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Entry Level Unity Vr Developer Jobs (NOW HIRING)

Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

Collaborate with artists, software engineers, subject matter experts, and other game designers to ... Experience in AR/VR development. * Experience with version control systems (e.g., Git, Perforce)

... Unity. • C# network programming experience • Strong OO & SOLID • Experience with video game ... NET Core • Blazor • API Development • Python • Use of AI tools • VR/AR/XR development • ...

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

Daily work will require experience in the Unity or Unreal game engines and the ability to learn ... Experience in AR/VR development. * Experience in the Lua programming language. * One or more ...

C++ Developer VSAR

Melville, NY · On-site

$110 - $160/hr

We are looking to hire C++ developer for products focused on Virtual studios and augmented reality ... Unity, CryEngine. Nice to have * Experience with AR, VR, XR. * Experience with Chroma keying ...

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Entry Level Unity Vr Developer information

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$29.5K

$100.3K

$241.5K

How much do entry level unity vr developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for entry level unity vr developer in the United States is $100,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,500.00 and $106,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Unity VR Developer vs Entry Level Unreal Engine Developer?

AspectEntry Level Unity VR DeveloperEntry Level Unreal Engine Developer
Required SkillsUnity, C#, VR SDKs, 3D modeling basicsUnreal Engine, C++, Blueprint, VR SDKs
Work EnvironmentGame studios, VR content creation, interactive experiencesGame studios, simulation, VR applications
CertificationsUnity certifications, basic programmingUnreal certifications, programming fundamentals

Both roles involve developing VR content but differ mainly in the game engine used. Unity VR developers focus on Unity and C#, while Unreal Engine developers work with Unreal and C++. The choice depends on the employer's platform preference and the developer's skill set.

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What are the most commonly searched types of Unity Vr Developer jobs?

The most popular types of Unity Vr Developer jobs are:

What states have the most Entry Level Unity Vr Developer jobs?

States with the most job openings for Entry Level Unity Vr Developer jobs include:

What job categories do people searching Entry Level Unity Vr Developer jobs look for?

The top searched job categories for Entry Level Unity Vr Developer jobs are:

Infographic showing various Entry Level Unity Vr Developer job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 2% Part Time, and 16% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $100,265 per year, or $48.2 per hour.

AR/VR application developer (Unity Engine + AOSP + Firmware)

Vantage Point Consulting Inc.

Redmond, WA • On-site

Full-time

Re-posted 13 days ago


Job description

Job Summary:
Vantage Point Consulting Inc. is seeking an AR/VR Application Developer to work on innovative hardware prototypes. The role involves developing and debugging code, supporting user experience research studies, and collaborating with cross-functional teams to create flexible software user interfaces.
Responsibilities:
• Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python
• Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:
• Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems
• Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more
• Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems
• Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)
• Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)
• Collaborating with H&S UXR team members to create flexible, reusable software user interfaces ("virtual labs”) that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future
• Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies
Qualifications:
Required:
• Bachelor's Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
• 3 years' experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python
• Experience integrating custom systems including sensors, API/SDK frameworks, and firmware
• Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives
• Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner
• Willingness to occasionally travel to study sites
Preferred:
• Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry
• Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers
• Experience developing AR/VR applications
• Experience with Android Studio and/or Unity
• Experience with Python
Company:
Established in 2009, Vantage Point Consulting has provided Staffing and Software Solutions to the US market. Founded in 2009, the company is headquartered in Stroudsburg, USA, with a team of 51-200 employees. The company is currently Growth Stage.