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Remote Film Concept Artist Jobs (NOW HIRING)

Principal Concept Artist

Madison, WI ยท On-site +1

$128K - $147K/yr

... open to remote work for those located in the United States and Canada. This role will work ... Defines artistic direction and drives results through collaboration. * Understands concept artwork ...

Collaborate with project leads, concept artists, and designers * Brainstorm ideas and create rapid ... Active and passionate Sky player This position is available for remote work for candidates within ...

... of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the ... You should be comfortable taking assets from concept through final in-engine implementation ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Work with community leadership and the artistic director to implement a comprehensive development ...

Asset Artist

Los Angeles, CA ยท On-site +1

You should be comfortable taking assets from concept through final in-engine implementation ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...

Staff Environment Artist

Seattle, WA ยท Remote

$150K - $170K/yr

... film, TV, comics, audio, and more. Built by veterans from game and entertainment studios such as ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...

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Remote Film Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do remote film concept artist jobs pay per year?

As of Jul 26, 2026, the average yearly pay for remote film concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What is a Remote Film Concept Artist?

A Remote Film Concept Artist is a creative professional who develops visual representations of ideas, characters, environments, and scenes for films while working from a location outside the main studio. They collaborate with directors, producers, and other artists to help shape the look and feel of a movie during the pre-production phase. Using digital tools, they create artwork that guides the production team and helps visualize the story before filming begins. Working remotely allows them to contribute to projects from anywhere in the world, often communicating and sharing work online.

What are the key skills and qualifications needed to thrive as a Remote Film Concept Artist, and why are they important?

To thrive as a Remote Film Concept Artist, you need strong artistic skills in drawing, painting, and visual storytelling, often supported by a degree in fine arts or a related field. Proficiency with digital art tools like Adobe Photoshop, Corel Painter, and 3D modeling software such as Blender or ZBrush is typically required. Creativity, effective communication, and time management are crucial soft skills for collaborating with remote teams and meeting production deadlines. These abilities ensure the creation of compelling visual concepts that align with a director's vision and support seamless film production.

How do Remote Film Concept Artists effectively collaborate with directors and production teams while working off-site?

Remote Film Concept Artists typically use a combination of video conferencing, shared digital workspaces, and cloud-based design tools to stay connected with directors and production teams. Regular check-ins, feedback sessions, and clear documentation of visual ideas ensure alignment with the creative vision. While not physically present on set, artists are expected to be proactive in communication and flexible with revisions, making time management and digital collaboration skills essential for success in this remote environment.
More about Remote Film Concept Artist jobs
What cities are hiring for Remote Film Concept Artist jobs? Cities with the most Remote Film Concept Artist job openings:
What are the most commonly searched types of Film Concept Artist jobs? The most popular types of Film Concept Artist jobs are:
What states have the most Remote Film Concept Artist jobs? States with the most job openings for Remote Film Concept Artist jobs include:
Infographic showing various Remote Film Concept Artist job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 100% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

Principal Concept Artist

PUBG Madglory

Madison, WI โ€ข On-site, Remote

$128K - $147K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and drives results through collaboration.
  • Understands concept artwork not as standalone images but as part of the game experience.
  • Can rapidly visualize ideas and explore a wide range of possibilities.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Define the project's visual direction and establish and maintain concept art quality standards.
  • Lead the overall visual development of characters, environments, props, etc., and give shape to the art direction.
  • Explore visual directions from the early ideation stage and establish the project's visual language.
  • Collaborate with Art Directors, Design, and 3D teams to ensure concepts are realized in the final in-game output.
  • Review work from team members and outsource artists and provide clear feedback.
  • Build and maintain style guides and visual references.
  • Quickly present alternatives when project direction shifts and reestablish the visual direction.
  • Define the project's overall visual language and design and maintain the standards that align deliverables toward a cohesive direction.
Qualifications:
  • 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality character or environment concept art.
  • Strong visual design capabilities across characters, environments, and other domains.
  • Deep understanding of form, structure, color, and lighting.
  • Ability to produce work ranging from rapid ideation sketches to highly polished concept pieces.
  • Understanding of the 3D production pipeline.
  • Experience leading a team or mentoring artists.
  • Experience communicating clearly and solving problems in a collaborative environment.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with weekly ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

โ€ข We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Experience with style development and building visual guides.
  • Experience working on games developed across multiple countries.
  • Experience working across a variety of game genres and styles.
  • Understanding of the production pipeline including 3D, lighting, and shaders.
  • Experience collaborating with outsource vendors.
  • Experience with storytelling-driven visual development.
  • Multi-platform (PC/Console) development experience.
  • Experience defining visual direction in the early stages of a project and maintaining it through completion.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.