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Previs Artist Jobs (NOW HIRING)

$50 - $60/hr

Senior Previs Artist - Expression of Interest This position is based in the United States; applicants must already reside in the U.S. A Previs Artist at Zoic Studios works closely with the Creative ...

Techvis Artist

Los Angeles, CA · On-site

$20 - $70/hr

The Third Floor is a fun, creative company founded by artists, for artists. We work on extremely ... Work with Previs to ensure that they adhere to the technical requirements of the project

In this role, you'll take narrative beats and previs direction and translate them into polished ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

In this role, you'll take narrative beats and previs direction and translate them into polished ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

In this role, you'll take narrative beats and previs direction and translate them into polished ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

... previs to upscaling and frame interpolation. We aren't looking for someone who simply uses AI; we ... artist who knows how to leverage AI to speed up iteration while knowing when traditional ...

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Previs Artist information

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$30.5K

$129.5K

$152.5K

How much do previs artist jobs pay per year?

As of Sep 13, 2026, the average yearly pay for previs artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does a previs artist do?

A Previsualization (Previs) Artist creates rough 3D animations to plan out scenes before full production. They help directors and cinematographers visualize camera angles, movement, timing, and composition. Using software like Maya or Unreal Engine, they build simplified versions of scenes to solve technical and creative challenges. Their work guides the entire production team, ensuring efficient filming and effects execution.

What does a typical day look like for a previs artist, and how do they interact with other members of the film or animation team?

A typical day for a Previs Artist involves translating storyboards and scripts into 3D sequences, developing animated shots that establish camera angles, pacing, and overall visual flow. You'll collaborate closely with directors, cinematographers, visual effects supervisors, and other artists to refine sequences based on feedback and creative direction. Regular team meetings and reviews are common, as previsualization is a highly iterative process and needs to align with the overall vision of the project. This role is both creative and technical, and you'll often work within tight deadlines to provide essential visual guides that inform subsequent production stages.

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Infographic showing various Previs Artist job openings in the United States as of September 2026, with employment types broken down into 74% Full Time, 13% Part Time, and 13% Contract. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

U.S., Senior Previs Artist - Expression of Interest

Santa Monica, CA • On-site, Remote

Zoic Studios
51 - 200 employees

$50 - $60/hr

Contractor

Posted 18 days ago


Job description

Senior Previs Artist - Expression of Interest
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open currently. We anticipate this role may open in the future. If you'd like to be considered, please submit your resume and reel. If the role opens, a recruiter may reach out.
This position is based in the United States; applicants must already reside in the U.S.
A Previs Artist at Zoic Studios works closely with the Creative Director/VFX Supervisor and Camera Department Supervisor to explore and define shot and sequence concepts, helping establish the visual language of each project.
What You Will Do
  • Design shots and sequences in 3D (Maya) based on scripts, storyboards, or creative kickoffs
  • Apply strong camera composition and lensing to drive rough and final camera animation
  • Source 2D/3D assets from internal depots or online resources, and build rough models, rigs, and shaders when more efficient
  • Help manage previs asset depots by adding and updating assets
  • Roughly animate objects, characters, and natural elements to communicate story intent
  • Use lighting and simple atmospheric effects to establish mood
  • Edit previs shots into sequences with rough pacing, occasionally matching audio cues or timeline constraints
  • Work within pipeline constraints to allow easy conversion to production shot work
  • Create tech-vis setups for on-set teams (camera lens, height, tilt/roll, distance to subject, set-build dimensions)
  • Work at the fast pace typical of television timelines, keeping supervisors updated on estimates and goals
  • Act as/assist a Layout Artist when previs demands are lighter, including:
    • Building from and QC'ing tracking and matchmove work
    • Framing plate cameras within CG environments
    • Placing assets into practical environments
    • Building environments using provided CG assets
    • Performing camera takeovers from plate cameras
    • Executing 2.5D projection work
Requirements / Software
  • 5+ years of experience in Previs, Layout, or Animation in VFX for film/TV
  • A recent demo reel demonstrating your experience
  • Strong ability to interpret story through partial/full scripts, storyboards, and verbal kickoffs
  • Deep knowledge of Maya - 3D animation, mocap, modeling, Viewport 2.0 lighting/effects
  • Knowledge of real-world camera lensing, bodies, formats, and vocabulary
  • Basic editing skills in Hiero, DaVinci Resolve, Premiere, or After Effects
  • Shotgun/Flow Tracker and Windows experience
  • Experience with Unreal Engine, Houdini, and Nuke is a plus
  • Ability to learn and contribute to existing pipelines
  • Strong verbal communication skills; well organized and adaptable across shows and pipelines
  • Willingness to attend dailies, present work, and receive feedback
  • Interest in training/onboarding new artists
  • Enthusiasm for learning new software, pipelines, and technology
Additional Information
  • Pay: $50-60/hr, DOE
  • Zoic does not cover relocation costs
  • Zoic Studios U.S. participates in E-Verify
  • This description covers basic requirements only; other duties may be assigned
  • Due to application volume, only candidates selected for interview will be contacted

About Zoic
Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.
Are you looking for your next creative and technical challenge? Come join our team!
Why Join Zoic?
  • We are an Artist owned and operated VFX studio
  • We love what we do and always stay curious about new technology and techniques
  • We respect work/life balance in a hectic industry
  • We work with a team from all walks of life and backgrounds