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Full Time Unreal Engine Artist Jobs (NOW HIRING)

Imerza Employment Type: Full Time Location: Imerza Reporting To: Peter Stein Description At Imerza ... Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

This role focuses on creating visually compelling, performance-optimized assets in Unreal Engine ... The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

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Full Time Unreal Engine Artist information

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$30.5K

$129.5K

$152.5K

How much do full time unreal engine artist jobs pay per year?

As of Jun 14, 2026, the average yearly pay for full time unreal engine artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does a Full Time Unreal Engine Artist do?

A Full Time Unreal Engine Artist creates high-quality visual assets and environments using Unreal Engine, a popular real-time 3D creation tool. They are responsible for designing, modeling, texturing, and implementing 3D assets, lighting, and effects within the engine. Their work supports game development, virtual production, architectural visualization, and other interactive experiences. Typically, they collaborate closely with other artists, designers, and developers to ensure that visuals meet both artistic and technical requirements. Strong knowledge of Unreal Engine's tools and workflows is essential for this role.

What are some common challenges Full Time Unreal Engine Artists face when collaborating with multidisciplinary teams?

Full Time Unreal Engine Artists often work closely with developers, designers, and project managers, which can present challenges such as aligning artistic vision with technical limitations and ensuring assets are optimized for real-time performance. Communication is key, as artists must clearly convey their creative ideas while also understanding and integrating feedback from other departments. Balancing creativity with project constraints, such as deadlines and budget, is another frequent challenge. Adapting to evolving workflows and staying updated with Unreal Engine's frequent updates are also important aspects of the role.

What are the key skills and qualifications needed to thrive as a Full Time Unreal Engine Artist, and why are they important?

To thrive as a Full Time Unreal Engine Artist, you need expertise in 3D modeling, texturing, lighting, and animation principles, as well as a solid portfolio showcasing your work. Proficiency with Unreal Engine, including its Blueprint visual scripting system, and familiarity with tools like Maya, Blender, or Substance Painter are typically required. Strong artistic vision, problem-solving abilities, and effective communication help you collaborate seamlessly with multidisciplinary teams. These skills and qualities are crucial for delivering visually compelling, technically optimized content that meets project goals in a fast-paced environment.
More about Full Time Unreal Engine Artist jobs
What cities are hiring for Full Time Unreal Engine Artist jobs? Cities with the most Full Time Unreal Engine Artist job openings:
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What states have the most Full Time Unreal Engine Artist jobs? States with the most job openings for Full Time Unreal Engine Artist jobs include:
What job categories do people searching Full Time Unreal Engine Artist jobs look for? The top searched job categories for Full Time Unreal Engine Artist jobs are:
Infographic showing various Full Time Unreal Engine Artist job openings in the United States as of June 2026, with employment types broken down into 84% Full Time, 15% Part Time, and 1% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

Unreal Engine Rendering & Cinematics Specialist

Together Group

Sarasota, FL • On-site

Full-time

Posted 11 days ago


Job description

Unreal Engine Rendering & Cinematics Specialist
Department: Imerza
Employment Type: Full Time
Location: Imerza
Description
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. Leveraging cutting-edge technology, we transform concepts into breathtaking, immersive experiences. We're seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences, high-resolution still images, and optimized rendering pipelines for our Archviz projects.
This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.
Job Summary:
We are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.
Key Responsibilities
Key Responsibilities:
  • Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
  • Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
  • Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
  • Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
  • Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
  • Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
  • Develop and integrate automation scripts to enhance rendering and cinematics workflows.
  • Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.

Skills, Knowledge and Expertise
Qualifications:
  • Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
  • Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
  • Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
  • Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
  • Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
  • Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
  • Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.

Nice to Haves:
  • Experience in architectural visualization, digital twins, or real-estate marketing.
  • Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
  • Expertise in VR/AR rendering or cloud-based rendering solutions.
  • Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.

How to Apply:
Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.
Please submit your resume/CV, cover letter, and a link to your portfolio showcasing Unreal Engine projects, including cinematic sequences, high-resolution stills, or rendering pipeline work, to Careers@imerza.com. We're excited to see your expertise and creativity in elevating our cinematic and rendering projects!
Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify.