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Unity Vr Developer Jobs in Massachusetts (NOW HIRING)

Software Design Director

Cambridge, MA · Hybrid

$140K - $200K/yr

... C# in Unity VR development, React.js for web frontend, and Arduino for IoT; 3 years of professional experience utilizing electrical engineering, microcontrollers, sensors, creative coding, and ...

Software Design Director

Cambridge, MA · On-site

$140K - $200K/yr

... C# in Unity VR development, React.js for web frontend, and Arduino for IoT; 3 years of professional experience utilizing electrical engineering, microcontrollers, sensors, creative coding, and ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

... VR/AR technology). We are a small group adding to the banality of "work hard, play hard" but only ... C/C++, Python, C#/Unity, Matlab (preferred) - Familiarity with developing apps in Unity and Qt ...

Unity Vr Developer information

See Massachusetts salary details

$18

$57

$89

How much do unity vr developer jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for unity vr developer in Massachusetts is $57.71, according to ZipRecruiter salary data. Most workers in this role earn between $44.09 and $70.62 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Unity Vr Developer position, and why are they important?

To thrive as a Unity VR Developer, you need strong proficiency in Unity 3D, C# programming, and VR development principles, typically supported by a degree in computer science or a related field. Familiarity with VR hardware (like Oculus Rift, HTC Vive, or Meta Quest), version control systems like Git, and experience with 3D modeling tools or SDKs are common technical requirements. Creativity, strong problem-solving abilities, effective communication, and teamwork are highly valued soft skills for this role. These skills are vital to creating immersive, high-quality VR experiences and collaborating efficiently in multidisciplinary development teams.

What is a Unity VR Developer job?

A Unity VR Developer is responsible for designing, developing, and optimizing virtual reality applications using Unity. They work with 3D models, physics, scripting (primarily in C#), and VR-specific tools to create immersive experiences. Their role often involves collaborating with designers, artists, and engineers to ensure smooth performance and interactive functionality across various VR platforms.

What types of projects and responsibilities can I expect as a Unity VR Developer?

As a Unity VR Developer, you will typically work on designing, developing, and optimizing interactive VR applications or games within the Unity environment. Your responsibilities may include collaborating with artists and designers to implement 3D assets, writing and debugging C# scripts, and ensuring optimal performance of VR experiences across multiple hardware platforms. You will likely participate in team meetings, contribute to creative brainstorming sessions, and test new features to ensure an engaging and bug-free user experience. The role often offers opportunities to solve unique technical challenges and stay at the forefront of emerging VR technologies.

What are the most commonly searched types of Unity Vr Developer jobs in Massachusetts? The most popular types of Unity Vr Developer jobs in Massachusetts are:
Infographic showing various Unity Vr Developer job openings in Massachusetts as of June 2026, with employment types broken down into 76% Full Time, 13% Part Time, 4% Temporary, and 7% Contract. Highlights an 93% Physical, 3% Hybrid, and 4% Remote job distribution, with an average salary of $120,030 per year, or $57.7 per hour.
Software Design Director

Software Design Director

IDEO

Cambridge, MA • Hybrid

$140K - $200K/yr

Other

Posted 11 days ago


Job description

Software Design Director, IDEO LLC (Cambridge, MA) Guide and contribute to large-scale, interdisciplinary digital design projects, ensuring alignment with business goals, design standards, and client expectations. Serve as a key point of contact for clients, offering strategic direction and clear communication throughout the design lifecycle. Collaborate across design, engineering, and research disciplines to scope project goals, develop timelines, and contribute to framing and RFP responses.

Develop and deliver impactful client-facing materials using advanced design and prototyping tools (e.g., Figma, Adobe XD, Webflow), ensuring accessibility and usability. Actively contribute to the execution of design deliverables, including responsive layouts, interactive components, and immersive interfaces. Manage workflows using design-centric tools and methods to track milestones, team communication, and quality benchmarks

Design complex digital products using user-centered design principles, rapid prototyping, and iterative testing. Build and sustain strong client relationships, offering guidance on digital design challenges and experience strategy. Provide mentorship to junior designers and team members, supporting growth in UX, interaction design, visual design, and consulting fundamentals.

Contribute to internal knowledge-sharing, standards development, and craft leadership efforts. Participate in business development activities, such as pipeline planning and client presentations, to align opportunities with design capabilities. Lead discussions on emerging technologies (e.g., XR, realtime rendering) and evaluate their relevance in interface and experience design

Evaluate project outcomes and apply insights to refine internal practices and design quality. Support a culture of experimentation and learning by mentoring teams in rapid iteration, user testing, and design validation. Maintain awareness of budget and timeline expectations as they relate to design deliverables and client satisfaction.

Partial telecommuting permitted 2 days/week; on-site at 80 Prospect Street Cambridge, MA 02139 3 days/week Up to 30% domestic travel required for client research/engagement. Salary: $140,000 to $200,000 per year. MINIMUM REQUIREMENTS: Master's degree or U.S

equivalent in Computer Science, Architecture, Design, or related field, plus 3 years of professional experience as a Core Engineer, Computer Scientist, Designer or any occupation, job title, position involving user-centered experiences, products, and services. Must also have experience in the following: 3 years of professional experience utilizing C# in Unity VR development, React.js for web frontend, and Arduino for IoT; 3 years of professional experience utilizing electrical engineering, microcontrollers, sensors, creative coding, and robotics; 3 years of professional experience creating connected installations, experiences, and augmented objects; 3 years of professional experience performing hardware prototyping, integration, firmware development, wireless/network connectivity, and sketching/rough prototyping; 3 years of professional experience performing product management, including prioritizing features, pacing the process, and defining a product roadmap; 3 years of professional experience utilizing computer vision, machine learning, augmented/mixed reality, and Large Language Model (LLMs); 3 years of professional experience creating immersive experiences, games, or interactive narratives; 3 years of professional experience applying physics or computer graphics to 2D, 3D, or VR, with front-end technology tools (including Unity); 3 years of professional experience constructing interdependent, multi-faceted systems, and performing information flow, inputs and outputs, choice, behavior, and feedback; 3 years of professional experience translating technical terms to a wide audience; 3 years of professional experience winning new work for a consulting company by applying technical creative coding, development skills, and business knowledge of business development processes, systems, and client engagements; 3 years of professional experience managing complex projects for interdisciplinary teams. CONTACT: Please email resume to jobs@ideo.com

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