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Internship Unreal Engine Artist Jobs (NOW HIRING)

... Artist for our game studio client with a strong focus on clothing creation and character customization to join their development team working in Unreal Engine 5. In this role, you ll help bring ...

Unreal Engine Developer

San Diego, CA · On-site +1

$65 - $75/hr

The role emphasizes C++ development for Unreal plugins, thoughtful tool design for artists, and an ... Design and develop Unreal Engine plugins and in-engine panels in C++ to support animation and live ...

New

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check out our IndieDb page: NOTE: The address listed is our central office, but we are ...

Unreal Engine Developer

San Diego, CA · On-site +1

$65 - $75/hr

The role emphasizes C++ development for Unreal plugins, thoughtful tool design for artists, and an ... Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ...

New

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

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Internship Unreal Engine Artist information

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$5

$13

$19

How much do internship unreal engine artist jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for internship unreal engine artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What types of projects and tasks can an Internship Unreal Engine Artist expect to work on during their internship?

As an Internship Unreal Engine Artist, you can expect to collaborate on a variety of projects, such as developing 3D environments, creating game assets, and assisting with lighting and material work within the Unreal Engine. Interns often support senior artists by preparing assets for integration, optimizing scenes for performance, and participating in regular team meetings to review progress. This hands-on experience helps you build a portfolio while gaining exposure to industry workflows and cross-disciplinary teamwork, especially with developers and designers.

What does an Internship Unreal Engine Artist do?

An Internship Unreal Engine Artist assists with the creation of 3D environments, characters, and visual effects using Unreal Engine, a popular real-time 3D creation tool. Interns typically support senior artists and developers by modeling assets, texturing, lighting scenes, and helping to optimize graphics for games or other interactive media. They also learn industry-standard workflows, collaborate with multidisciplinary teams, and gain hands-on experience in real-world projects. This role is ideal for students or recent graduates aiming to start a career in game development or virtual production.

What are the key skills and qualifications needed to thrive as an Internship Unreal Engine Artist, and why are they important?

To thrive as an Internship Unreal Engine Artist, you need a solid understanding of 3D modeling, texturing, and game art fundamentals, ideally supported by coursework or a portfolio of relevant work. Familiarity with Unreal Engine, including its Blueprint system, materials editor, and asset integration, is typically required. Creativity, attention to detail, and strong collaboration skills help you contribute effectively to team projects. These competencies ensure you can create visually engaging assets and work efficiently within a game development pipeline.

What is the difference between Internship Unreal Engine Artist vs Junior Unreal Engine Artist?

AspectInternship Unreal Engine ArtistJunior Unreal Engine Artist
CredentialsEnrolled in or recent graduate of relevant programTypically holds a degree or equivalent experience in game art or related field
Work EnvironmentInternship setting, often part-time or temporaryFull-time entry-level position in game development teams
Employer & Industry UsageUsed by studios for training and talent developmentUsed by companies for entry-level game art roles
Search & Comparison IntentLooking for internship opportunities or entry-level experienceSeeking junior or entry-level Unreal Engine art roles

The main difference between an Internship Unreal Engine Artist and a Junior Unreal Engine Artist lies in experience and employment status. Internships are typically temporary positions aimed at students or recent graduates gaining initial industry exposure, while Junior Unreal Engine Artists are full-time employees with some foundational experience, working on ongoing projects within a professional team.

More about Internship Unreal Engine Artist jobs
What cities are hiring for Internship Unreal Engine Artist jobs? Cities with the most Internship Unreal Engine Artist job openings:
What are the most commonly searched types of Unreal Engine Artist jobs? The most popular types of Unreal Engine Artist jobs are:
What states have the most Internship Unreal Engine Artist jobs? States with the most job openings for Internship Unreal Engine Artist jobs include:
What job categories do people searching Internship Unreal Engine Artist jobs look for? The top searched job categories for Internship Unreal Engine Artist jobs are:
Infographic showing various Internship Unreal Engine Artist job openings in the United States as of June 2026, with employment types broken down into 3% Full Time, 85% Part Time, 1% Temporary, and 11% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.
Character Artist (Unreal Engine)

Character Artist (Unreal Engine)

Kavaliro

Jacksonville, FL

$112K - $117K/yr

Other

Posted 24 days ago


Job description

Kavaliro is seeking a talented Mid-Level Character Artist for our game studio client with a strong focus on clothing creation and character customization to join their development team working in Unreal Engine 5. In this role, you ll help bring characters to life by creating high-quality apparel, gear, and character assets that support a visually rich and immersive game world. The ideal candidate has a strong understanding of character pipelines, cloth workflows, and real-time optimization, along with a passion for creating believable and stylish wearable assets for modern games.
Responsibilities
  • Create high-quality character assets with a strong emphasis on clothing, armor, wearable gear, and layered apparel systems
  • Sculpt, model, retopologize, UV, texture, and implement character clothing assets for real-time gameplay in Unreal Engine 5
  • Collaborate closely with character art, concept art, animation, and technical art teams to ensure visual consistency and functionality
  • Develop clothing assets that support character customization, modular systems, and multiple body types
  • Author realistic and stylized materials, fabric details, surface wear, and texture variation
  • Work with rigging and animation teams to ensure clothing deforms properly during gameplay and cinematics
  • Assist with cloth simulation setup, optimization, and troubleshooting for in-game performance
  • Maintain clean asset organization and follow established art pipelines, naming conventions, and technical standards
  • Optimize character and clothing assets for performance while maintaining high visual fidelity
  • Participate in reviews, feedback sessions, and iterative development processes
Qualifications
  • 3+ years of professional experience as a Character Artist in the game industry
  • Strong portfolio demonstrating character art and clothing creation for real-time games
  • Experience creating clothing assets for modern game engines, preferably Unreal Engine 5
  • Proficiency with industry-standard tools such as ZBrush, Marvelous Designer, Maya, Blender, and Substance 3D Painter
  • Strong understanding of anatomy, garment construction, fabric behavior, and silhouette design
  • Experience with topology optimization and real-time asset constraints
  • Familiarity with PBR workflows, material creation, and texture authoring
  • Understanding of rigging considerations, skinning, and cloth simulation workflows
  • Ability to receive and implement artistic and technical feedback effectively
  • Strong communication and collaboration skills
Nice to Have
  • Experience building modular character systems or cosmetic customization pipelines
  • Familiarity with Chaos Cloth or other cloth simulation systems in Unreal Engine 5
  • Experience working on open-world, RPG, survival, or multiplayer titles
  • Knowledge of hair workflows, accessories, or hard-surface character props
  • Experience with scan data, photogrammetry, or realistic character pipelines
  • Familiarity with technical art workflows, shader setup, or material optimization
Kavaliro provides Equal Employment Opportunities to all employees and applicants. All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. Kavaliro is committed to the full inclusion of all qualified individuals. In keeping with our commitment, Kavaliro will take the steps to assure that people with disabilities are provided reasonable accommodations. Accordingly, if reasonable accommodation is required to fully participate in the job application or interview process, to perform the essential functions of the position, and/or to receive all other benefits and privileges of employment, please respond to this posting to connect with a company representative.