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Motion Capture Artist Jobs (NOW HIRING)

Principal Animator

San Diego, CA · On-site

$160K - $180K/yr

... artists, programmers, and directors to ensure every frame serves the gameplay and narrative vision. Your expertise will encompass both traditional hand-keyed animation and modern motion capture ...

Principal Animator

San Diego, CA · On-site +1

$160K - $180K/yr

... artists, programmers, and directors to ensure every frame serves the gameplay and narrative vision. Your expertise will encompass both traditional hand-keyed animation and modern motion capture ...

New

Principal Animator

San Diego, CA · On-site +1

$160K - $180K/yr

... artists, programmers, and directors to ensure every frame serves the gameplay and narrative vision. Your expertise will encompass both traditional hand-keyed animation and modern motion capture ...

New

Senior Gameplay Animator (Locomotion)

Boston, MA · On-site +1

$115K - $131K/yr

Ability to deliver work in accordance with the artistic direction of the project. Nice to Have: * Experience directing motion capture, particularly for motion matching. * Experience developing motion ...

Edit Motion Capture data to blend detailed character movement/facial with keyframe skills. * Work ... Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for ...

Technical Animator

Seattle, WA · On-site

$45 - $46/hr

Key Responsibilities • Import, retarget, clean, and optimize motion-capture data for real-time ... The successful candidate will combine technical expertise with artistic animation skills to create ...

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Motion Capture Artist information

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$5

$29

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How much do motion capture artist jobs pay per hour?

As of Jul 20, 2026, the average hourly pay for motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

Will AI replace Motion Capture?

AI is increasingly used to enhance motion capture processes by automating data cleanup and improving animation accuracy, but it does not fully replace the role of a motion capture artist. Skilled artists are still needed to operate equipment, interpret data, and ensure realistic results, especially in complex or creative projects. The integration of AI tools complements human expertise rather than replacing it entirely in the field of motion capture.

How much do Motion Capture artists make?

Motion Capture artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced artists working on high-profile projects or with specialized skills can earn higher salaries. Many also work freelance or contract-based, which can affect income levels.

What kind of jobs in media bring in $150,000 a year?

In media, high-paying roles such as senior motion capture artists, visual effects supervisors, and lead animation directors can earn $150,000 or more annually. These positions typically require extensive experience, advanced skills in motion capture technology and software, and often involve working on major film, gaming, or virtual production projects.

What does a typical day look like for a Motion Capture Artist?

A typical day for a Motion Capture Artist may involve wearing specialized suits with sensors, performing a variety of movements or acting out character scenes in a studio, and collaborating closely with directors, animators, and motion capture technicians to achieve desired outcomes. Artists often spend time preparing for shoots by studying scripts, rehearsing actions, and understanding the physicality needed for each project. After captures, they may review motion data, provide feedback, and sometimes participate in retakes to perfect complex movements. The role is highly interactive and requires adaptability, as each project can present new creative and technical challenges.

What does a Motion Capture Artist do?

A Motion Capture Artist is responsible for capturing and translating real-life movements into digital animations using specialized motion capture technology. They work with actors wearing motion capture suits equipped with sensors to record body movements, facial expressions, and gestures. The captured data is used in films, video games, and simulations to create realistic character animations. Motion Capture Artists often collaborate with animators, directors, and software engineers to refine and enhance the final digital performance. Their role is essential in bringing realistic motion to digital characters in entertainment and interactive media.

What are the key skills and qualifications needed to thrive in the Motion Capture Artist position, and why are they important?

To thrive as a Motion Capture Artist, you need a solid understanding of human anatomy, strong performance skills, and experience with capturing or interpreting movement data, often supported by a background in animation, acting, or physical theater. Proficiency with motion capture systems such as Vicon, OptiTrack, or Xsens, and familiarity with animation software like Maya or MotionBuilder, are highly valued; some roles may also require related technical certifications. Creativity, strong communication, attention to detail, and a willingness to take direction are important soft skills that help Motion Capture Artists collaborate and adapt on set. These skills are crucial for accurately capturing and conveying nuanced performances that meet both technical and creative project requirements.

How to become a Motion Capture artist?

