AR/VR Developer (OpenXR)
Redmond, WA ยท On-site
Contract Job Summary Responsibilities Develop XR applications using OpenXR (end-to-end ... Unity (C#) and OpenXR plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native OpenXR ...
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Redmond, WA ยท On-site
Contract Job Summary Responsibilities Develop XR applications using OpenXR (end-to-end ... Unity (C#) and OpenXR plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native OpenXR ...
Quick apply
Redmond, WA ยท On-site
Contract Job Summary Responsibilities Develop XR applications using OpenXR (end-to-end ... Unity (C#) and OpenXR plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native OpenXR ...
Redmond, WA ยท On-site
AR/VR application developer (Unity Engine + AOSP + Firmware) Job Location: Redmond, WA (Onsite for 5 days a week) Job Type: Fulltime Experience: 5 to 10 Years Skills: Experience with C/C++, bash ...
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Redmond, WA ยท On-site
AR/VR application developer (Unity Engine + AOSP + Firmware) Job Location: Redmond, WA (Onsite for 5 days a week) Job Type: Fulltime Experience: 5 to 10 Years Skills: Experience with C/C++, bash ...
San Francisco, CA ยท Remote
THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...
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San Francisco, CA ยท Remote
THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...
AR/VR application developer (Unity Engine + AOSP Device Software) Location: Redmond WA Onsite/ Remote: Day 1 Onsite at customer location Job Responsibilities: * Develop, debug, and document code ...
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AR/VR application developer (Unity Engine + AOSP Device Software) Location: Redmond WA Onsite/ Remote: Day 1 Onsite at customer location Job Responsibilities: * Develop, debug, and document code ...
Austin, TX ยท On-site
$50/hr
Virtual Interview NEED TO BE IN AUSTIN AND WORK ONSITE CAUSE THE AR/VR LAB IS IN AUSTIN. Senior XR/Unity Developer We are hiring an XR/Unity Developer to design, develop, and implement immersive ...
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Austin, TX ยท On-site
$50/hr
Virtual Interview NEED TO BE IN AUSTIN AND WORK ONSITE CAUSE THE AR/VR LAB IS IN AUSTIN. Senior XR/Unity Developer We are hiring an XR/Unity Developer to design, develop, and implement immersive ...
Austin, TX ยท On-site
Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ...
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Austin, TX ยท On-site
Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ...
Redmond, WA ยท On-site
AR/VR application developer (Unity Engine + AOSP Device Software) Location: Redmond WA Day 1 Onsite at customer location The pay range for this role is including any bonuses or variable pay. Tech ...
New
Redmond, WA ยท On-site
AR/VR application developer (Unity Engine + AOSP Device Software) Location: Redmond WA Day 1 Onsite at customer location The pay range for this role is including any bonuses or variable pay. Tech ...
New
Fredericksburg, VA ยท On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
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Fredericksburg, VA ยท On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
Winter Park, FL ยท On-site
$97K - $131K/yr
Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...
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Winter Park, FL ยท On-site
$97K - $131K/yr
Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...
Fredericksburg, VA ยท On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
Fredericksburg, VA ยท On-site
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
$21 - $30/hr
Yes Obsidian Labs, the applied innovation, rapid prototyping, and advanced engineering division of ... Experience developing AR/VR applications in Unity. * Experience developing multiplayer or networked ...
Contract Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years ... Experience working on VR projects is a plus.
Contract Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years ... Experience working on VR projects is a plus.
San Francisco, CA ยท Remote
$21 - $25.50/hr
THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...
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San Francisco, CA ยท Remote
$21 - $25.50/hr
THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...
San Francisco, CA ยท Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...
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San Francisco, CA ยท Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...
Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...
Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...
Redmond, WA ยท On-site
$25 - $31/hr
Opportunity to work alongside engineers and technical stakeholders * Develop highly marketable ... Unity * Unreal Engine * Windows 10/11 * Android Debug Bridge (ADB) * Quest Link, Air Link, and ...
Quick apply
Redmond, WA ยท On-site
$25 - $31/hr
Opportunity to work alongside engineers and technical stakeholders * Develop highly marketable ... Unity * Unreal Engine * Windows 10/11 * Android Debug Bridge (ADB) * Quest Link, Air Link, and ...
$25 - $31/hr
Opportunity to work alongside engineers and technical stakeholders * Develop highly marketable ... Unity * Unreal Engine * Windows 10/11 * Android Debug Bridge (ADB) * Quest Link, Air Link, and ...
