachelor's + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. Design ...
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game ... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ...
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game ... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ...
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game ... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ...
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game ... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ...
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game ... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ...
Candidates must have artistic, creative, design, and technical backgrounds, with experience in game ... motion capture, procedural tools, scripting, shaders, generative AI and AI-assisted creative ...
... Arts & Letters at The University of Tampa invites applications for part-time instructors to teach courses in Animation. Classes may include areas of 2D and 3D Animation, 3D Printing, Motion Capture ...
... Arts & Letters at The University of Tampa invites applications for part-time instructors to teach courses in Animation. Classes may include areas of 2D and 3D Animation, 3D Printing, Motion Capture ...
Principal / Lead Gameplay Designer
Santa Monica, CA · On-site +1
$145K - $180K/yr
This person will work closely with design leadership, animators, engineers, and artists to deliver ... Experience working with motion capture and/or animation pipelines. Description * Full-time job with ...
Principal / Lead Gameplay Designer
Santa Monica, CA · On-site +1
$145K - $180K/yr
This person will work closely with design leadership, animators, engineers, and artists to deliver ... Experience working with motion capture and/or animation pipelines. Description * Full-time job with ...
Senior Cinematic Animator
$76.92 - $86.06/hr
Develop high-quality cinematic animation content using both motion capture and hand-key techniques ... This job has no supervisory responsibilities, however this role mentors more junior artists.
Senior Cinematic Animator
$76.92 - $86.06/hr
Develop high-quality cinematic animation content using both motion capture and hand-key techniques ... This job has no supervisory responsibilities, however this role mentors more junior artists.
Senior Cinematic Animator
Cheyenne, WY · On-site
$76.92 - $86.06/hr
Develop high-quality cinematic animation content using both motion capture and hand-key techniques ... This job has no supervisory responsibilities, however this role mentors more junior artists.
Senior Cinematic Animator
Cheyenne, WY · On-site
$76.92 - $86.06/hr
Develop high-quality cinematic animation content using both motion capture and hand-key techniques ... This job has no supervisory responsibilities, however this role mentors more junior artists.
Senior Technical Animator - Anim Systems (Apex Legends)
Madison, WI · On-site
$143K - $217K/yr
Experience in writing Artist/Animator facing tools for relevant software (Python/PySide). * Experience working with both keyframe animation and motion capture data. * Experience with Skeletons ...
Senior Technical Animator - Anim Systems (Apex Legends)
Madison, WI · On-site
$143K - $217K/yr
Experience in writing Artist/Animator facing tools for relevant software (Python/PySide). * Experience working with both keyframe animation and motion capture data. * Experience with Skeletons ...
3D Tracking Artist
New Orleans, LA · On-site
In this role, you'll be responsible for extracting motion data from filmed plates, tracking both ... Familiarity with performance capture, and Nuke for projection and compositing integration.
3D Tracking Artist
New Orleans, LA · On-site
In this role, you'll be responsible for extracting motion data from filmed plates, tracking both ... Familiarity with performance capture, and Nuke for projection and compositing integration.
... quality, deeply artistic imagery and video across all of SoFi's marketing and communication ... Technical knowledge of motion capture and understanding of compositing imagery and video for video ...
... quality, deeply artistic imagery and video across all of SoFi's marketing and communication ... Technical knowledge of motion capture and understanding of compositing imagery and video for video ...
... quality, deeply artistic imagery and video across all of SoFi's marketing and communication ... Technical knowledge of motion capture and understanding of compositing imagery and video for video ...
... quality, deeply artistic imagery and video across all of SoFi's marketing and communication ... Technical knowledge of motion capture and understanding of compositing imagery and video for video ...
Motion Capture Artist information
See salary details
$5.29 - $8.22
0% of jobs
$8.22 - $11.15
0% of jobs
$11.15 - $14.07
0% of jobs
$14.07 - $17
0% of jobs
$17 - $19.93
0% of jobs
$19.93 - $22.86
0% of jobs
$25.17 is the 25th percentile. Wages below this are outliers.
$22.86 - $25.79
32% of jobs
The median wage is $27.98 / hr.
$25.79 - $28.72
24% of jobs
$28.72 - $31.64
17% of jobs
$31.98 is the 75th percentile. Wages above this are outliers.
$31.64 - $34.57
13% of jobs
$34.57 - $37.50
13% of jobs
$5
$29
$37
How much do motion capture artist jobs pay per hour?
How much do motion capture artists make?
What does a typical day look like for a Motion Capture Artist?
A typical day for a Motion Capture Artist may involve wearing specialized suits with sensors, performing a variety of movements or acting out character scenes in a studio, and collaborating closely with directors, animators, and motion capture technicians to achieve desired outcomes. Artists often spend time preparing for shoots by studying scripts, rehearsing actions, and understanding the physicality needed for each project. After captures, they may review motion data, provide feedback, and sometimes participate in retakes to perfect complex movements. The role is highly interactive and requires adaptability, as each project can present new creative and technical challenges.
