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Contract Unity Vr Developer Jobs (NOW HIRING)

Unity Software Developer

Norfolk, VA · On-site

$63K - $129K/yr

Unity Software Developer Job Category: Information Technology Time Type: Full time Minimum ... and contract wage rates, relevant prior work experience, specific skills and competencies ...

AR Developer/Engineer# AR Developer/EngineerHot JobNORTH LAS VEGAS, NV 89115-1795 ... Stay current with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments to continually ...

Provide guidance and training to other internal VR developers. Preferred Qualifications Minimum ... Unity or Unreal certification a plus. Other preferred qualifications include: Experience creating ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Seattle, WA Openings: 1 Type: Long-Term Contract THE MISSION The Clients team is seeking a Senior Full Stack Unity Engineer to join our ranks. You will be an integral part of a small team on a ...

Showing results 41-60

Contract Unity Vr Developer information

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$29

$69

$92

How much do contract unity vr developer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for contract unity vr developer in the United States is $69.11, according to ZipRecruiter salary data. Most workers in this role earn between $59.86 and $80.77 per hour, depending on experience, location, and employer.

What is the difference between Contract Unity Vr Developer vs Contract Unreal Vr Developer?

AspectContract Unity Vr DeveloperContract Unreal Vr Developer
Required SkillsUnity engine, C#, VR development, 3D modelingUnreal Engine, C++, VR development, 3D modeling
Work EnvironmentGame studios, VR content companies, freelance projectsGame studios, VR content companies, freelance projects
Industry UsagePopular in mobile and indie VR projectsPreferred for high-fidelity AAA VR experiences

Both roles involve VR development but differ mainly in the game engine used. Contract Unity Vr Developers focus on Unity and C#, suitable for mobile and indie VR projects. Contract Unreal Vr Developers work with Unreal Engine and C++, often for high-end, AAA VR experiences. Your choice depends on the project requirements and your expertise in the respective engine.

More about Contract Unity Vr Developer jobs

What cities are hiring for Contract Unity Vr Developer jobs?

Cities with the most Contract Unity Vr Developer job openings:

What are the most commonly searched types of Unity Vr Developer jobs?

The most popular types of Unity Vr Developer jobs are:

What states have the most Contract Unity Vr Developer jobs?

States with the most job openings for Contract Unity Vr Developer jobs include:

Infographic showing various Contract Unity Vr Developer job openings in the United States as of August 2026, with employment types broken down into 85% Full Time, 3% Part Time, and 12% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $143,749 per year, or $69.1 per hour.

QA Analyst II (Contract)

Dreamscape Learn

Culver City, CA • On-site

$7.0K/mo

Contractor

Re-posted 2 days ago


Job description

Dreamscape Learn, a pioneer in the realm of immersive virtual reality learning design, is seekinga QA Analyst who will be instrumental in ensuring the quality and functionality of our cutting-edge educational VR platform. He will develop and execute comprehensive test cases, perform hands-on manual testing of VR applications built in Unity, and validate internal tools and automation for seamless integration.

The ideal candidate has strong analytical skills, a deep understanding of QA processes, and a passion for delivering exceptional user experiences. This is a unique opportunity to be part of a dynamic team driving the future of virtual reality.

This is a temporary backfill intended to provide coverage while an employee is on a leave of absence.

Role Responsiblities

  • Analyze user stories and requirements to develop detailed test cases. 
  • Perform manual testing of VR applications developed in Unity. 
  • Test in-house tools and automation to ensure they function correctly and integrate seamlessly with our VR platform. 
  • Document and track defects, working closely with the development team to ensure timely resolution. 
  • Validate bug fixes and ensures the overall quality of the product. 
  • Collaborate with developers, designers, and product owners to ensure alignment of quality objectives. 
  • Ensure the application functions as intended from a user perspective. 
  • Provide detailed documentation of test plans, test cases, and test results. 
  • Continuously improving testing processes and methodologies. 
  • Stay updated with the latest industry trends and best practices in QA.

Requirements

  • Minimum of 4 years of experience in QA analysis. 
  • Strong analytical and problem-solving skills. 
  • Experience with test management tools (e.g., TestRail). 
  • Excellent written and verbal communication skills. 
  • Attention to detail and a commitment to quality. 
  • Experience testing in-house tools and automation. 
  • Experience with the Atlassian suite (e.g., Jira, Confluence, Bitbucket). 
  • Ability to work independently and in a team environment

Preferred Skills

  • Experience with VR technology and Unity XR plugins. 
  • Understanding of user experience principles in VR environments. 
  • Experience in a fast-paced, agile development environment. 
  • Certification in QA (e.g., ISTQB). 

Benefits

  • Salary: $7,083 per month