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Internship Unity Vr Developer Jobs (NOW HIRING)

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

Daily work will require experience in the Unity or Unreal game engines and the ability to learn ... Experience in AR/VR development. * Experience in the Lua programming language. * One or more ...

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

Senior Manager, UX

New York, NY

$127K/yr

Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ... Previous product design experience in AR/VR or 3D environments. * Familiarity with Unity or other ...

Senior Manager, UX

New York, NY · On-site

$127K/yr

Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ... Previous product design experience in AR/VR or 3D environments. * Familiarity with Unity or other ...

Senior Manager, UX

New York, NY · On-site +1

$127K/yr

Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ... Previous product design experience in AR/VR or 3D environments. * Familiarity with Unity or other ...

Integration Engineer

Fort Leavenworth, KS · On-site

$100K - $134K/yr

They are seeking an Integration Engineer - Simulation and Prototyping to support the development of ... Unity or Unreal Engine • Experience with Virtual Battle Space 3/4 • AR/VR experience • ...

Prototyper III

Seattle, WA

$17 - $21/hr

The ideal candidate will have experience in Unity and C# development, with a focus on building ... Programming experience in one or more languages (C#, C/C++, Python, Java). * Experience with AR/VR ...

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Internship Unity Vr Developer information

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How much do internship unity vr developer jobs pay per hour?

As of Jun 16, 2026, the average hourly pay for internship unity vr developer in the United States is $22.89, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.28 per hour, depending on experience, location, and employer.

What is the difference between Internship Unity Vr Developer vs Junior Unity Developer?

AspectInternship Unity Vr DeveloperJunior Unity Developer
CredentialsBasic knowledge of Unity and VR development, often pursuing or recent graduatesProven experience with Unity, some VR projects preferred
Work EnvironmentInternship programs, entry-level projects, mentorship includedFull-time or part-time employment, more independent responsibilities
Industry UsageCommon in gaming, training, and simulation sectorsWidespread across gaming, AR/VR, and enterprise applications

The main difference is that an Internship Unity Vr Developer is typically a student or recent graduate gaining initial experience, often in a mentorship setting, while a Junior Unity Developer has more hands-on responsibilities and proven skills, working independently within the industry.

What does an Internship Unity VR Developer do?

An Internship Unity VR Developer assists in creating and developing virtual reality applications using the Unity game engine. Interns typically work under the guidance of experienced developers to design, code, and test immersive VR experiences for platforms like Oculus Rift or HTC Vive. Their responsibilities can include writing scripts in C#, optimizing VR performance, and troubleshooting bugs. This role helps interns gain practical experience in VR development and teamwork, while building a portfolio of projects.

What kinds of projects can I expect to work on as an Internship Unity VR Developer, and how collaborative is the development process?

As an Internship Unity VR Developer, you will typically work on a variety of projects such as interactive VR simulations, game prototypes, or immersive training modules. The development process is highly collaborative, often involving close coordination with designers, artists, and senior developers to bring concepts to life in Unity. You may be responsible for tasks like scripting gameplay mechanics, optimizing performance for VR devices, or integrating assets into the environment. Regular team meetings and code reviews are common, providing valuable learning opportunities and feedback. This collaborative atmosphere helps interns quickly develop technical and soft skills relevant to the VR industry.

What are the key skills and qualifications needed to thrive as an Internship Unity VR Developer, and why are they important?

To thrive as an Internship Unity VR Developer, you generally need a foundational understanding of Unity, C# programming, and basic 3D math concepts, often supported by coursework or personal projects. Familiarity with VR SDKs (such as Oculus or SteamVR), version control systems (like Git), and Unity development tools is typically expected. Creativity, problem-solving ability, and effective communication help you collaborate with teams and bring immersive experiences to life. These skills and qualities are crucial for efficiently developing, testing, and refining interactive VR applications in a fast-evolving field.
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What cities are hiring for Internship Unity Vr Developer jobs? Cities with the most Internship Unity Vr Developer job openings:
What are the most commonly searched types of Unity Vr Developer jobs? The most popular types of Unity Vr Developer jobs are:
What states have the most Internship Unity Vr Developer jobs? States with the most job openings for Internship Unity Vr Developer jobs include:
What job categories do people searching Internship Unity Vr Developer jobs look for? The top searched job categories for Internship Unity Vr Developer jobs are:
Infographic showing various Internship Unity Vr Developer job openings in the United States as of June 2026, with employment types broken down into 7% As Needed, 57% Full Time, 5% Part Time, and 31% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $47,621 per year, or $22.9 per hour.
Dreamscape Learn Content Developer

Dreamscape Learn Content Developer

Montclair State University

Montclair, NJ • On-site

$85/hr

Full-time

Medical, Retirement

Posted 5 days ago


Montclair State University rating

9.1

Company rating: 9.1 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

16th of 537 rated colleges and universities


Job description

IMPORTANT APPLICATION INSTRUCTIONS:
  • Upload Resume or Curriculum Vitae for automatic population of information to the application.
  • The contact information, work experience, and education listed on your Resume/CV will be parsed and input into your Montclair application.
  • Review information and double-check all fields containing information that the system parsed - the software is intelligent, but you need to verify that the data is accurate.
  • In the "My Experience" section, you will find a Resume/CV upload option where you can submit your cover letter and all other supporting documents.

