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Commission Blender 3D Artist Jobs (NOW HIRING)

Blending artistic expertise and technical ability, the 3D Artist will create visually stimulating content that will enhance game playability and showcase original experiences to a wide player ...

3D Artist

New York, NY · Remote

$55/hr

About the Role We are looking for a talented and creative 3D Artist to join our team. The ... Experience with software such as Blender, Maya, 3ds Max, Cinema 4D, or similar tools. * Knowledge ...

The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic ... Blender. Roles and Responsibilities: * Convert CAD models into high resolution polygon models ...

Proficiency in 3D software including Keyshot as well as Maya, Blender or similar. * A degree in fine arts or a related field is preferred, but equivalent experience will be considered. * A strong ...

Description The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent * Creation of ...

Roblox 3D Artist

Los Angeles, CA · On-site

$30 - $45/hr

... 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and ... Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files ...

$54.82 - $82.23/hr

... Cinema 4D, Blender oder 3ds Max * Kenntnisse in Photoshop oder ähnlicher Bildbearbeitung ... 3D Artists * Hohe Eigenverantwortung und kurze Entscheidungswege * Moderne Hardware und ...

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Commission Blender 3D Artist information

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How much do commission blender 3d artist jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for commission blender 3d artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a commission Blender 3D artist?

Commission Blender 3D Artists are freelance or contract professionals who use Blender, a powerful open-source 3D creation software, to create digital models, animations, renders, or other 3D visual content based on a client's specific requirements. They work with clients to understand their vision and deliver custom 3D assets for various purposes such as games, virtual reality, product visualization, or promotional materials. Their work involves modeling, texturing, lighting, and rendering, often collaborating closely with clients to ensure the final product meets expectations.

How does a commission Blender 3D artist typically collaborate with clients during a project?

As a Commission Blender 3D Artist, you'll regularly communicate with clients to clarify project requirements, share progress updates, and incorporate feedback. This usually involves exchanging reference materials, providing draft renders, and revising models or animations based on client input. Clear communication and flexibility are key, as project specifications can evolve. Most artists use collaborative platforms or email to streamline this process and ensure client satisfaction.

What are the key skills and qualifications needed to thrive as a commission Blender 3D artist, and why are they important?

To thrive as a Commission Blender 3D Artist, you need strong 3D modeling, texturing, and rendering skills, usually demonstrated by a portfolio and familiarity with Blender software. Proficiency in Blender, along with knowledge of related tools like Photoshop or Substance Painter, is typically required, and experience with file formats and rendering engines is valuable. Creativity, attention to detail, and strong communication skills help artists interpret client briefs and deliver high-quality commissioned work. These skills and qualities are crucial for meeting client expectations, producing visually compelling results, and building a successful freelance or studio-based career.
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Infographic showing various Commission Blender 3D Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 9% Part Time, and 6% Contract. Highlights an 69% Physical, 1% Hybrid, and 30% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Full-time

Re-posted 19 days ago


Key responsibilities

  • Create high-quality 3D and 2D assets to meet fast-paced deadlines.

  • Demonstrate strengths in modeling, texturing, and lighting of 3D assets.

  • Organize and implement assets in the Unity 3D game engine.


Job description

Job Title: 3D Artist
Location: Wilmington, NC
Department: NC Art
Reports To: Art Lead
Status: Exempt
Online art portfolio (Required at the time of application) - This can be work-related or personal projects outside of work-related activities
WHO WE ARE:

We are Valicy.

We make games. We also make the machines they run on.
What we're building matters. How we treat people matters more.
OUR MISSION
We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble amp; Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates


If this is the kind of place you've been looking for, let's talk.

SUMMARY: The ideal candidate for 3D Artist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3D Artist will work across all aspects of a game's visual design, UI, art, and more. Blending artistic expertise and technical ability, the 3D Artist will create visually stimulating content that will enhance game playability and showcase original experiences to a wide player audience.
QUALIFICATIONS:  To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Create high-quality 3D and 2D assets to meet fast-paced deadlines.
- Demonstrate strengths in modeling, texturing, and lighting of 3D assets.
- Organize and implement assets in the Unity 3D game engine.
- Collaborate effectively with a team of artists and programmers to offer creative solutions to both art and game design challenges.
- Produce concept sketches and quick edits to communicate artistic concepts with the team.
REQUIREMENTS:
- A strong portfolio demonstrating a breadth of art styles and techniques
- 1-3 years experience in a related position
- A high level of proficiency using Maya to create fun and stylized characters/assets
- An eye for color and composition in 2D and 3D designs
- Skilled in Photoshop
- Ability to sculpt stylized assets or characters in Zbrush
- Experience in the Unity3D game engine (importing assets, animation editor, shuriken particle system)
Preferred Requirements:
- Art degree (Associates or Bachelors)
- Experience in casino or mobile gaming industry
- Understanding of the visual style and gameplay of top tier slot games
- Experience with Substance Painter
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.