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Unity Vr Developer Jobs (NOW HIRING)

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...

Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...

THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will ...

Interactive Sound Designer Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site

$139K - $183K/yr

Unity is a nice to have, but not a necessity * Passion for interactive experiences, games, and VR ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Unity is a nice to have, but not a necessity * Passion for interactive experiences, games, and VR ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

AR Developer/Engineer

Las Vegas, NV · On-site

$129K/yr

Job Summary We are seeking a skilled AR Developer/Engineer to join our team and build immersive ... Stay current with Unity, Meta Quest SDK/OpenXR, and AR/VR industry developments to continually ...

3D/AR/VR Software Engineer

Boston, MA · On-site

$120K - $180K/yr

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

3D/AR/VR Software Engineer

Boston, MA · On-site

$120K - $180K/yr

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

$120K - $180K/yr

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

3D/AR/VR Software Engineer

Boston, MA · On-site

$120K - $180K/yr

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ... Experience working with Unity, Unreal, git, containers, build systems, and continuous-integration ...

Provide guidance and training to other internal VR developers. Who we're looking for Minimum ... Unity or Unreal certification a plus. Other preferred qualifications include: Experience creating ...

Application Developer

Boston, MA · On-site

$87K - $123K/yr

Programming experience in C#, Unity. * C# network programming experience * Strong OO & SOLID ... VR/AR/XR development * Programming incorporating actigraphy, eye-tracking, EEG, and/or other ...

Showing results 41-60

Unity Vr Developer information

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How much do unity vr developer jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for unity vr developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is a Unity VR Developer?

A Unity VR Developer is responsible for designing, developing, and optimizing virtual reality applications using Unity. They work with 3D models, physics, scripting (primarily in C#), and VR-specific tools to create immersive experiences. Their role often involves collaborating with designers, artists, and engineers to ensure smooth performance and interactive functionality across various VR platforms.

What do Unity VR Developers do?

As a Unity VR Developer, you will typically work on designing, developing, and optimizing interactive VR applications or games within the Unity environment. Your responsibilities may include collaborating with artists and designers to implement 3D assets, writing and debugging C# scripts, and ensuring optimal performance of VR experiences across multiple hardware platforms. You will likely participate in team meetings, contribute to creative brainstorming sessions, and test new features to ensure an engaging and bug-free user experience. The role often offers opportunities to solve unique technical challenges and stay at the forefront of emerging VR technologies.

What skills and qualifications are needed to thrive as a Unity VR Developer?

To thrive as a Unity VR Developer, you need strong proficiency in Unity 3D, C# programming, and VR development principles, typically supported by a degree in computer science or a related field. Familiarity with VR hardware (like Oculus Rift, HTC Vive, or Meta Quest), version control systems like Git, and experience with 3D modeling tools or SDKs are common technical requirements. Creativity, strong problem-solving abilities, effective communication, and teamwork are highly valued soft skills for this role. These skills are vital to creating immersive, high-quality VR experiences and collaborating efficiently in multidisciplinary development teams.

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Infographic showing various Unity Vr Developer job openings in the United States as of September 2026, with employment types broken down into 87% Full Time, 3% Part Time, and 10% Contract. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Sound Designer (Remote)

San Francisco, CA • Remote

Prisms VR
E-Learning • 1 - 10 employees

$21 - $25.50/hr

Full-time

Re-posted 13 hours ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB
Interactive Sound Designer

JOB DESCRIPTION
Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable tools and systems to aid in the development of immersive learning experiences. You will also lead the development of core systems and make architectural decisions to be executed by other team members. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES 

  • Design and produce original sound assets that align with educational objectives and elevate the immersive VR experience.
  • Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio-visual interaction
  • Create rich and immersive spatial audio soundscape for virtual reality environments.
  • Collaborate with educational content designers and developers to create sound schemes that support pedagogical goals.
  • Create dynamic audio assets that enhance learning in interactive experiences.
  • Conduct user testing and iteration to refine sound design for clarity and effectiveness in an educational context.
  • Innovate and adapt sound design techniques to suit evolving VR technologies and educational methodologies.
  • Maintain a comprehensive asset library for use in current and future projects.
  • Provide audio support for ongoing development and maintenance of VR applications.

REQUIREMENTS

  • Proven experience in sound design, preferably within interactive or gaming environments.
  • Strong understanding of Unity and its audio implementation processes.
  • Familiarity with educational sound design principles and the importance of sound in learning environments.
  • Ability to create a wide range of audio from ambient soundscapes to dynamic interactive audio assets.
  • Experience with audio recording, editing, and mixing tools.
  • Basic knowledge of C# programming is a plus but not mandatory.
  • A strong portfolio showcasing relevant sound design work.
  • Excellent collaboration and communication skills.
  • Passion for transforming education through innovative technology and immersive experiences.

EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.