Note: If you have an expansive CV, we recommend that you apply manually and only include the positions you have held in the last ten (10) years. You will then be able to attach your Resume/CV, as well as all other supporting documentation in the "My Experience" section of your application.
Job Description
SUMMARY:
Reporting to the Director of Dreamscape Learn (DSL) at Montclair State University, the Dreamscape Learn Content Developer creates immersive educational experiences using the DSL platform for use in classes and programs across the University, as well as for expanding partnerships with external publics. The Developer collaborates with faculty, subject matter experts, and production teams to design narrative-driven experiences that support course objectives and enhance student learning. This position serves as the lead coordinator for developing a broad portfolio of new learning experiences, leveraging the potential of immersive technology and actualizing concepts into pedagogically sound learning experiences.
PRINCIPAL DUTIES AND RESPONSIBILITIES:
  • Design and develop immersive learning modules for Dreamscape Learn experiences.
  • Translate course objectives into interactive VR-based learning activities.
  • Troubleshoot technical issues related to VR hardware, software, and user experiences.
  • Work with the director and faculty experts to develop scripts, dialogue, and narrative elements that guide immersive experiences.
  • Collaborate with faculty, instructional designers, and VR production teams to ensure experiences use best practices for pedagogy and learning outcomes
  • Develop storyboards, content outlines, and supporting instructional materials.
  • Assist with testing, evaluation, and iterative improvement of immersive learning experiences.
  • Collaborate with Animation, V/R Design, Scriptwriting, Audio Production, and Computer Science students and faculty on the development of content for the Dreamscape Learn environment.
  • Evaluate new tools and technologies to improve learning experiences.
  • Act as a subject matter resource for immersive learning best practices.
  • Train faculty and staff on how to use immersive learning tools.
  • Perform other duties as assigned.
  • Management retains the right to add or change job duties at any time.

QUALIFICATIONS:
REQUIRED:
  • Bachelor's degree from accredited college or university in immersive media, game design, animation, film/media production, instructional design, computer science, or a related field
  • Minimum of four years of experience in content development for virtual reality (VR), interactive media, gaming, or immersive storytelling environments
  • Strong experience using VR development tools/game engines (particularly Unity)
  • Demonstrated experience creating narrative-driven, interactive content (e.g., VR experiences, games, simulations, or digital media projects)
  • Experience collaborating with multidisciplinary teams (e.g., designers, developers, writers, educators, and producers)
  • Strong understanding of storytelling, scripting, and narrative design for interactive or immersive formats
  • Experience integrating emerging tools (e.g., AI-assisted content creation, real-time rendering workflows) into production pipelines
  • Ability to manage multiple projects simultaneously, including concept development through implementation
  • Strong written and verbal communication skills, including the ability to present ideas to faculty and stakeholders
  • Experience developing storyboards, scripts, and production documentation

PREFERRED:
  • Direct experience developing educational or training content using VR/AR or experiential learning platforms
  • Experience working in higher education or collaborating with faculty on curriculum development
  • Experience supervising or mentoring student teams or junior developers
  • Familiarity with agile or iterative development processes for creative/technical projects
  • Understanding of user experience (UX) and user interface (UI) design principles in immersive environments
  • Experience working with external partners or clients on content development projects

PROCEDURE FOR CANDIDACY
Applicants should include a resume and cover letter describing how their background, skills and education match the needs of the University. When applying, please take a moment to carefully read and follow the steps in the application instructions.
Salary Range
$85,550.86-$111,226.90 Annually
The position may also be eligible for comprehensive benefits, including health insurance, retirement plans, and tuition assistance. For further details, please visit: https://www.montclair.edu/human-resources/benefits/
Montclair State University considers factors such as, but not limited to, scope and responsibilities of the position, candidate's relevant work experience, education, skills, and internal equity, when extending an offer.
Salary offers for internal employees who are part of a collective bargaining unit (CBU) and are applying to a position that is within a CBU will be determined in accordance with contractual provisions.
Department
College of Communication and Media
Position Type
Professional - Non-Faculty
Contact Information:
For questions or concerns, please contact Human Resources' Workday Recruiting Support at 973-655-5000 (Option 2), or email talent@montclair.edu.
Inclusion Statement
Montclair State University values access and educational excellence. We are committed to an environment of diverse perspectives which ensures that graduates will be civically engaged, committed to democracy, and prepared to thrive as global citizens. We foster a community that promotes varied experiences and voices. We seek applicants who will contribute diverse ideas and perspectives and who value an environment that promotes educational growth and advancement for all.
EEO/AA Statement
Montclair State University is an Equal Opportunity/Affirmative Action institution with a strong commitment to diversity.
Additional information can be found on the website at
www.montclair.edu/human-resources/about-us/eo-aa-and-diversity/
Title IX and 34 C.F.R. 106 Policy
Montclair State is required by Title IX and 34 C.F.R. 106 not to discriminate on the basis of sex or gender, and does not discriminate on the basis of sex or gender in the operation of education programs and activities. The requirement to not discriminate on the basis of sex or gender in the operation of education programs and activities extends to admission and employment. For further details, please visit: https://www.montclair.edu/human-resources/job-seekers/