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Remote Unity Vr Developer Jobs (NOW HIRING)

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

Sound Designer (Remote)

San Francisco, CA ยท Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA ยท On-site +1

$139K - $183K/yr

Unity is a nice to have, but not a necessity * Passion for interactive experiences, games, and VR ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Our partner is looking for a Unity Developer (Middle) based in Netherlands. This role offers the ... Work with Addressables and remote content systems, including content loading, version management ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Extended Reality (XR) application development (Unity/Unreal) * Cloud deployment experience (AWS ...

Software Engineer - Unity (Remote)

Princeton, NJ ยท On-site +1

$84K - $97K/yr

Bachelor's degree in Computer Science, Engineering, or related field, or equivalent experience * 3+ years of professional software engineering experience * Proficiency with Unity and C# * Experience ...

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Remote Unity Vr Developer information

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$32.5K

$108.5K

$180K

How much do remote unity vr developer jobs pay per year?

As of Jul 29, 2026, the average yearly pay for remote unity vr developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Unity Vr Developer vs Remote AR Developer?

AspectRemote Unity Vr DeveloperRemote AR Developer
Required SkillsUnity, VR SDKs, 3D modeling, C#Unity, AR SDKs, 3D modeling, C#
Work EnvironmentRemote, VR development teams, gaming/entertainmentRemote, AR development teams, marketing/industrial sectors
Industry UsageGaming, VR experiences, simulationsRetail, healthcare, industrial applications

Remote Unity VR Developers focus on creating immersive virtual reality experiences using Unity and VR SDKs, often within gaming or simulation industries. In contrast, Remote AR Developers specialize in augmented reality applications, integrating digital content into real-world environments. Both roles require similar technical skills but differ in their application and industry focus.

More about Remote Unity Vr Developer jobs
What cities are hiring for Remote Unity Vr Developer jobs? Cities with the most Remote Unity Vr Developer job openings:
What are the most commonly searched types of Unity Vr Developer jobs? The most popular types of Unity Vr Developer jobs are:
What states have the most Remote Unity Vr Developer jobs? States with the most job openings for Remote Unity Vr Developer jobs include:
Infographic showing various Remote Unity Vr Developer job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 3% Part Time, 1% Temporary, and 13% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Unity Engineer (Remote)

Prisms VR

San Francisco, CA โ€ข Remote

Full-time

Posted 13 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB

Unity Developer

JOB DESCRIPTION

Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES

  • Design, build and maintain a modular, reusable, and resilient code base using that will be used to make high-quality, low footprint & performant immersive experiences.
  • Collaborate with designers to implement prototypes of novel interactive learning tools and elevate production quality through rigorous user testing.
  • Perform regular iteration and maintenance of applications, tools, and functionality to ensure the best possible performance, quality, and responsiveness.
  • Establish strategy and development pipelines to integrate with release platforms.
  • Create and improve tools used to optimize the development pipeline
  • Continuously work to identify & optimize processes, application bottlenecks, and bugs
  • Help maintain code quality, organization, and automatization

REQUIREMENTS

  • Commitment to transforming and reimagining STEM education
  • Bachelor's degree in Computer Science, Master's degree a plus
  • Proficiency in developing object-oriented software, with deep experience in C# scripting
  • Deep understanding of VR or equivalent development workflows using Unity
  • Experience with profiling and optimizing C# codebase.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with source control (Git preferred)
  • Receptive to an iterative design process with a willingness to participate in many areas of game
    development.
  • Highly motivated and skilled at both working individually and collaborating with a team
  • Strong written and verbal communication skills

EQUAL OPPORTUNITY WORKPLACE
Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.