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Trainee Unreal Engine Artist Jobs (NOW HIRING)

Unreal Engine Technical Artist

Winston Salem, NC ยท On-site

$109K - $130K/yr

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check out our IndieDb page: NOTE: The address listed is our central office, but we are ...

Unreal Engine Developer

San Diego, CA ยท On-site

$65 - $75/hr

The role emphasizes C++ development for Unreal plugins, thoughtful tool design for artists, and an ... Design and develop Unreal Engine plugins and inโ€‘engine panels in C++ to support animation and ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

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Trainee Unreal Engine Artist information

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How much do trainee unreal engine artist jobs pay per hour?

As of Jul 25, 2026, the average hourly pay for trainee unreal engine artist in the United States is $28.57, according to ZipRecruiter salary data. Most workers in this role earn between $14.66 and $42.55 per hour, depending on experience, location, and employer.

What is the difference between Trainee Unreal Engine Artist vs Junior 3D Artist?

AspectTrainee Unreal Engine ArtistJunior 3D Artist
Required CredentialsBasic knowledge of Unreal Engine, relevant coursework or certificationsPortfolio, basic 3D modeling skills, possibly some certifications
Work EnvironmentTraining programs, entry-level projects within game or media companiesEntry-level roles in game, film, or visualization studios
Industry UsageUsed in training contexts, internships, or apprenticeshipsCommonly employed as an entry-level position in 3D and game development

The main difference is that a Trainee Unreal Engine Artist is in a learning or apprenticeship phase focused on Unreal Engine, while a Junior 3D Artist has basic 3D skills and may work across various software. Both roles are entry-level but differ in specific technical focus and training status.

More about Trainee Unreal Engine Artist jobs
What cities are hiring for Trainee Unreal Engine Artist jobs? Cities with the most Trainee Unreal Engine Artist job openings:
What are the most commonly searched types of Unreal Engine Artist jobs? The most popular types of Unreal Engine Artist jobs are:
What states have the most Trainee Unreal Engine Artist jobs? States with the most job openings for Trainee Unreal Engine Artist jobs include:
Infographic showing various Trainee Unreal Engine Artist job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $59,432 per year, or $28.6 per hour.
Unreal Engine Technical Artist

Unreal Engine Technical Artist

Epoch Games

Winston Salem, NC โ€ข On-site

$109K - $130K/yr

Other

Posted 13 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).

OpenGL and Git experience isn't required, but is recommended.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.

Qualifications

Minimum Requirements:

  • Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:

  • OpenGL Experience
  • Git Experience
Additional Information

All your information will be kept confidential according to EEO guidelines.