$25 - $31/hr
Opportunity to work alongside engineers and technical stakeholders * Develop highly marketable ... Unity * Unreal Engine * Windows 10/11 * Android Debug Bridge (ADB) * Quest Link, Air Link, and ...
Seattle, WA ยท On-site +1
Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...
Seattle, WA ยท On-site +1
Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...
Redmond, WA ยท On-site
$25 - $31/hr
Opportunity to work alongside engineers and technical stakeholders * Develop highly marketable ... Unity * Unreal Engine * Windows 10/11 * Android Debug Bridge (ADB) * Quest Link, Air Link, and ...
Redmond, WA ยท On-site
$25 - $31/hr
Opportunity to work alongside engineers and technical stakeholders * Develop highly marketable ... Unity * Unreal Engine * Windows 10/11 * Android Debug Bridge (ADB) * Quest Link, Air Link, and ...
Seattle, WA ยท On-site
$139K - $183K/yr
Unity is a nice to have, but not a necessity * Passion for interactive experiences, games, and VR ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...
Seattle, WA ยท On-site
$139K - $183K/yr
Unity is a nice to have, but not a necessity * Passion for interactive experiences, games, and VR ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...
$29.81 - $35.53
5% of jobs
$35.53 - $41.26
5% of jobs
$41.26 - $46.98
1% of jobs
$46.98 - $52.71
0% of jobs
$52.71 - $58.44
7% of jobs
$60.37 is the 25th percentile. Wages below this are outliers.
$58.44 - $64.16
18% of jobs
$64.16 - $69.89
12% of jobs
The median wage is $70.67 / hr.
$69.89 - $75.61
12% of jobs
$79.91 is the 75th percentile. Wages above this are outliers.
$75.61 - $81.34
20% of jobs
$81.34 - $87.06
11% of jobs
$87.06 - $92.79
9% of jobs
$29
$69
$92
| Aspect | Contract Unity Vr Developer | Contract Unreal Vr Developer |
|---|---|---|
| Required Skills | Unity engine, C#, VR development, 3D modeling | Unreal Engine, C++, VR development, 3D modeling |
| Work Environment | Game studios, VR content companies, freelance projects | Game studios, VR content companies, freelance projects |
| Industry Usage | Popular in mobile and indie VR projects | Preferred for high-fidelity AAA VR experiences |
Both roles involve VR development but differ mainly in the game engine used. Contract Unity Vr Developers focus on Unity and C#, suitable for mobile and indie VR projects. Contract Unreal Vr Developers work with Unreal Engine and C++, often for high-end, AAA VR experiences. Your choice depends on the project requirements and your expertise in the respective engine.

Contractor
Posted yesterday
Position: AR/VR Developer (OpenXR)
Location: Redmond, WA
Job Type: Contractย
Job Summary
Responsibilities
Develop XR applications using OpenXRย (end-to-end: architecture, implementation, testing, and iteration).
Build interactive features such as:
Input handling (controllers, hands, action sets, haptics) Scene/interaction systems (grabbing, ray interactions, UI in 3D) Rendering and performance optimizations (frame pacing, latency-sensitive updates) Integrate platform/runtime features where applicable (tracking spaces, anchor-like constructs, passthrough/scene understanding if available via extensions).
Create clean, testable code and contribute to basic CI/build scripts as needed.
Debug runtime/device issues (graphics, tracking, input) and provide clear repro steps and fixes.
Collaborate with product/UX and engineering stakeholders; document designs and tradeoffs.
Minimum Qualifications
3+ years of professional software development experience (or equivalent).
Hands-on experience shipping 3D real-time applicationsย (XR, games, simulation, or visualization).
Practical experience with OpenXRย (core concepts: instance/session, swapchains, spaces, actions).
Strong C/C++ and/or C#ย skills (depending on stack), plus solid debugging skills.
Experience with a real-time engine or framework such as:
Unity (C#) and OpenXR plugin ecosystem, or Unreal (C++) XR pipeline, or Custom/native OpenXR rendering with Vulkan/OpenGL/DirectX Understanding of rendering/perf constraints for XR (72/90/120 FPS targets, GPU/CPU bottlenecks, latency).
Preferred Qualifications
Shipped at least one OpenXR-based app or feature to production.
Experience with OpenXR extensions (e.g., hand tracking, eye gaze, foveated rendering, scene/space-related extensions).
Graphics experience: Vulkan/OpenGL/DirectX, shaders, profiling tools (RenderDoc, engine profilers).
Android XR experience (Gradle, NDK, JNI) or low-level platform integration.
Experience building reusable components/frameworks for XR interaction or app scaffolding.