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Freelance Unreal Engine Artist Jobs (NOW HIRING)

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the game, please check out our IndieDb page: NOTE: The address listed is our central office, but we are ...

Unreal Engine Developer

San Diego, CA · On-site

$65 - $75/hr

The role emphasizes C++ development for Unreal plugins, thoughtful tool design for artists, and an ... Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

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Freelance Unreal Engine Artist information

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How much do freelance unreal engine artist jobs pay per hour?

As of Jul 28, 2026, the average hourly pay for freelance unreal engine artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

How do Freelance Unreal Engine Artists typically manage client expectations and project timelines?

Freelance Unreal Engine Artists often juggle multiple projects with varying client expectations, so clear communication is crucial from the outset. Establishing detailed project briefs, setting realistic milestones, and providing regular progress updates help manage timelines and reduce misunderstandings. Additionally, using project management tools and maintaining transparent documentation ensures both parties stay aligned, which is especially important when working remotely or with international clients. It's common to encounter shifting requirements, so flexibility and proactive problem-solving are valuable assets in this role.

What is a Freelance Unreal Engine Artist?

A Freelance Unreal Engine Artist is a self-employed professional who specializes in creating 3D environments, assets, animations, and visual effects using Unreal Engine, a popular real-time 3D creation tool. They typically work on a contract basis for game studios, architectural firms, filmmakers, or other clients needing high-quality interactive visuals. Their tasks may include modeling, texturing, lighting, and sometimes scripting to bring digital worlds to life. Freelancers have the flexibility to choose projects and clients, often working remotely. This role requires both artistic skill and technical expertise in Unreal Engine.

What are the key skills and qualifications needed to thrive as a Freelance Unreal Engine Artist, and why are they important?

To thrive as a Freelance Unreal Engine Artist, you need expertise in 3D modeling, texturing, lighting, and a strong command of Unreal Engine, often supported by a portfolio showcasing your work. Familiarity with tools like Blender, Maya, Substance Painter, and version control systems, as well as knowledge of Blueprints or C++ scripting, is commonly required. Creativity, self-motivation, time management, and effective communication are standout soft skills for collaborating with clients and meeting project deadlines. These skills are crucial for delivering high-quality, visually compelling assets and maintaining successful client relationships in a competitive freelance market.

What is the difference between Freelance Unreal Engine Artist vs Freelance 3D Modeler?

AspectFreelance Unreal Engine ArtistFreelance 3D Modeler
SkillsUnreal Engine, real-time rendering, environment designModeling, texturing, sculpting
ToolsUnreal Engine, 3D software (Maya, Blender)
Work EnvironmentGame development, virtual production, visualization
Industry UsageGaming, film, virtual reality

While both roles involve 3D skills, a Freelance Unreal Engine Artist specializes in creating interactive environments and assets within Unreal Engine, focusing on real-time rendering. A Freelance 3D Modeler primarily creates static or animated models used across various platforms. The Unreal Engine Artist requires knowledge of game engines and real-time workflows, whereas the 3D Modeler emphasizes modeling and texturing skills. Both roles are essential in the digital content creation industry but serve different project needs.

More about Freelance Unreal Engine Artist jobs
What cities are hiring for Freelance Unreal Engine Artist jobs? Cities with the most Freelance Unreal Engine Artist job openings:
What are the most commonly searched types of Unreal Engine Artist jobs? The most popular types of Unreal Engine Artist jobs are:
What states have the most Freelance Unreal Engine Artist jobs? States with the most job openings for Freelance Unreal Engine Artist jobs include:
Infographic showing various Freelance Unreal Engine Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 18% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.
Unreal Engine Technical Artist

Unreal Engine Technical Artist

Epoch Games

Winston Salem, NC

$109K - $130K/yr

Other

Posted 16 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).

OpenGL and Git experience isn't required, but is recommended.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.

Qualifications

Minimum Requirements:

  • Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:

  • OpenGL Experience
  • Git Experience
Additional Information

All your information will be kept confidential according to EEO guidelines.