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Internship Unreal Engine Artist Jobs (NOW HIRING)

Unreal Engine Technical Artist

Winston Salem, NC · On-site

$109K - $130K/yr

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check out our IndieDb page: NOTE: The address listed is our central office, but we are ...

The role emphasizes C++ development for Unreal plugins, thoughtful tool design for artists, and an ... Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

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Internship Unreal Engine Artist information

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$5

$13

$19

How much do internship unreal engine artist jobs pay per hour?

As of Jul 23, 2026, the average hourly pay for internship unreal engine artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What types of projects and tasks can an Internship Unreal Engine Artist expect to work on during their internship?

As an Internship Unreal Engine Artist, you can expect to collaborate on a variety of projects, such as developing 3D environments, creating game assets, and assisting with lighting and material work within the Unreal Engine. Interns often support senior artists by preparing assets for integration, optimizing scenes for performance, and participating in regular team meetings to review progress. This hands-on experience helps you build a portfolio while gaining exposure to industry workflows and cross-disciplinary teamwork, especially with developers and designers.

What does an Internship Unreal Engine Artist do?

An Internship Unreal Engine Artist assists with the creation of 3D environments, characters, and visual effects using Unreal Engine, a popular real-time 3D creation tool. Interns typically support senior artists and developers by modeling assets, texturing, lighting scenes, and helping to optimize graphics for games or other interactive media. They also learn industry-standard workflows, collaborate with multidisciplinary teams, and gain hands-on experience in real-world projects. This role is ideal for students or recent graduates aiming to start a career in game development or virtual production.

What are the key skills and qualifications needed to thrive as an Internship Unreal Engine Artist, and why are they important?

To thrive as an Internship Unreal Engine Artist, you need a solid understanding of 3D modeling, texturing, and game art fundamentals, ideally supported by coursework or a portfolio of relevant work. Familiarity with Unreal Engine, including its Blueprint system, materials editor, and asset integration, is typically required. Creativity, attention to detail, and strong collaboration skills help you contribute effectively to team projects. These competencies ensure you can create visually engaging assets and work efficiently within a game development pipeline.

What is the difference between Internship Unreal Engine Artist vs Junior Unreal Engine Artist?

AspectInternship Unreal Engine ArtistJunior Unreal Engine Artist
CredentialsEnrolled in or recent graduate of relevant programTypically holds a degree or equivalent experience in game art or related field
Work EnvironmentInternship setting, often part-time or temporaryFull-time entry-level position in game development teams
Employer & Industry UsageUsed by studios for training and talent developmentUsed by companies for entry-level game art roles
Search & Comparison IntentLooking for internship opportunities or entry-level experienceSeeking junior or entry-level Unreal Engine art roles

The main difference between an Internship Unreal Engine Artist and a Junior Unreal Engine Artist lies in experience and employment status. Internships are typically temporary positions aimed at students or recent graduates gaining initial industry exposure, while Junior Unreal Engine Artists are full-time employees with some foundational experience, working on ongoing projects within a professional team.

More about Internship Unreal Engine Artist jobs
What cities are hiring for Internship Unreal Engine Artist jobs? Cities with the most Internship Unreal Engine Artist job openings:
What are the most commonly searched types of Unreal Engine Artist jobs? The most popular types of Unreal Engine Artist jobs are:
What states have the most Internship Unreal Engine Artist jobs? States with the most job openings for Internship Unreal Engine Artist jobs include:
What job categories do people searching Internship Unreal Engine Artist jobs look for? The top searched job categories for Internship Unreal Engine Artist jobs are:
Infographic showing various Internship Unreal Engine Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 18% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.
Technical Artist -Unreal Engine & Unity

Technical Artist -Unreal Engine & Unity

Leidos

San Angelo, TX • On-site

$65K - $118K/yr

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Leidos rating

8.4

Company rating: 8.4 out of 10

Based on 149 frontline employees who took The Breakroom Quiz

57th of 454 rated business services


Job description

Shape realtime experiences that push the boundaries of creativity!

