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Motion Capture Artist Jobs (NOW HIRING)

We are seeking a professional Production Artist with strong capabilities in print & digital ... motion assets * Basic photography skills, including the ability to capture simple, high-quality ...

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Motion Capture Artist information

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$5

$29

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How much do motion capture artist jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What does a typical day look like for a Motion Capture Artist?

A typical day for a Motion Capture Artist may involve wearing specialized suits with sensors, performing a variety of movements or acting out character scenes in a studio, and collaborating closely with directors, animators, and motion capture technicians to achieve desired outcomes. Artists often spend time preparing for shoots by studying scripts, rehearsing actions, and understanding the physicality needed for each project. After captures, they may review motion data, provide feedback, and sometimes participate in retakes to perfect complex movements. The role is highly interactive and requires adaptability, as each project can present new creative and technical challenges.

What does a Motion Capture Artist do?

A Motion Capture Artist is responsible for capturing and translating real-life movements into digital animations using specialized motion capture technology. They work with actors wearing motion capture suits equipped with sensors to record body movements, facial expressions, and gestures. The captured data is used in films, video games, and simulations to create realistic character animations. Motion Capture Artists often collaborate with animators, directors, and software engineers to refine and enhance the final digital performance. Their role is essential in bringing realistic motion to digital characters in entertainment and interactive media.

What are the key skills and qualifications needed to thrive in the Motion Capture Artist position, and why are they important?

To thrive as a Motion Capture Artist, you need a solid understanding of human anatomy, strong performance skills, and experience with capturing or interpreting movement data, often supported by a background in animation, acting, or physical theater. Proficiency with motion capture systems such as Vicon, OptiTrack, or Xsens, and familiarity with animation software like Maya or MotionBuilder, are highly valued; some roles may also require related technical certifications. Creativity, strong communication, attention to detail, and a willingness to take direction are important soft skills that help Motion Capture Artists collaborate and adapt on set. These skills are crucial for accurately capturing and conveying nuanced performances that meet both technical and creative project requirements.

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Real-time Visualization Shotmaker (Project Hire)

Real-time Visualization Shotmaker (Project Hire)

Sony Pictures Entertainment

Culver City, CA โ€ข On-site, Remote

$103K - $133K/yr

Full-time

Posted 3 days ago


Sony Pictures Entertainment rating

6.8

Company rating: 6.8 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

3rd of 6 rated film or creative companies


Job description

The Real-Time Visualization Shotmaker designs character performances and films them with virtual cameras to create cinematic sequences that reflect the filmmaker's vision. All elements of shot design are utilized in this position, and a seasoned understanding of filmmaking is vital. Working with the visualization Creative Director, and under the Previs Supervisor, the real-time visualization lead drives the production of previs shots and sequences that help to support the director's vision via appropriate use of camera movement, lenses, composition, staging, lighting, and editing.
This role is limited term up to 6 months.
Responsibilities:
  • Manage and generate sequences of shots from storyboards and/or script pages to construct story
  • Work closely with prospective filmmakers, directors, Leads, and/or our Visualization Creative Director to interpret and drive implementing their creative notes
  • Shot creation including orchestrating character blocking, camera positioning, and performance capture
  • Perform motion capture for animation, including quality control and accentuating mocap animation.
  • Ideate and create realistic and compelling character animation following traditional animation principles.
  • Animation of creatures, props, and vehicles within their shot allotment.
  • Reports to the Creative Director

Essential Skills:
  • 5+ years of experience in Unreal animation and camera work in engine
  • Shot and sequence generation with and without the use of storyboards and script
  • A film vocabulary of genre, shot design, sequence progression, camera moves, lighting styles, and acting choices based on years of film viewing, both vfx driven and practical.
  • Speed of work, with the ability to do three regular sized shots a day consistently.
  • Autodesk Maya workflow and UE exporting experience
  • Adobe After Effects compositing proficiency
  • Autodesk Motion Builder (a plus)
  • PFTrack (a plus)

Qualifications:
  • Possess an artistic eye for detail and understand the technical specifications for each project.
  • Understand cinematic language, camera terminology
  • Possess a keen sense of composition, color, and animation timing.
  • Original thinking and ownership over ideas necessary
  • Maintain high consistent standard of quality and speed.
  • Understand shot continuity of sequence to help guide shot creation.
  • Work well on a team and successfully take direction from a supervisor.
  • Adapt quickly and accept change - often must toss out ideas and start fresh.
  • Work well on a team and successfully take direction from a supervisor.
  • Adapt quickly and accept change - often must toss out ideas and start fresh.

The anticipated base salary for this position is $103,740 - $133,000. This role may also qualify for annual incentive and/or comprehensive benefits. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.
Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.
SPE will consider qualified applicants with arrest or conviction records in accordance with applicable law.
Sony Pictures does not allow audio recording, video recording or use of AI note-taking tools during interviews. Please be aware these tools may be enabled as a default and can be difficult to disable once the interview has started, so we recommend you check your device and disable these tools prior to the start of your interview. If recording or the use of the tools occurs during the interview and cannot be promptly turned off or disabled, the interviewer may end the interview.
To request an accommodation for purposes of participating in the hiring process, you may contact us at SPE_Accommodation_Assistance@spe.sony.com.