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Previs Artist Jobs (NOW HIRING)

In this role, you'll take narrative beats and previs direction and translate them into polished ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

In this role, you'll take narrative beats and previs direction and translate them into polished ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

In this role, you'll take narrative beats and previs direction and translate them into polished ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ... previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove outnew ...

Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ... previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove outnew ...

Our mission is grounded in empowering artists while ensuring the responsible and commercially safe ... previs, and virtual production.You'llwrite working prototypes,not slide deckstoprove outnew ...

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Previs Artist information

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$30.5K

$129.5K

$152.5K

How much do previs artist jobs pay per year?

As of Aug 23, 2026, the average yearly pay for previs artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does a previs artist do?

A Previsualization (Previs) Artist creates rough 3D animations to plan out scenes before full production. They help directors and cinematographers visualize camera angles, movement, timing, and composition. Using software like Maya or Unreal Engine, they build simplified versions of scenes to solve technical and creative challenges. Their work guides the entire production team, ensuring efficient filming and effects execution.

What does a typical day look like for a previs artist, and how do they interact with other members of the film or animation team?

A typical day for a Previs Artist involves translating storyboards and scripts into 3D sequences, developing animated shots that establish camera angles, pacing, and overall visual flow. You'll collaborate closely with directors, cinematographers, visual effects supervisors, and other artists to refine sequences based on feedback and creative direction. Regular team meetings and reviews are common, as previsualization is a highly iterative process and needs to align with the overall vision of the project. This role is both creative and technical, and you'll often work within tight deadlines to provide essential visual guides that inform subsequent production stages.

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Cities with the most Previs Artist job openings:

What are the most commonly searched types of Previs Artist jobs?

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Who are the top companies hiring for Previs Artist jobs?

The top employers for Previs Artist jobs are:

Infographic showing various Previs Artist job openings in the United States as of August 2026, with employment types broken down into 78% Full Time, 19% Part Time, 1% Temporary, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

Sr. Cinematic Layout Artist

AGBO

Raleigh, NC • On-site

Full-time

Posted 12 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
AGBO is seeking a Senior Cinematic Layout Artist to help bring our in-game cinematics to life with strong staging, camera work, and visual storytelling. In this role, you'll take narrative beats and previs direction and translate them into polished, emotionally resonant scenes using Unreal Engine's Sequencer. You'll work closely with animation, lighting, and narrative teams to ensure every shot serves the story and meets AAA production standards.

Key Responsibilities:

  • Build and refine cinematic sequences in Unreal Engine using Sequencer, establishing shot composition, camera blocking, and pacing
  • Translate previs, storyboards, and narrative direction into polished in-engine cinematic layouts
  • Frame and animate cameras to support storytelling intent, emotional beats, and gameplay context
  • Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition
  • Apply a strong eye for lighting, blocking, and detail to elevate the visual quality of each cinematic
  • Understand Blueprints at a general level to support cinematic setup, triggers, and sequence logic
  • Iterate on shots based on director and creative feedback across multiple review passes
  • Maintain consistency in cinematic quality and pacing across the project

Qualifications & Skills:

  • Strong hands-on experience with Unreal Engine, particularly Sequencer
  • Proven experience working on cinematic animation for video games
  • General working knowledge of Blueprints
  • Solid understanding of camera framing, composition, and cinematic language
  • A strong eye for lighting, staging and visual detail
  • Ability to take direction and iterate quickly across multiple feedback rounds
  • Strong collaboration skills and experience working cross-functionally with animation and narrative teams
  • Portfolio demonstrating cinematic layout, camera work, or in-game cinematic sequences

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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