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Contract Unity Vr Developer Jobs (NOW HIRING)

MDAEdge is seeking a skilled Unity AR/VR Developer to support Meta Oculus headset development, focusing on creating immersive training experiences powered by AI-driven interactions. The role involves ...

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

... using Unity or Unreal Engine * 3+ years of experience with various aspects of game design and ... programming languages such as Java or C# * 3+ years of experience with developing AR features for ...

Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ...

Unity Developer

Charleston, SC · On-site

$85K - $90K/yr

Unity Developer / Programmer Location: NIWC LANT, Charleston SC 29419 Clearance: Must have a Secret ... with VR/AR development All candidates selected will be subject to a background security ...

Unity Developer / Programmer Location: NIWC LANT, Charleston SC 29419 Clearance: Must have a Secret ... with VR/AR development All candidates selected will be subject to a background security ...

Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...

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Contract Unity Vr Developer information

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$29

$69

$92

How much do contract unity vr developer jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for contract unity vr developer in the United States is $69.11, according to ZipRecruiter salary data. Most workers in this role earn between $59.86 and $80.77 per hour, depending on experience, location, and employer.

What is the difference between Contract Unity Vr Developer vs Contract Unreal Vr Developer?

AspectContract Unity Vr DeveloperContract Unreal Vr Developer
Required SkillsUnity engine, C#, VR development, 3D modelingUnreal Engine, C++, VR development, 3D modeling
Work EnvironmentGame studios, VR content companies, freelance projectsGame studios, VR content companies, freelance projects
Industry UsagePopular in mobile and indie VR projectsPreferred for high-fidelity AAA VR experiences

Both roles involve VR development but differ mainly in the game engine used. Contract Unity Vr Developers focus on Unity and C#, suitable for mobile and indie VR projects. Contract Unreal Vr Developers work with Unreal Engine and C++, often for high-end, AAA VR experiences. Your choice depends on the project requirements and your expertise in the respective engine.

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What cities are hiring for Contract Unity Vr Developer jobs?

Cities with the most Contract Unity Vr Developer job openings:

What are the most commonly searched types of Unity Vr Developer jobs?

The most popular types of Unity Vr Developer jobs are:

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States with the most job openings for Contract Unity Vr Developer jobs include:

Infographic showing various Contract Unity Vr Developer job openings in the United States as of August 2026, with employment types broken down into 85% Full Time, 3% Part Time, and 12% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $143,749 per year, or $69.1 per hour.

Unity AR/VR Developer (Meta Oculus Support)

MDAEdge

Remote

Full-time

Re-posted 10 days ago


Job description

Job Summary:
MDAEdge is seeking a skilled Unity AR/VR Developer to support Meta Oculus headset development, focusing on creating immersive training experiences powered by AI-driven interactions. The role involves optimizing performance for Oculus and other AR/VR platforms while collaborating with cross-functional teams to enhance employee training programs through dynamic and interactive AR/VR solutions.
Responsibilities:
• Design, develop, and optimize interactive AR/VR/MR applications using Unity & C#.
• Implement enhancements, bug fixes, and performance optimizations for Meta Oculus and other headsets.
• Collaborate with AI teams to integrate Copilot Studio, GPT-driven scenarios, and natural language processing (NLP) into training modules.
• Develop dynamic AI-generated training scenarios that adapt to user interactions in real time.
• Integrate AR/VR training modules with HR systems, LMS, and business tools using prebuilt connectors.
• Ensure smooth 3D asset pipelines, working with modeling tools and optimizing for performance.
• Troubleshoot and resolve technical issues related to Oculus SDK, ARKit, ARCore, and spatial computing.
Qualifications:
Required:
• Proficiency in Unity & C# scripting (3+ years of experience)
• Hands-on experience with Oculus SDK, ARKit, and ARCore
• Familiarity with 3D modeling tools (Blender, Maya, etc.) and asset pipelines
• Strong understanding of spatial computing, mixed reality, and VR performance optimization
• Ability to work onshore hours (8 AM – 6 PM EST)
Preferred:
• Experience with AI-driven interactions (Copilot Studio, GPT, NLP) is a plus
• Oculus experience preferred
Company:
The world doesn't have a talent shortage. It has a talent alignment problem. MDA Edge exists to fix that. Founded in , the company is headquartered in Sheridan, WY, US, , with a team of 51-200 employees. The company is currently Growth Stage.