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Game Developer Intern Jobs in Massachusetts (NOW HIRING)

Substation Physical Engineer

Framingham, MA · On-site

$101K - $129K/yr

... game to every opportunity. Successful candidates can look forward to a fast paced, diverse work ... Engineer Intern ("EI" or "EIT") professional certification. * Professional Engineer ("PE") License.

Own first-level QC and escalation for intern/contractor output; flag protocol or safety issues ... Background in film/TV production, game development, data operations, or another field where wearing ...

Own first-level QC and escalation for intern/contractor output; flag protocol or safety issues ... Background in film/TV production, game development, data operations, or another field where wearing ...

Senior Data Operations Engineer

Boston, MA · On-site

$110K - $140K/yr

Own first-level QC and escalation for intern/contractor output; flag protocol or safety issues ... Background in film/TV production, game development, data operations, or another field where wearing ...

Game Developer Intern information

See Massachusetts salary details

$12

$25

$43

How much do game developer intern jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for game developer intern in Massachusetts is $25.00, according to ZipRecruiter salary data. Most workers in this role earn between $20.19 and $26.54 per hour, depending on experience, location, and employer.

What is the difference between Game Developer Intern vs Game Programmer Intern?

AspectGame Developer InternGame Programmer Intern
Required SkillsBasic programming, game design understanding, teamworkStrong coding skills, knowledge of programming languages like C++ or C#
Work EnvironmentCollaborative, creative teams in game studios or tech companiesTechnical, coding-focused tasks within development teams
Typical EmployerGame studios, entertainment companies, tech firmsGame studios, software development companies
Common Search IntentEntry-level game development roles, internship opportunitiesTechnical programming roles, internship in game coding

Game Developer Interns typically focus on assisting with game design, testing, and basic development tasks, while Game Programmer Interns concentrate on coding, debugging, and implementing game features. Both roles are entry points into game development but emphasize different skill sets and responsibilities.

What Does a Game Developer Intern Do?

As a game developer intern, your job is to provide temporary support for the development of video games. In this role, you may work on one or more projects, experience various aspects of being a developer, and otherwise further your learning as a student. Internships in game development almost never last for the entirety of a development project. Creating games often takes years, and interns only work for a few months at most. Some larger companies may shuffle you through games at different stages of development to help you learn more about the changes that occur during the development process. This job title refers specifically to developing video games, but it is possible to find an internship helping create board games instead.

What types of projects and responsibilities can a Game Developer Intern expect during their internship?

As a Game Developer Intern, you can expect to work on a variety of tasks ranging from coding gameplay mechanics and fixing bugs to assisting with level design and collaborating on team projects. Interns are often given the opportunity to contribute to both ongoing development tasks and specific features under the guidance of experienced developers. You'll likely work closely with artists, designers, and QA testers, gaining exposure to the full game development pipeline. The experience is designed to help you build your technical skills, understand agile workflows, and learn how to effectively communicate within a multidisciplinary team.

What does a Game Developer Intern do?

A Game Developer Intern assists in creating and testing video games under the supervision of experienced developers. Their tasks often include writing code, designing gameplay features, debugging, and collaborating with artists and designers. Interns are expected to learn industry-standard tools and development processes while contributing to real projects. This role provides valuable hands-on experience and can serve as a stepping stone to a career in game development.

What are the key skills and qualifications needed to thrive as a Game Developer Intern, and why are they important?

To thrive as a Game Developer Intern, you need foundational knowledge in programming languages like C++ or C#, basic understanding of game design principles, and often enrollment in or completion of a relevant degree program. Familiarity with game engines such as Unity or Unreal Engine and version control systems like Git is typically expected. Creativity, problem-solving abilities, and effective teamwork distinguish standout interns in this role. These skills ensure interns can contribute to project development, adapt to challenges, and collaborate effectively within a dynamic game development environment.
What are the most commonly searched types of Game Developer jobs in Massachusetts? The most popular types of Game Developer jobs in Massachusetts are:
What job categories do people searching Game Developer Intern jobs in Massachusetts look for? The top searched job categories for Game Developer Intern jobs in Massachusetts are:
What cities in Massachusetts are hiring for Game Developer Intern jobs? Cities in Massachusetts with the most Game Developer Intern job openings:
Infographic showing various Game Developer Intern job openings in Massachusetts as of July 2026, with employment types broken down into 13% Internship, 74% Full Time, and 13% Part Time. Highlights an 100% In-person job distribution, with an average salary of $52,008 per year, or $25 per hour.
Internship - Multimodal Embodied AI

Other

Posted 18 days ago


Job description

MERL is looking for a self-motivated intern to work on problems at the intersection of multimodal large language models and embodied AI in dynamic indoor environments. The ideal candidate would be a PhD student with a strong background in machine learning and computer vision, as demonstrated by top-tier publications. The candidate must have prior experience in designing synthetic scenes (e.g., 3D games) using popular graphics software, embodied AI, large language models, reinforcement learning, and the use of simulators such as Habitat/SoundSpaces. Hands on experience in using animated 3D human shape models (e.g., SMPL and variants) is desired. The intern is expected to collaborate with researchers in computer vision at MERL to develop algorithms and prepare manuscripts for scientific publications.

Required Specific Experience

  • Experience in designing 3D interactive scenes
  • Experience with vision based embodied AI using simulators (implementation on real robotic hardware would be a plus).
  • Experience training large language models on multimodal data
  • Experience with training reinforcement learning algorithms
  • Strong foundations in machine learning and programming
  • Strong track record of publications in top-tier computer vision and machine learning venues (such as CVPR, NeurIPS, etc.).

Mitsubishi Electric Research Labs, Inc. "MERL" provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability or genetics. In addition to federal law requirements, MERL complies with applicable state and local laws governing nondiscrimination in employment in every location in which the company has facilities. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.

MERL expressly prohibits any form of workplace harassment based on race, color, religion, gender, sexual orientation, gender identity or expression, national origin, age, genetic information, disability, or veteran status. Improper interference with the ability of MERLs employees to perform their job duties may result in discipline up to and including discharge.

Working at MERL requires full authorization to work in the U.S and access to technology, software and other information that is subject to governmental access control restrictions, due to export controls. Employment is conditioned on continued full authorization to work in the U.S and the availability of government authorization for the release of these items, which might include without limitation, obtaining an export license or other documentation. MERL may delay commencement of employment, rescind an offer of employment, terminate employment, and/or modify job responsibilities, compensation, benefits, and/or access to MERL facilities and information systems, as MERL deems appropriate, to ensure practical compliance with applicable employment law and government access control restrictions.