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Unity Vr Developer Jobs (NOW HIRING)

MDAEdge is seeking a skilled Unity AR/VR Developer to support Meta Oculus headset development, focusing on creating immersive training experiences powered by AI-driven interactions. The role involves ...

... using Unity or Unreal Engine * 3+ years of experience with various aspects of game design and ... programming languages such as Java or C# * 3+ years of experience with developing AR features for ...

Unity Engineer

San Francisco, CA · On-site

$110 - $170/hr

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ...

Unity Developer

Charleston, SC · On-site

$85K - $90K/yr

Unity Developer / Programmer Location: NIWC LANT, Charleston SC 29419 Clearance: Must have a Secret ... with VR/AR development All candidates selected will be subject to a background security ...

Unity Developer

Charleston, SC · On-site

$72 - $98/hr

Must have a Secret Salary: 85K PROSOFT is seeking a talented WinForms Developer with Unity ... Experience with VR/AR development About Us: From our inception in 1984 to the present, we have had ...

Job Summary: We're looking for a mid-level Unity Developer who is eager to learn, and explore the ... In addition, integration of peripherals like Vive VR headset, Microsoft Azure Kinect, Meta VR and ...

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ... Unity/Unreal or XR prototyping tools to validate interactions quickly. * Partner with developers to ...

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How much do unity vr developer jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for unity vr developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is a Unity VR Developer?

A Unity VR Developer is responsible for designing, developing, and optimizing virtual reality applications using Unity. They work with 3D models, physics, scripting (primarily in C#), and VR-specific tools to create immersive experiences. Their role often involves collaborating with designers, artists, and engineers to ensure smooth performance and interactive functionality across various VR platforms.

What do Unity VR Developers do?

As a Unity VR Developer, you will typically work on designing, developing, and optimizing interactive VR applications or games within the Unity environment. Your responsibilities may include collaborating with artists and designers to implement 3D assets, writing and debugging C# scripts, and ensuring optimal performance of VR experiences across multiple hardware platforms. You will likely participate in team meetings, contribute to creative brainstorming sessions, and test new features to ensure an engaging and bug-free user experience. The role often offers opportunities to solve unique technical challenges and stay at the forefront of emerging VR technologies.

What skills and qualifications are needed to thrive as a Unity VR Developer?

To thrive as a Unity VR Developer, you need strong proficiency in Unity 3D, C# programming, and VR development principles, typically supported by a degree in computer science or a related field. Familiarity with VR hardware (like Oculus Rift, HTC Vive, or Meta Quest), version control systems like Git, and experience with 3D modeling tools or SDKs are common technical requirements. Creativity, strong problem-solving abilities, effective communication, and teamwork are highly valued soft skills for this role. These skills are vital to creating immersive, high-quality VR experiences and collaborating efficiently in multidisciplinary development teams.

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Infographic showing various Unity Vr Developer job openings in the United States as of August 2026, with employment types broken down into 5% Internship, 77% Full Time, 9% Part Time, and 9% Contract. Highlights an 87% In-person, 4% Hybrid, and 9% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Unity AR/VR Developer (Meta Oculus Support)

MDAEdge

Remote

Full-time

Re-posted 8 hours ago


Job description

Job Summary:
MDAEdge is seeking a skilled Unity AR/VR Developer to support Meta Oculus headset development, focusing on creating immersive training experiences powered by AI-driven interactions. The role involves optimizing performance for Oculus and other AR/VR platforms while collaborating with cross-functional teams to enhance employee training programs through dynamic and interactive AR/VR solutions.
Responsibilities:
• Design, develop, and optimize interactive AR/VR/MR applications using Unity & C#.
• Implement enhancements, bug fixes, and performance optimizations for Meta Oculus and other headsets.
• Collaborate with AI teams to integrate Copilot Studio, GPT-driven scenarios, and natural language processing (NLP) into training modules.
• Develop dynamic AI-generated training scenarios that adapt to user interactions in real time.
• Integrate AR/VR training modules with HR systems, LMS, and business tools using prebuilt connectors.
• Ensure smooth 3D asset pipelines, working with modeling tools and optimizing for performance.
• Troubleshoot and resolve technical issues related to Oculus SDK, ARKit, ARCore, and spatial computing.
Qualifications:
Required:
• Proficiency in Unity & C# scripting (3+ years of experience)
• Hands-on experience with Oculus SDK, ARKit, and ARCore
• Familiarity with 3D modeling tools (Blender, Maya, etc.) and asset pipelines
• Strong understanding of spatial computing, mixed reality, and VR performance optimization
• Ability to work onshore hours (8 AM – 6 PM EST)
Preferred:
• Experience with AI-driven interactions (Copilot Studio, GPT, NLP) is a plus
• Oculus experience preferred
Company:
The world doesn't have a talent shortage. It has a talent alignment problem. MDA Edge exists to fix that. Founded in , the company is headquartered in Sheridan, WY, US, , with a team of 51-200 employees. The company is currently Growth Stage.