What does a Motion Capture Artist do?
A Motion Capture Artist is responsible for capturing and translating real-life movements into digital animations using specialized motion capture technology. They work with actors wearing motion capture suits equipped with sensors to record body movements, facial expressions, and gestures. The captured data is used in films, video games, and simulations to create realistic character animations. Motion Capture Artists often collaborate with animators, directors, and software engineers to refine and enhance the final digital performance. Their role is essential in bringing realistic motion to digital characters in entertainment and interactive media.
What are the key skills and qualifications needed to thrive in the Motion Capture Artist position, and why are they important?
To thrive as a Motion Capture Artist, you need a solid understanding of human anatomy, strong performance skills, and experience with capturing or interpreting movement data, often supported by a background in animation, acting, or physical theater. Proficiency with motion capture systems such as Vicon, OptiTrack, or Xsens, and familiarity with animation software like Maya or MotionBuilder, are highly valued; some roles may also require related technical certifications. Creativity, strong communication, attention to detail, and a willingness to take direction are important soft skills that help Motion Capture Artists collaborate and adapt on set. These skills are crucial for accurately capturing and conveying nuanced performances that meet both technical and creative project requirements.
How to become a motion capture artist?
Is motion graphics a good career?
What is a motion capture artist?

Newell Brands rating
7.3
Based on 80 frontline employees who took The Breakroom Quiz
310th of 527 rated manufacturers
Job description
Job ID: 13777
Alternate Locations:
Newell Brands is a leading consumer products company with a portfolio of iconic brands like Graco, Coleman, Oster, Rubbermaid, Sharpie and Yankee Candle - and 24,000 talented teammates around the world. Our culture is built on values in action: Integrity, Teamwork, Passion for Winning, Ownership, and Leadership. We work together to win, grow, and make a real impact-supported by a high-performing, inclusive, and collaborative environment where you can be your best, every day.
Job Overview:
As a Digital Image Retoucher / Post-Production Artist, you'll be responsible for correcting and manipulating images and videos for both product and editorial style photographs in a high-volume omni setting. Your role will involve applying color grading and presets with an artistic eye, ensuring image and video quality control, and adhering to prescribed workflows. Collaborating closely with photo editors, renderers, video production, and other stakeholders, you'll seamlessly bridge the creative and technical aspects of post-production.
Responsibilities:
- Strong color correction, image manipulation, restoration, materials, fashion, patterns, compositing images and motion graphic
- Manage workflow of assets from capture, retouching, to delivery of files to Digital Asset Management tool
- Maintain rigorous quality control processes, reviewing and approving all outgoing content to ensure it meets our standards of excellence and exceeds client expectations
- Stay informed about advancements in post-production technology and software, identifying opportunities to enhance our capabilities, streamline our workflow, and maintain our competitive edge in the industry
Qualifications:
- Bachelor's degree in visual digital effects, digital filmmaking, media production, animation & visual effects, or related field (preferred)
- 3+ years of post-production experience with expertise in retouching
- Experience in media consultancy, visual effects studio, entertainment industry, or consumer durables industry, motion design (preferred)
- Advanced proficiency in Adobe Photoshop, Bridge, Lightroom and After effects,
- Experience with Adobe Workfront and Keyshot and Davinci Resolve is a nice to have
- Experience in color correction, image manipulation, restoration, motion graphic, patterns, and compositing
- Understanding of file formats, resolution, and color spaces for various mediums
- Understanding of digital photography and lighting techniques
Newell Brands (NASDAQ: NWL) is a leading global consumer goods company with a strong portfolio of well-known brands, including Rubbermaid, Sharpie, Graco, Coleman, Rubbermaid Commercial Products, Yankee Candle, Paper Mate, FoodSaver, Dymo, EXPO, Elmer's, Oster, NUK, Spontex and Campingaz. We are focused on delighting consumers by lighting up everyday moments. Newell Brands and its subsidiaries are Equal Opportunity Employers and comply with applicable employment laws. EOE/M/F/Vet/Disabled are encouraged to apply.
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About Newell Brands
Sourced by ZipRecruiter
Newell Brands (NASDAQ: NWL) is a leading global consumer goods company with a strong portfolio of well-known brands, including Rubbermaid, Sharpie, Graco, Coleman, Rubbermaid Commercial Products, Yankee Candle, Paper Mate, FoodSaver, Dymo, EXPO, Elmer's, Oster, NUK, Spontex and Campingaz.
Industry
Manufacturing
Company size
10,000+ Employees
Headquarters location
Atlanta, GA, US
Year founded
1903