At Leidos, innovation is at the heart of everything we do. Powered by a team as diverse as it is talented, we're driven by a shared passion for delivering bold solutions that fuel our customers' success. We believe in empowering our people, giving back to our communities, and leading with sustainability. Every action we take is grounded in integrity and a steadfast commitment to doing what's right-for our customers, our teams, and the world around us. Our Mission, Vision, and Values aren't just words-they're the compass guiding our journey toward a brighter future.

If this sounds like the kind of environment where you can thrive, keep reading!

Leidos is on the hunt for a savvy Technical Artist -Unreal Engine & Unity to work on site at Goodfellow AFB in San Angelo, TX. This is a great opportunity where you can use your unique skills to support mission focused projects. Interested candidates must be able to obtain a Top Secret/SCI security clearance.

What You'll Do:

  • 3D Asset Creation & Optimization - Modify and optimize high-quality 3D models, textures, and materials specifically for real-time engine use and to ensure all assets conform to technical budgets/requirements (polygon counts, draw calls, texture resolutions, and LODs).
  • Game Engine Integration - Integrate, set up, and configure 3D assets seamlessly within both Unity and Unreal Engine (including prefabs, Blueprints, materials, lighting, and basic physics/collision)
  • Design Fidelity - Strictly follow project managers' design documents and style guides to translate concepts and technical requirements into high-quality in-game experiences.
  • Pipeline Collaboration - Collaborate with programmers, designers, and other artists to establish and maintain a smooth art-to-engine pipeline and ensure asset integrity in version control
  • Web Support - Maintain or modify existing web-based interactive multimedia instruction (IMI) using client-side scripting (HTML5, JavaScript) and database queries when required including WEBGL and WEBGPU.

What You'll Need (Required):

  • Security Clearance - Ability to obtain and maintain a TS/SCI security clearance. Requires US Citizenship.
  • Education & Experience - Bachelor's degree in Game Art, 3D Animation, Computer Science, or a related discipline; OR 4+ years of equivalent professional industry experience with a strong portfolio.
  • Core Experience - 3 to 7 years of professional experience in game development and or real-time interactive simulation.
  • Software Mastery - Advanced proficiency in Autodesk Maya for 3D modeling, UV mapping, rigging, and animation prep and high proficiency in texturing tools (e.g., Photoshop).
  • Engine Expertise - Dual proficiency in Unity 3D and Unreal Engine (hands-on experience with Unity Prefabs, Unreal Blueprints, material editors, and sequencer/timelines is highly critical).
  • Valued Secondary Skills - Familiarity with web technologies (Vue.js, HTML5, JavaScript, PHP) or database management (SQL, MySQL).

AMSOPP1

If you're looking for comfort, keep scrolling. At Leidos, we outthink, outbuild, and outpace the status quo - because the mission demands it. We're not hiring followers. We're recruiting the ones who disrupt, provoke, and refuse to fail. Step 10 is ancient history. We're already at step 30 - and moving faster than anyone else dares.

Original Posting:July 9, 2026

For U.S. Positions: While subject to change based on business needs, Leidos reasonably anticipates that this job requisition will remain open for at least 3 days with an anticipated close date of no earlier than 3 days after the original posting date as listed above.

Pay Range:Pay Range $65,650.00 - $118,675.00

The Leidos pay range for this job level is a general guideline onlyand not a guarantee of compensation or salary. Additional factors considered in extending an offer include (but are not limited to) responsibilities of the job, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, applicable bargaining agreement (if any), or other law.


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About Leidos

Sourced by ZipRecruiter

At Leidos, we deliver innovative solutions through the efforts of our diverse and talented people who are dedicated to our customers' success. We empower our teams, contribute to our communities, and operate sustainable practices. Everything we do is built on a commitment to do the right thing for our customers, our people, and our community.

Industry

It services

Company size

10,000+ Employees

Headquarters location

Reston, VA, US

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