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Motion Capture Artist Jobs (NOW HIRING)

Senior Gameplay Animator (Locomotion)

Boston, MA ยท On-site +1

$115K - $131K/yr

Ability to deliver work in accordance with the artistic direction of the project. Nice to Have: * Experience directing motion capture, particularly for motion matching. * Experience developing motion ...

Senior Gameplay Animator (Locomotion)

Boston, MA ยท On-site

$115K - $131K/yr

Ability to deliver work in accordance with the artistic direction of the project. Nice to Have: * Experience directing motion capture, particularly for motion matching. * Experience developing motion ...

Edit Motion Capture data to blend detailed character movement/facial with keyframe skills. * Work ... Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for ...

The Motion Graphic Designer will collaborate closely with the Digital, Marketing, and Partnerships ... Attend matches, events, and select team activities to capture and produce timely, engaging content.

NYC Senior Character Animators

Manhattan, NY ยท On-site +1

$55 - $65/hr

We are an Artist owned and operated VFX studio. * We love what we do and always stay curious about ... Process and refine motion capture data in Maya to support character performances * Participate in ...

We are an Artist owned and operated VFX studio. * We love what we do and always stay curious about ... Process and refine motion capture data in Maya to support character performances * Participate in ...

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Motion Capture Artist information

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How much do motion capture artist jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What does a typical day look like for a Motion Capture Artist?

A typical day for a Motion Capture Artist may involve wearing specialized suits with sensors, performing a variety of movements or acting out character scenes in a studio, and collaborating closely with directors, animators, and motion capture technicians to achieve desired outcomes. Artists often spend time preparing for shoots by studying scripts, rehearsing actions, and understanding the physicality needed for each project. After captures, they may review motion data, provide feedback, and sometimes participate in retakes to perfect complex movements. The role is highly interactive and requires adaptability, as each project can present new creative and technical challenges.

What does a Motion Capture Artist do?

A Motion Capture Artist is responsible for capturing and translating real-life movements into digital animations using specialized motion capture technology. They work with actors wearing motion capture suits equipped with sensors to record body movements, facial expressions, and gestures. The captured data is used in films, video games, and simulations to create realistic character animations. Motion Capture Artists often collaborate with animators, directors, and software engineers to refine and enhance the final digital performance. Their role is essential in bringing realistic motion to digital characters in entertainment and interactive media.

What are the key skills and qualifications needed to thrive in the Motion Capture Artist position, and why are they important?

To thrive as a Motion Capture Artist, you need a solid understanding of human anatomy, strong performance skills, and experience with capturing or interpreting movement data, often supported by a background in animation, acting, or physical theater. Proficiency with motion capture systems such as Vicon, OptiTrack, or Xsens, and familiarity with animation software like Maya or MotionBuilder, are highly valued; some roles may also require related technical certifications. Creativity, strong communication, attention to detail, and a willingness to take direction are important soft skills that help Motion Capture Artists collaborate and adapt on set. These skills are crucial for accurately capturing and conveying nuanced performances that meet both technical and creative project requirements.

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Capture Production Assistant

Capture Production Assistant

Electronic Arts Inc.

Los Angeles, CA โ€ข On-site

$33 - $55/hr

Temporary

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

General Information
Locations: Los Angeles - Chatsworth, California, United States of America
Role ID
214243
Worker Type
Temporary Employee
Studio/Department
EA Studios - EA Create
Work Model
On Site
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA Create Capture is a highly engaged content creation team within EA Studios. Our content is generated through multiple services which encompass motion capture, performance capture, 3D head scanning and body scanning for videogame titles developed by Electronic Arts (EA). We are adventurous and creative. We are courageous and we take chances. We are excited by pioneers who cut new paths and take on challenges with determination. We are a diverse team, unified through collaboration, culture and craft. We look for the best in everyone.
The EA Create Capture team provides high-quality body and facial motion performances and character scanning for in-game, cinematic and narrative sequences. Our Los Angeles-based Motion Capture Studio serves the motion capture needs for all of EA's game development teams worldwide.
Role overview:
Reporting to the Studio Manager, the Production Assistant supports EA Create Capture services with fast and organized production planning and resource coordination for Motion Capture and Character Scanning.
You have live production on-set experience with knowledge of entertainment industry practices and protocols. You will support a team of project managers, Mocap Leads, and the Studio Manager to accomplish recording activity for game development teams.
This is a 12-month contract, based onsite at the Canoga Park studio.
Your Qualities:
You're a people-person; organized and flexible, with a desire to get things right. You excel in a creative environment, and enjoy working within a team.
Administrative Role and Responsibilities:
  • Provide support within the Create Capture team, with a specific focus on the Los Angeles studio team.
  • Create and distribute production paperwork, like Call Sheets, Production Summaries, Timesheets, Insurance Forms, Shotlists, and Schedules.
  • Coordinate on-site and virtual meetings between the Create Capture teams within the Production Assistant remit.
  • Coordinate catering requests for shoots and team lunches.
  • Reconcile PCard statements and create PO's.
  • Acquire vendor estimates and invoices.
  • Help maintain the office environment and studio inventory.
  • Help track project expenditures and budgets.
  • Organize events for local Capture/Create celebrations and team activities.
  • Book crew travel for on-location shoots.

Shoot Day Role and Responsibilities:
  • Ensure the Capture studio and studio facilities are prepared and maintained throughout the shoot day (e.g. prepping talent areas and disposing of documents securely).
  • Greet visitors as they arrive on-site and provide additional support to them.
  • Manage shoot communication channels between on-set and remote crew.
  • Receive and distribute catering orders.
  • Ensure any shoot day specific paperwork is completed (e.g. Performer timesheets).

Requirements:
  • You have 1+ year professional experience working on a live production set alongside performers and crew.
  • You have 3+ years experience in an administrative or production office environment found in film, TV, VFX or video games.
  • You have a University Bachelor's degree or equivalent professional experience.
  • You are proficient in standard software tools and can use custom software such as Monday.com, Shotgrid, and iExpense.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$33 - $55 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work 40 hours a week.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.