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Motion Capture Artist Jobs (NOW HIRING)

Principal Concept Artist

Madison, WI ยท On-site +1

$128K - $147K/yr

Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a ... Defines artistic direction and drives results through collaboration. * Understands concept artwork ...

OR ยท On-site

$105K - $120K/yr

Develop high-quality cinematic animation content using both motion capture and hand-key techniques ... This job has no supervisory responsibilities, however this role mentors more junior artists.

OR ยท On-site

$105K - $120K/yr

Develop high-quality cinematic animation content using both motion capture and hand-key techniques ... This job has no supervisory responsibilities, however this role mentors more junior artists.

Mid-Level/Senior Animator

Madison, WI ยท On-site +1

$106K - $121K/yr

Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a ... Review animation work from team members and outsource artists and provide specific feedback.

Teach 3D courses covering animation previsualize, animation, motion capture, lighting, rendering ... artist or designer statement (or statement of practice and creative activity) * a statement of ...

This is a unique opportunity for an artist passionate about storytelling who wants to dive into a ... Collaborate with the Animation Director to direct motion capture sessions and oversee scene ...

As a Digital Image Retoucher / Post-Production Artist, you'll be responsible for correcting and ... motion graphic * Manage workflow of assets from capture, retouching, to delivery of files to ...

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Motion Capture Artist information

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How much do motion capture artist jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

How much do motion capture artists make?

Motion capture artists typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Skilled artists with proficiency in tools like MotionBuilder or Maya and a strong portfolio can command higher salaries, especially in entertainment and gaming sectors.

What does a typical day look like for a Motion Capture Artist?

A typical day for a Motion Capture Artist may involve wearing specialized suits with sensors, performing a variety of movements or acting out character scenes in a studio, and collaborating closely with directors, animators, and motion capture technicians to achieve desired outcomes. Artists often spend time preparing for shoots by studying scripts, rehearsing actions, and understanding the physicality needed for each project. After captures, they may review motion data, provide feedback, and sometimes participate in retakes to perfect complex movements. The role is highly interactive and requires adaptability, as each project can present new creative and technical challenges.

What does a Motion Capture Artist do?

A Motion Capture Artist is responsible for capturing and translating real-life movements into digital animations using specialized motion capture technology. They work with actors wearing motion capture suits equipped with sensors to record body movements, facial expressions, and gestures. The captured data is used in films, video games, and simulations to create realistic character animations. Motion Capture Artists often collaborate with animators, directors, and software engineers to refine and enhance the final digital performance. Their role is essential in bringing realistic motion to digital characters in entertainment and interactive media.

What are the key skills and qualifications needed to thrive in the Motion Capture Artist position, and why are they important?

To thrive as a Motion Capture Artist, you need a solid understanding of human anatomy, strong performance skills, and experience with capturing or interpreting movement data, often supported by a background in animation, acting, or physical theater. Proficiency with motion capture systems such as Vicon, OptiTrack, or Xsens, and familiarity with animation software like Maya or MotionBuilder, are highly valued; some roles may also require related technical certifications. Creativity, strong communication, attention to detail, and a willingness to take direction are important soft skills that help Motion Capture Artists collaborate and adapt on set. These skills are crucial for accurately capturing and conveying nuanced performances that meet both technical and creative project requirements.

How to become a motion capture artist?

To become a motion capture artist, you typically need a background in animation, computer graphics, or related fields, along with proficiency in motion capture software and hardware such as Vicon or OptiTrack. Gaining experience through internships or projects, developing skills in 3D modeling and animation, and understanding human anatomy and movement are also important. Some roles may require a bachelor's degree and familiarity with programming or scripting languages used in motion capture workflows.

Is motion graphics a good career?

Motion Capture Artists work with digital tools and software to record and animate human movement for use in films, games, and virtual reality. The field requires technical skills, creativity, and knowledge of animation software like Maya or Blender. It can be a rewarding career for those interested in visual effects and digital storytelling, but job availability and growth depend on industry demand and individual skill level.

What is a motion capture artist?

A motion capture artist is a professional who records and processes human movements using specialized equipment to create realistic animations for video games, films, or virtual reality. They often work with motion capture suits, sensors, and software to translate physical actions into digital data. Strong understanding of anatomy, movement, and technical skills are essential for this role.
More about Motion Capture Artist jobs
What cities are hiring for Motion Capture Artist jobs? Cities with the most Motion Capture Artist job openings:
What are the most commonly searched types of Motion Capture Artist jobs? The most popular types of Motion Capture Artist jobs are:
Who are the top companies hiring for Motion Capture Artist jobs? The top employers for Motion Capture Artist jobs are:
What states have the most Motion Capture Artist jobs? States with the most job openings for Motion Capture Artist jobs include:
Infographic showing various Motion Capture Artist job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 79% Full Time, 19% Part Time, and 1% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

Principal Concept Artist

PUBG Madglory

Madison, WI โ€ข On-site, Remote

$128K - $147K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and drives results through collaboration.
  • Understands concept artwork not as standalone images but as part of the game experience.
  • Can rapidly visualize ideas and explore a wide range of possibilities.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Define the project's visual direction and establish and maintain concept art quality standards.
  • Lead the overall visual development of characters, environments, props, etc., and give shape to the art direction.
  • Explore visual directions from the early ideation stage and establish the project's visual language.
  • Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final in-game output.
  • Review work from team members and outsource artists and provide clear feedback.
  • Build and maintain style guides and visual references.
  • Quickly present alternatives when project direction shifts and reestablish the visual direction.
  • Define the project's overall visual language and design and maintain the standards that align deliverables toward a cohesive direction.
Qualifications:
  • 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality character or environment concept art.
  • Strong visual design capabilities across characters, environments, and other domains.
  • Deep understanding of form, structure, color, and lighting.
  • Ability to produce work ranging from rapid ideation sketches to highly polished concept pieces.
  • Understanding of the 3D production pipeline.
  • Experience leading a team or mentoring artists.
  • Experience communicating clearly and solving problems in a collaborative environment.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with weekly ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

โ€ข We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience with style development and building visual guides.
  • Experience working on games developed across multiple countries.
  • Experience working across a variety of game genres and styles.
  • Understanding of the production pipeline including 3D, lighting, and shaders.
  • Experience collaborating with outsource vendors.
  • Experience with storytelling-driven visual development.
  • Multi-platform (PC/Console) development experience.
  • Experience defining visual direction in the early stages of a project and maintaining it through completion.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.