To become a motion capture artist, you typically need a background in animation, computer graphics, or related fields, along with proficiency in motion capture software and hardware. Gaining experience through internships or projects, developing skills in 3D modeling and animation, and understanding human anatomy and movement are also important for success in this role.
More about Motion Capture Artist jobs
What cities are hiring for Motion Capture Artist jobs? Cities with the most Motion Capture Artist job openings:
What are the most commonly searched types of Motion Capture Artist jobs? The most popular types of Motion Capture Artist jobs are:
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What states have the most Motion Capture Artist jobs? States with the most job openings for Motion Capture Artist jobs include:
Infographic showing various Motion Capture Artist job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, 49% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.
Social Editor / Capture Artist

Social Editor / Capture Artist

ProbablyMonsters

Dallas, TX • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 4 days ago


Job description

Description
THE ROLE:
ProbablyMonsters is currently seeking a Social Editor / Game Capture Artist to help create engaging content across our social channels and marketing campaigns. This role sits within Creative Services, which champions a global team of world-class marketers who have launched industry-leading games and are committed to mentoring, training, and developing the next generation of video game marketers. This is a full-time, on-site role located in Fort Worth, TX.
WHO YOU ARE:
  • You are passionate about video games, gaming culture, and social media.
  • You have experience creating short-form content for platforms such as TikTok, Instagram Reels, YouTube Shorts, X, and other emerging social platforms.
  • You possess strong editorial instincts and understand how to craft content that is engaging, platform-native, and audience-focused.
  • You have experience with basic motion graphics, text animation, and meme-style editing techniques commonly used across social platforms.
  • You have experience with gameplay capture workflows, game engines, and/or developer tools.
  • You have a strong understanding of cinematic language, pacing, storytelling, and visual composition.
  • You can navigate technical workflows and troubleshoot capture or gameplay-related issues.
  • You are comfortable balancing multiple projects while managing fast-turnaround content requests.
  • You have excellent communication and collaboration skills and enjoy working closely with creative, marketing, and development teams.
  • You are highly organized, adaptable, and eager to learn new tools, workflows, and content formats.
  • You are driven to push creative boundaries and deliver exceptional content that resonates with gaming audiences.

WHAT YOU WILL DO:
  • Create, edit, and deliver short-form and long-form video content for social media, community, and marketing channels.
  • Transform gameplay moments, development updates, trailers, and marketing beats into engaging social-first content.
  • Capture gameplay footage using player-perspective cameras, detached cameras, debug tools, and in-engine solutions.
  • Work in Unreal Engine 5 and other development tools as needed to capture bespoke shots and overcome technical challenges.
  • Collaborate with creative directors, social media managers, marketers, and producers to develop content concepts and execution plans.
  • Generate shot lists, content ideas, and editorial approaches based on creative briefs, campaign plans, and social trends.
  • Create rapid-turnaround content in support of live events, game updates, announcements, and community moments.
  • Edit motion graphics, captions, text treatments, and other platform-native elements to maximize engagement.
  • Maintain awareness of social media trends, platform best practices, and gaming community conversations.
  • Become familiar with in-development titles and maintain updated game builds for content creation.
  • Report gameplay issues, bugs, or content capture blockers to development and creative teams as needed.
  • Coordinate delivery of finished assets across internal stakeholders and publishing channels.

QUALIFICATIONS:
  • Experience creating social content, gameplay capture, or video marketing assets for a game developer, publisher, agency, or entertainment brand.
  • Strong portfolio demonstrating social-first editing, motion design, gameplay capture, and content storytelling.
  • Advanced proficiency in Adobe Premiere Pro.
  • Working knowledge of After Effects, Photoshop, Audition, DaVinci Resolve, or similar creative tools.
  • Experience creating motion graphic elements, animated text treatments, and social-native editing styles for short-form content.
  • Experience creating content optimized for TikTok, Instagram Reels, YouTube Shorts, X, and related social platforms.
  • General understanding of Unreal Engine 5 and game development workflows.
  • Strong understanding of post-production workflows, video formats, codecs, and delivery requirements.
  • Ability to balance planned campaign work with reactive, real-time content opportunities.
  • Excellent written and verbal communication skills with demonstrated ability to present creative work to stakeholders.
  • Must provide a current portfolio or demo reel showcasing social content, video editing, and gameplay capture work.

*Please add a link in your resume that directs us to your portfolio when applying.
About ProbablyMonsters™
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.
Compensation:
  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $88,000 - $119,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.