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Contract Unity Vr Developer Jobs (NOW HIRING)

Seattle, WA Openings: 1 Type: Long-Term Contract We Provide Solutions for Game Teams The Clients team needs a highly capable Unity Game Solution Engineer to act as a technical partner to our 3rd ...

Seattle, WA Openings: 1 Type: Long-Term Contract We Provide Solutions for Game Teams The Clients team needs a highly capable Unity Game Solution Engineer to act as a technical partner to our 3rd ...

Prototyper III

Seattle, WA

$17 - $21/hr

We are seeking a highly skilled contract Product Design Prototyper for a global social media ... Programming experience in one or more languages (C#, C/C++, Python, Java). * Experience with AR/VR ...

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

Daily work will require experience in the Unity or Unreal game engines and the ability to learn ... Experience in AR/VR development. * Experience in the Lua programming language. * One or more ...

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

Senior Manager, UX

New York, NY ยท On-site

$127K/yr

Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ... Previous product design experience in AR/VR or 3D environments. * Familiarity with Unity or other ...

Senior Manager, UX

New York, NY

$127K/yr

Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ... Previous product design experience in AR/VR or 3D environments. * Familiarity with Unity or other ...

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Contract Unity Vr Developer information

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$29

$69

$92

How much do contract unity vr developer jobs pay per hour?

As of Jun 13, 2026, the average hourly pay for contract unity vr developer in the United States is $69.11, according to ZipRecruiter salary data. Most workers in this role earn between $59.86 and $80.77 per hour, depending on experience, location, and employer.

What is the difference between Contract Unity Vr Developer vs Contract Unreal Vr Developer?

AspectContract Unity Vr DeveloperContract Unreal Vr Developer
Required SkillsUnity engine, C#, VR development, 3D modelingUnreal Engine, C++, VR development, 3D modeling
Work EnvironmentGame studios, VR content companies, freelance projectsGame studios, VR content companies, freelance projects
Industry UsagePopular in mobile and indie VR projectsPreferred for high-fidelity AAA VR experiences

Both roles involve VR development but differ mainly in the game engine used. Contract Unity Vr Developers focus on Unity and C#, suitable for mobile and indie VR projects. Contract Unreal Vr Developers work with Unreal Engine and C++, often for high-end, AAA VR experiences. Your choice depends on the project requirements and your expertise in the respective engine.

More about Contract Unity Vr Developer jobs
What cities are hiring for Contract Unity Vr Developer jobs? Cities with the most Contract Unity Vr Developer job openings:
What are the most commonly searched types of Unity Vr Developer jobs? The most popular types of Unity Vr Developer jobs are:
What states have the most Contract Unity Vr Developer jobs? States with the most job openings for Contract Unity Vr Developer jobs include:
Infographic showing various Contract Unity Vr Developer job openings in the United States as of June 2026, with employment types broken down into 25% Full Time, 25% Temporary, and 50% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $143,749 per year, or $69.1 per hour.

Senior Vizrt Integrator / Developer - Contract

Astucemedia

New York, NY โ€ข On-site

Contractor

Posted 17 days ago


Job description

Company Description
Astucemedia is a global leader in innovative creative and software solutions for real-time data visualization on live TV, studios, museums, immersive experiences, and sports venues. Our software and services enhance augmented reality graphics, virtual sets, video walls, interactive apps, and on-screen overlays across television and digital platforms.
We're a team of passionate trailblazers who thrive on creativity, collaboration, and cutting-edge technology-and we're looking for someone who's just as excited to shape the future with us.
With our proprietary Data Platform software and plugins for real-time graphics engines by Vizrt, Unreal, and Unity, Astucemedia stands at the forefront of data-driven graphics for finance, sports, and elections. Our esteemed clients include ABC News/Disney, NBC Universal, Fox Sports, CBS Sports, beIN Sports, NFL Network, BNN Bloomberg, Yahoo Finance, CBC, Radio-Canada, Sky News Arabia, Al Arabiya, Dubai TV, The Media Majlis Museum in Qatar, and Times Square.
Job Description
The Senior Vizrt Integrator is responsible for the technical implementation, data integration, and operational reliability of Vizrt graphics.
This role ensures that designs are converted into robust, data-driven, and production-ready templates. This role requires good knowledge on different vizrt components and products to implement optimal solution.
Work Expected
  • Build and maintain Vizrt templates based on approved designs and behavior logic
  • Implement logic using Viz Script, JavaScript, or HTML (Pilot Edge)
  • Integrate data sources (JSON, XML, APIs, databases, middleware)
  • Develop custom control interfaces for Trio / Pilot Edge / Other Third Party
  • Ensure templates are scalable, reusable, and optimized for live playout
  • Handle naming conventions, scene logic, and version control
  • Troubleshoot data, performance, and playout issues
  • Support live production, rehearsals, and dry runs
  • Collaborate with designers, developers, and broadcast operations
  • Document workflows, templates, and technical decision

Qualifications
  • 10+ years of professional experience with Vizrt.
  • Strong knowledge of real-time rendering, 3D asset integration, and on-air graphics pipelines.
  • Proven experience working on live broadcast or fast-turnaround production environments.
  • Solid understanding of data visualization, animation, and motion graphics in a broadcast context.
  • Familiarity with complementary tools such as Unity, Unreal, or AR/VR frameworks is a plus.
  • Excellent problem-solving skills, attention to detail, and ability to work under tight deadlines.
  • Strong communication skills and ability to collaborate effectively with cross-functional teams.

Additional Information
Travel Requirements: Must be eligible and have no restrictions for travel to the United States (This role includes a 6-week on-site deployment in New York City)