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Motion Capture Artist Jobs (NOW HIRING)

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers ... We love the art and technology of motion capture and have a lot of fun, all while having a true ...

Teach 3D courses covering animation previsualize, animation, motion capture, lighting, rendering ... artist or designer statement (or statement of practice and creative activity) * a statement of ...

As a Digital Image Retoucher / Post-Production Artist, you'll be responsible for correcting and ... motion graphic * Manage workflow of assets from capture, retouching, to delivery of files to ...

As a Digital Image Retoucher / Post-Production Artist, you'll be responsible for correcting and ... motion graphic * Manage workflow of assets from capture, retouching, to delivery of files to ...

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Motion Capture Artist information

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How much do motion capture artist jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for motion capture artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What does a typical day look like for a Motion Capture Artist?

A typical day for a Motion Capture Artist may involve wearing specialized suits with sensors, performing a variety of movements or acting out character scenes in a studio, and collaborating closely with directors, animators, and motion capture technicians to achieve desired outcomes. Artists often spend time preparing for shoots by studying scripts, rehearsing actions, and understanding the physicality needed for each project. After captures, they may review motion data, provide feedback, and sometimes participate in retakes to perfect complex movements. The role is highly interactive and requires adaptability, as each project can present new creative and technical challenges.

What does a Motion Capture Artist do?

A Motion Capture Artist is responsible for capturing and translating real-life movements into digital animations using specialized motion capture technology. They work with actors wearing motion capture suits equipped with sensors to record body movements, facial expressions, and gestures. The captured data is used in films, video games, and simulations to create realistic character animations. Motion Capture Artists often collaborate with animators, directors, and software engineers to refine and enhance the final digital performance. Their role is essential in bringing realistic motion to digital characters in entertainment and interactive media.

What are the key skills and qualifications needed to thrive in the Motion Capture Artist position, and why are they important?

To thrive as a Motion Capture Artist, you need a solid understanding of human anatomy, strong performance skills, and experience with capturing or interpreting movement data, often supported by a background in animation, acting, or physical theater. Proficiency with motion capture systems such as Vicon, OptiTrack, or Xsens, and familiarity with animation software like Maya or MotionBuilder, are highly valued; some roles may also require related technical certifications. Creativity, strong communication, attention to detail, and a willingness to take direction are important soft skills that help Motion Capture Artists collaborate and adapt on set. These skills are crucial for accurately capturing and conveying nuanced performances that meet both technical and creative project requirements.

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Lead 3D Animator - Virtual Reality

Immersive Entertainment

Irvine, CA โ€ข On-site, Remote

Contractor

Posted 23 days ago


Job description

Company Description
We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
Job Description
  • Creation of high quality game animations in collaboration with concept artists and CCO
  • Define the animation pipelines for maximum quality and efficiency
  • Leading the animation team
  • Ensure animation deliverables meet project defined timelines and budgets
  • Set quality standards for animation on the project
  • Set up a system to share knowledge and techniques across the studio
  • Mentoring animators

Qualifications
  • 5+ years of experience in game development
  • Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a variety of styles
  • Expertise in knowledge of creature anatomy, motion, weight, acting and timing applied to 3D animation
  • Understanding of game animation practices and standards
  • Foundational knowledge of composition, editing and cinematic storytelling
  • Exceptional skill in animating realistic creatures
  • Create unique and innovative solutions for solving character animation issues
  • Experience with both motion capture in key frame techniques
  • Excellent communication skills
  • Attention to detail
  • English language
  • Strong team player and leader by example

Additional Information
Pluses
  • Shipped AAA PC or console titles as a Senior 3D Animator
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences